200gb Hack for iPod Nano
romka1 writes "For people who think their Nano doesn't have enought space for their music there is a hack walkthrough to get 200 gigs on your Nano. Warning some assembly required" For some reason this tickled my funny bone this morning. Enjoy.
Try this link.
Coral Cache
Wah Sig!
Google cache!u ncyclopedia.org/wiki/Ipod_Nano_200gb_Instructions+ &hl=en&client=firefox-a
http://72.14.207.104/search?q=cache:i22oAfgJYvgJ:
'Go for the eyes, Boo, go for the eyes, aaarrrrrrrr!' -- Minsc
I thought this was a serious article for 5 whole seconds. I feel stupid now.
You are reading a copy of my copyrighted post.
hehe, i'd mod you up, but since i have no mod points, i will earn some karma :)
a no_200gb_Instructions
coral cache:
http://uncyclopedia.org.nyud.net:8090/wiki/Ipod_N
There are many other hacks for the Apple iPod family available already. From the first generation iPods as well as for the iPod Shuffle and iPod mini. You may also find links to hacks for accessories like cables and headphones and batteries.
"Properly redundant RAID array" would be fine though, since RAID is the technology. It's like "ASP Page" actually turns into "Active Server Pages Page", but that's OK because RAID is only the technology.
How many people can read hex if only you and dead people can read hex?
Back in the spring, I saw a "Coming Soon" announcement for Uncyclopedia which said It's like Wikipedia, only you can make shit up!
forget playback, forget the imperfections in the equipment, just think of this in purely theoretical terms for a moment....
when you have a sine wave it is continuous and smooth - now picture a digital representation of that (for this example, we'll talk CD-quality - 16-bit, 44.1KHz) - in the digital representation, you don't have a smooth curve, you have a stair step (I'm not sure if you've taken calc, but think of all those 'area under the curve' problems) - the sine wave gets samples 44,100 times every second which causes the stair step, as the sampling rate increases, the stair steps get smaller and as the limit (of the sampling rate) approaches infinity, the steps get infinitely small, but there will always be a stair-step/jaggy effect - this is the nature of the beast....
in theory, you can get the stair-steps small enough that "no one" call tell the difference, but the poster is right on, digital is "lossy" in this respect as you can never fully 100% represent an analogue curve. the poster is not talking about long-time signal degredation, but rather the raw mathematical concepts involved in digital simulations of "real world" concepts....
calling all destroyers
The Shannon Sampling Theorem states:
To put it into term that you can understand, if your ear cannot detect frequencies higher than 22.05 kilohertz then a sampling rate of 44.1 samples per second can perfectly reproduce any sound you can hear.We don't see the world as it is, we see it as we are.
-- Anais Nin
He just jumped to the smallest length possible, the Planck length. You pretty much asked for that, since you mentioned quantum mechanics.
"From my cold, dead hands you damn, dirty apes!" - CH