IGN Talks Games Industry Salaries
WeebMac writes "IGN has a new career-themed section and one of their first stories is about the earning potential available to those who make their careers in the gaming industry. From TFA, 'Beginning programmers, whether you're working on tools, gameplay, networking, audio, AI, or animation, you can expect to start off with a salary in the area of $60K with the potential for more in the way of sales-based royalties or bonuses or stock options depending on the particular company you've been hired by."
Because since you'll be working 80 hour weeks, you won't have time to spend it!
As for stock options and royalties...yeah right. Carrot, meet stick.
Seriously, IGN is clueless.
What's the dollar-to-hour ratio? If you're making $100K and spending 100 hours a week to make it, it's not worth it.
Call it a flame, but am I the only one seeing the stupidity in that paragraph. They are KIDS for crying out loud! Let us see if they still are willing to work for free when...umm... they graduate or have a family. This author is a moron!
...and make $600 million. I always hated IGN and their half-hearted attempt to make a games site for each and every game that comes out. Nothing could compare to a site made by a dedicated fan, such as Shlonglor's Warcraft 2 page, which was built before this gamespy/ign/daily radar/plan revolution.
as it's the engineers at the various game companies that are driving the Ferrari's, Mercedes SL500's, and Lamborghini's.
First of all. How many engineers are game companies are driving top-end sports cars? And second of all, how many could afford them?
I mean, making $100,000 and driving a Lambo would probably mean parking it in front of a 1 bedroom apartment... and hoping someone doesn't walk along and key it.
A metric that I've always used to guess how well a company pays its employees is the cars in the parking lot. I work at a major game company that produces 20 million dollar games. In our parking lot out of about 100 cars there are no Bmw's, one mercedes, one or two high end sports cars and the majority are grocery getter low end compacts.
The only people getting rich are the high up exec's, one of which rolls up in his bentley once a month or so for a few hours then leaves the office again.
Granted that most of the information presented in the article is either false or hyped beyond exaggeration, IGN is not entirely clueless. Their motive here is not to write a fact-filled article, presenting unbiased information to a crowd of prospective game developers.
What is it, then? To make money. Consider two things:
-This article is geared toward adolescents, and continues the marginal trend within America of promoting questionable possibilities because, survey says: kids like to dream.
-Checking just above the article, one will notice the banner indicating "Sponsored by Full Sail" in so many words. What is Full Sail, you ask? An imitation private college designed to produced talentless chum at the measly expense of $30k. Per year.
IGN is no more clueless than they are poor, but they definitely hope to take advantage of the fact that their userbase is indeed clueless. But what more should we expect from America's biased, profiteering media?
royalties
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HA! I just wasted some of your bandwidth with a frivolous sig!