Why Have PDAs Failed In The iPod Era?
mikejz84 writes "As the owner of a PocketPC PDA I am a very happy camper, with wifi internet access, Skype Voip, video playback, and of course the ubiquitous mp3 playback. In an era were everyone seems to talk about the Video iPod, and the next generation of mobile devices, it leaves me wondering - I already have all those abilities in a PDA that costs about as much as an iPod. My question for Slashdot: Given that modern PDAs have almost all the functionality of these separate devices, how has Palm and Microsoft/PocketPC developers failed in making PDAs a force in this new era of portable media devices? It is the poor marketing, bad media apps, public perception, or do people simply not want an all-in-one for mobile media?"
the poor marketing ... BINGO. ... BINGO. ... BINGO. ... BINGO.
bad media apps
public perception
do people simply not want an all-in-one for mobile media
Unless you sprung for extra storage, the space on your PDA is measured in tens of megabytes. On an iPod, it's measured in tens of gigabytes.
It is the poor marketing, bad media apps, public perception, or do people simply not want an all-in-one for mobile media?
iPod is just a glorified HDD which makes it important. Your PDA is a teeny weeny computer which makes it not-so-important. Plus,what is the biggest HDD you can put in it? Apple understands the low-profile-market better
Most people just want to listen to music. Also show me a PDA with a 60GB drive.
Clue #1: Cellphones have become PDAs.
A feeling of having made the same mistake before: Deja Foobar
My take on why PDA's haven't been as succesful as the "ipod" - its the interface. Apple got that bit right and it became a hit.
I have a Treo 650. It's a phone, it's a PDA, it's a pretty good MP3 player, it's a pretty good games machine to pass the time when I'm bored travelling and it's power-efficient too (and has a removable battery). All in a small form factor.
People who make generic statements such as "PDAs have failed" are just simply wrong.
"Accept that some days you are the pigeon, and some days you are the statue." - David Brent, Wernham Hogg
1) battery life
Your average iPod will play for 10 hours on a charge. You average PDA is lucky to last one hour. Putting the MP3 decoding in hardware is a huge battery saver. Although keeping it in software adds OGG support.
2) crash!
In the event that you didn't know #1, and your battery drains, those Pocket PCs have a nasty habit of deleting every file they can find.
3) effortless synch
With a PDA you have to manually move folders of MP3s over. Not much playlist support. The iPod with iTunes is effortless, especially with Party Shuffle.
Synching in general is my main gripe about my PDA. Its a royal pain in the ass to synch unless you use 100% microsoft, and it takes forever. No thanks. Palm is better on the Macs, but not by much. And considering problem #2, being able to quickly synch with many different apps and servers is VITAL.
Until somebody solves problem #3, Ive pretty much shelved my Axim. I use an iPod and a Hipster PDA instead. It wont synch, but neither will it crash.
Truly a jack of all trades, master of none problem
The iPod is a focused device that does its original intent quite well. PDAs never did any of their information tasks very well, and considering a mini-laptop was far more useful and almost as portable, PDAs beyond address books (which a watch or phone does better now) never justified their 300-500 dollar price point.
I worked at a startup that chased enterprise apps on PDAs in the early 00s.
Developer tools sucked/expensive/closed, and the APIs changed constantly. MS does this junk on the desktop all the time with technologies, as in OLE->COM->DCOM->whatever, but can hide backwards compatibility in the OS bloat, but PDAs don't have room for backwards bloat. So no vibrant utilities or third-party apps really flourished. Palm wasn't much better, either.
I mean, try making an enterprise app for all the diffrent flavors of Palm+PocketPC. Jesus, it's like writing a 3D driving game for the NES, SNES, and Playstation2 all at once. Too expensive, and not enough money to be made.
Heck, processor architectures and fundamental OS capabilities (single-thread vs preemptive multitasking) changed constantly.
Battery life was always terrible, and if you ran out of battery, POOF! goes your installed apps and data (on the iPaq at least).
Finally, when I had to pay $150 for a damn PCMCIA sleeve for an iPaq that cost only $250, man, that is just WRONG. Any interesting thing you could do with it, from early WiFi or heck even wired networking went out the window with that.
So basically, the PDA market fragmented into dozens of minimarkets, where nothing could flourish. This was okay in the nascent PC market back in 1980 and you could release a computer with just BASIC interpreter and an extremely rudimentary OS, but people have far different expectations of applications (actual user interfaces, connectivity to internet, etc).
Hey, I'm just your average shit and piss factory.
The iPod is successful for two reasons: ease of use, quality
That's something lacking on most PDA's. Palm OS was great, has become patchzilla with about a billion things bolted on that old OS, and the new version is still vaporware. Microsoft on the other hand, released a complex, ugly looking OS that makes that tiny screen feel way to overwhelming.
As far as quality goes... well think about it. The Treo isn't bad, but has it's downsides, those cheap Dell PDA's are just that, cheap.
For there to be a winner, someone has to do what Apple did. Combine killer features, and quality with ease of use.
Palm had that formula for a while, but dropped the ball a few years ago. Sony picked up the hardware side with the Clie, which I still carry around. As far as the software goes... it never came back.
I'm still waiting for my new Apple PDA.
The fact of the matter is that there are very few people who really need PDA's. If they can get a phone that has PDA features without paying a lot more, they'll take it. But as a standalone device, the PDA is the jack of all trades master of none.
If you take a straight up pocket PC, you can:
-Make phone calls
-Listen to music
-Schedule appointments
-Send e-mail
-Watch movies
But how many of those tasks is it really exceptional at? It's great for keeping track of a calendar and corporations are the biggest buyer of PDA's for that reason. They set up a centralized meeting system and then hand out PDA's to everybody.
It's not ideal for phone calls. I have a treo which is about as good of a compromise as you can get it and it's still a bit bulky for the average person. It'll fit in a pocket but it bulges quite a bit. You can listen to music but then you have storage space issues and the interfaces aren't nearly as good as what's on an ipod. You can send a small e-mail with ease but you need a laptop for real productivity. Movies... well, if you like watching movies on a 2 inch screen, more power to you and your optometrist.
The niche that a PDA is trying to fill is deceptively difficult. Basically give people a computer that they can carry in their pocket all the time. There's practical limitations to how small you can make the display and keyboard before it becomes unusuable. The treo is the best compromise I've seen and by most phone standards it's huge.
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The only reason Apple made a video iPod is the idea comes basically for free once you have the new nicer screens and a big harddrive sitting in the unit.
People who are looking at the video iPod as a validation of the demand for mobile video are mistaken.
99% of the people who wind up owning a video iPod are only ever going to use it to listen to music.
Very simple... My teenage daughter paid her own money for an iPod and can use it easily. She walked into the Mac store (Glendale Galleria), played with one for three minutes, and could use it. No problem. She bought it. She now wants a Mac Mini.
She tried to use a PDA, with guidance, and still lost interest almost immediately. She said it was like trying to use a PC with ten foot chopsticks.
Apple == Ease of use. Zero learning curve to start. Like a toaster.
Note that this does not exclude a learning curve and more sophistication _after_ entry. Entry must be immediate and rewarding.