Slashdot Mirror


Top 20 Game Publishers

Patrick Caldwell writes "Game Developer magazine recently released a list of the top 20 video game publishers. EA, Activision, Microsoft, Nintendo and Sony are the first five, as could probably have been predicted." From the article: " For the third year in a row, Electronic Arts (EA) has grabbed the top slot on the "Top 20 Publishers" chart. EA reached an annual revenue of more than $3.1 billion, continued high output and received positive average reviews for its titles. However, the company faced some serious competition from fellow publishers like Activision, Microsoft, Nintendo and Sony, all of whom had very strong showings this year and rounded out the top 5 in that order."

38 comments

  1. Human resources? by tepples · · Score: 3, Interesting

    I wonder whether these companies' HR departments are going to be slashdotted with resumes from unemployed homebrew game developers now.

    1. Re:Human resources? by BushCheney08 · · Score: 4, Funny

      Yeah, cos obviously someone with an interest in working in the gaming industry would never have considered sending a resume to EA, Activision, MS, Sony, Nintendo, etc...

      --
      Be a real patriot: Question authority. Think for yourself. Formulate your own conclusions.
    2. Re:Human resources? by tepples · · Score: 1

      True, 1-5 may have been obvious, but not everybody knows who 6-20 are until having read the article.

  2. Absolutely uesless article. by ForestGrump · · Score: 0, Redundant

    All it says is bla bla bla. Here's a link to Game Developer Magazine where they just say buy me!

    Screw it. It's not improtant anyway.

    --
    Is it true that more people vote for the winner of American Idol, than vote for the president? -Ali G.
  3. atari by Anonymous Coward · · Score: 0

    Atari unfortunately slipped four places to No. 13, but is relying on key titles such as The Matrix: Path of Neo to reestablish a powerhouse brand.

    bwahahahahahaa. it's almost as if atari is killing themselves on purpose.

  4. The Full List by Sugar+Moose · · Score: 5, Informative

    ...since the article doesn't give it to you, or link to it:

          1. Electronic Arts
          2. Activision
          3. Microsoft Game Studios
          4. Nintendo
          5. Sony Computer Entertainment
          6. Ubisoft
          7. Konami
          8. THQ
          9. Sega Sammy Holdings
        10. Take-Two Interactive
        11. Namco
        12. Vivendi Universal Games
        13. Atari
        14. SCi Games
        15. Capcom
        16. Square Enix
        17. Bandai Games
        18. Codemasters
        19. Midway
        20. LucasArts

  5. News article by Anonymous Coward · · Score: 3, Informative

    Here's an actual news story about the list, at http://igo.ampednews.com/news/2798/ with a full list and more information from the article in the actual magazine:

    For the third-straight year, Electronic Arts has taken home the top slot in Game Developer magazine's yearly list of the top-20 video game publishers.

    The list, published in the magazine's October 2005 issue, reads like a veritable "who's who" of popular game companies. Activision, Microsoft, Nintendo and Sony followed EA in finishing off the top 5 -- though a number of factors, including both revenue and game quality, determined where the publishers ranked.

    EA was a no-brainer. With an annual revenue of more than $3.1 billion, EA is the largest video game publisher in the world. The company released 126 games during the past year -- the most of any game publisher -- among them new titles in some of its flagship franchises, including The Sims, Madden NFL and Medal of Honor.

    A number of business moves in 2004 and early 2005 helped cement the company's position atop the publisher pack.

    The acquisition of Criterion Games landed one of 2004's most critically acclaimed titles, Burnout 3, in EA's hands. And the signing of exclusive contracts with the NFL and ESPN meant EA Sports' Madden NFL 06 was the only game in town with real-life NFL players, coaches and teams, as football aficionados responded by buying more copies of the football game than the year before.

    Other than Criterion, EA's business connections with two other major game companies increased its slice of the development pie. It purchased 19.9 percent of Ubisoft -- which the magazine ranked at No. 6 -- and took over publishing rights of Valve Software's Half-Life 2 from Vivendi Universal Games, which ranked at No. 12.

    But, the magazine said, EA faced strong competition from the other top 5, especially Activision and Microsoft.

    Activision, publisher of Doom 3 and the Tony Hawk series, saw one of the biggest increases, from No. 7 to No. 2, this year as it added three new development studios: Toys for Bob, Beenox and Vicarious Visions. "Activision's policy of leaving studios more autonomous after purchasing them works just as well as EA's consolidation method," Game Developer noted.

    Though it was Activision that bumped last year's No. 2., Microsoft Game Studios, down a spot, the magazine expects the company behind the Xbox and Halo to rebound. With a determined fall lineup that includes the release of the Xbox 360 and a bevy of "well-reviewed first-party games," Microsoft's switch from PC to Xbox game development has resulted in a swift ascension to the upper echelon of publishers. Expect a stronger commitment to the Japanese games market with the 360, as well, the magazine said.

    Nintendo's claim of the No. 4 spot can largely be credited to the strong performance of its Nintendo DS and Game Boy Advance platforms, while Sony slipped to No. 5 this year despite the critical success of games like God of War and Ratchet and Clank 3.

    Take Two Interactive, which publishes Rockstar's Grand Theft Auto series, saw a drop to No. 10, partly due to the controversy surrounding Grand Theft Auto: San Andreas' "Hot Coffee" sexual conten mod and resulting political and economic fallout. And since Take Two also publishes value-brand games developed by Global Star, its ranking has suffered because the magazine's list takes into consideration average review scores of the publishers' games. But a strong showing from Take Two's new sports game line -- 2K Sports, formerly Sega's Visual Concepts -- means that "next year is anyone's game," the magazine said.

    In selecting its list, Game Developer used more than "raw revenue vales" to determine the rankings. Six criteria determined a company's placing: annual turnover, number of title releases, average review score, producer quality, reliability of milestone payments, and quality of staff pay and perks.

    "This year's research reflects the continuing

  6. Wow... by Shads · · Score: 1

    ... there's some shocks. Not really. I'd just be happy if any of them could put out an inovative product instead of just copying what was done last year... again... and again.

    What ever happened to games like xcom, moo, spellcraft, privateer, etc? I'd kill for a game that had a fraction of that inovation today... instead of just another year of madden or yet another need for speed.

    --
    Shadus
    1. Re:Wow... by Darune · · Score: 3, Insightful

      I'm trying not to be a fanboy, but try the DS for some innovation. True the franchises are the same, but some of the games are quite different. I suggest:

      Feel the Magic XX/YY
      Kirby's Canvas Course
      Trace Memory

      Castlevania is great, but is basically Symphony of the night in your pocket.
      Games that follow the same franchise can be innovative, unfortunately most aren't. Also don't pass over a game just because the graphics look childish, sometimes those are the best ones.

      Of course, these games may not be your thing, milage may vary, etc...

      --
      Oh crap, I'm on fire again.
    2. Re:Wow... by nb+caffeine · · Score: 1

      Ill second that. I bought my DS for portable multiplayer mario kart (cant wait till next month) but in the mean time, Im having a TON of fun with some of the more interesting titles (and no, nintendogs isnt interesting)

      --

      "Something's wrong with you...and I hope we never do meet again." - Deftones When Girls Telephone Boys
    3. Re:Wow... by Anonymous Coward · · Score: 0

      xcom, moo, spellcraft, privateer, etc? WTF?!

      Innovative??? Sorry dude you're on drugs!

      XCOM was just a remake of Laser Squad 1/2 - Not surprising since it was the same bloke behind both of them - which itself was a knock off the earlier Breach series. The idea of a squad management game has been around for a while with various degrees of success; my personal favorite being the hughly underrated Space Hulk. I guess you could call it innovative in that it added a "flat" campaign with research trees rather then a having you grind through missions in a linear manner but rather then being orignial these where just eliments brought over from another genre which brings us to our second point;-

      MOO, civilization in space 'nuff said. And what about the earlier Supremancy or even the shareware Stars?

      Spellcraft never heard of it; good enough excuse to fire up zsnes.

      Privateer, I guess you've never heard of a little game called Elite? or what about Sundog? What did Privateer bring to the table that hadn't been done in another game years before? (In a sadly barren genre) Apart from being set in the Wing Commander Universe?

      I dunno... I do think that there is innovation in the games business but every time I try to compile a list it seems impossible to come up with even a handfull of titles which hold up to the old "Yeah, but what about [Underrated Game]" test. The more I play games the more I'm confinced that a good game is about implementation and not innovation, features, put simply, suck.

  7. What about BSD? by brilinux · · Score: 1

    I do not see any BSDs on that list ... as far as I am concerned, if I cannot find hunt, cribbage, rogue, and wump in /usr/games as soon as I set up a system, it is not worth bothering with.

    (I kid)

    1. Re:What about BSD? by KDR_11k · · Score: 1

      It's sorted by profit, free software won't be on that list by definition.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  8. Stop complaining. by Anonymous Coward · · Score: 0

    Privateer was a prettied-up Elite. Xcom wasn't that different to some board games. Just because it was new to you doesn't mean it's innovative.

    And what are you complaining about games nowadays for? Wario Ware Twisted, every other DS game, Killer 7, Metal Gear Acid, Donkey Konga, SingStar, Geist, EyeToy, Pikmin... You've never had it so good, and all you can do is complain. Open your eyes!

    1. Re:Stop complaining. by Shads · · Score: 1

      Xcom wasn't totally new, it's tabletop miniture esque, but the researching, the game play in general beat the hell out of any tabletop i've played. I'm very familiar with it, i've been doing warhammer and 40k almost as long as I've been playing D&D (mid 80s.)

      It was still a quite innovative game, I never played elite or even heard of it. Shrug.

      I don't own a DS.

      Xbox, PS2, GC, and PC.

      --
      Shadus
  9. Whatever by Blaaguuu · · Score: 0

    I'd be far more interested in a list of top producers/publishers, rated on the creative quality of their games, and how they treat their emplayees and customers... I can't take anything that rates EA and Atari in the top 20 too seriously.

    --
    My hand touched her hand. Her hand touched her boob. By the transitive property, I got some boob! Algebra is awesome!
    1. Re:Whatever by superpulpsicle · · Score: 0

      Personally if EA reopened up their pwnership of the NFL license, I would talk less shit about them. Of course that's not going to happen.

      Too fucking bad. Now they'll just go down in history as a slave driver shop that can't compete with a quality product. That must rely on lawyers and monopoly bully tactics to survive.

    2. Re:Whatever by KDR_11k · · Score: 1

      Well, EA just licensed the names, they didn't patent the gameplay so any game with editable datafiles (so you can download the official names off the web) would be able to compete. Well, would be if the customer base for these games was well informed...

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:Whatever by Fred+Or+Alive · · Score: 1

      Well, in the UK Konami's Pro Evolution Soccer (Winning Eleven in the US / Japan) competes fairly well agains EA's FIFA Football benmouth, despite EA buying quite a lot of exclusive rights. (The English Premier League and the FIFA World Cup for example).

      Of course football is different to american football, there are lots of countries that play it, and I don't think they can do anythin to stop you using the international team names (although EA have the rights to the World Cup etc.), and they can licence some team / player names depending on how each country licences it's IP. Of course the game still has loads of ringer teams like "West Midlands Village" (Aston Villa) to fill in for domestic teams that they couldn't licence.

      The game also has editable datafiles, and for PES3 at least, Action Replay (a cheat disc manufacturer) helpfully released a disc that installed a correct team / player name datafile from scratch.

      I wonder if an american football game could get away with a roster of ringers? The Florida Whales, the Cleavland Oranges and the San Fransisco 69ers (although that last name might be slightly inadvisable)?

      --
      10 PRINT "LOOK AROUND YOU ";
      20 GOTO 10
  10. 'Top' Publishers. Right... by Dmac1985 · · Score: 2, Insightful

    I disagree with this list on many fronts. EA is not the best publisher, just the largest/most profitable/most prolific or some combination thereof. The overall quality of EA games is going down the toilet and by the news I've read the treatment of their employees ranges somewhere between 3rd world sweat shop workers and Russian soldiers during WWI. EA is probably the biggest offender on those fronts but similar things could be said about many of those 'top publishers'. A qualitative perspective would probably leave most or all of those publishers on the board while giving respect to the ones who are actually encouraging innovation over pure profit. To those who would argue that profit is what game publishers are in the game for I say this: If you want to rate the publishers by profit margin then do it in a finance publication and not a gaming magazine. Gamers don't care about profit and while profitability is important it should be considered alongside the quality of the product if one really wants to see who's on 'top'.

    1. Re:'Top' Publishers. Right... by Ghost_MH · · Score: 3, Interesting
      Before anything else, I would hardly call Game Developers a "gaming magazine". The magazine is very clearly not for gamers, so what gamers care about is not important here.

      Now, with that said...

      EA is a horrible company to deal with, but you can't say the quality of EA's games are heading down the crapper. EA's games averaged 81% in a Rotten Tomatoes-esque review of all the games they had released in the last year. The only companies in the top twenty that beat EA here were LucasArts with 81.6% and Microsoft with 80.56%. Even if you don't particularly like their games a LOT of people do and you can't hold that against EA.

      Also, this has little to do with money made...Were that the case it would be EA first and Nintendo second. The first year Game Developer compiled this list, they went with profit..After that they went with a score based system.

      Actually, I have the magazine here, so I'll just post their explanation...
      The Game Developers Top 20 ranks publishers using a score calculated from each publisher's performance in several measures. First, a list of the top 30 publishers is drawn up based on revenue or, when revenue data is unavailable, estimates.

      Then each publisher is given a score based on the following six measures - annual turnover; number of releases; average review score; quality of producers; reliability of milestone payments; and the quality of staff pay and perks.

      Annual turnover figures come from the publisher's annual accounts or, when these are not public, from out own estimates based on the sales of games they release. The number of releases, which counts the publication of the same game on different formats as separate releases, come from the publishers or, when they were unable to provide this information, from their web sites and dedicated gaming sites. The average review score ratings were based on information from gamerankings.com. A confidential survey of developers provided data for the quality of producers, reliability of of milestone payments, and the pay and perks.

      The top 30 publishers were ranked according to each of the six measures. The lowest scoring publisher received a score of one, the next lowest a score of two and so on until the highest scoring publisher received a rating of 30. This was repeated for all measures and totals were weighted and added together to give a final score which determined the Top 20 Publishers list for 2005.

      Every effort has been made to ensure accuracy of the information contained within the article. But we cannot guarantee its accuracy or completeness. We do not accept liability for any direct, indirect, or consequential loss arising from its use.

      Anyways, EA's scores looked something like this...
      126 releases
      17% externally developed titles
      8.52 Producer Rating
      8.50 Milestone Payment Rating
      8.91 Pay and Perks
      81 Average Review Score

      I'm not going to go down the list, but the top five were...

      Activision...
      76 releases
      63% externally developed titles
      9.25 Producer Rating
      9.60 Milestone Payment Rating
      9.40 Pay and Perks
      65.4 Average Review Score

      Microsoft...
      20 releases
      60% externally developed titles
      9.60 Producer Rating
      9.85 Milestone Payment Rating
      10 Pay and Perks
      80.56 Average Review Score

      Nintendo...
      69 releases
      32% externally developed titles
      8.50 Producer Rating
      10 Milestone Payment Rating
      8.50 Pay and Perks
      76.08 Average Review Score

      Sony Computer Entertainment...
      41 releases
      37% externally developed titles
      9.18 Producer Rating
      9.55 Milestone Payment Rating
      8.50 Pay and Perks
      75.07 Average Review Score
    2. Re:'Top' Publishers. Right... by Anonymous Coward · · Score: 0

      Exactly. Though EA does have a shit-load of cash and clout, their games get good, great ratings.

    3. Re:'Top' Publishers. Right... by Edgewize · · Score: 1

      The "sweatshop" news is bullshit. Their new Los Angeles studio was a disaster, with bad management and worse practices, but they've cleaned it up now. I'd wager that people at EA are treated /better/ than at many other game companies.

    4. Re:'Top' Publishers. Right... by DrWho520 · · Score: 1

      I'd wager that people at EA are treated /better/ than at many other game companies.

      Why? True, one data point cannot be trusted as represetative of an entire system. If LA was an aberration from the norm, that in no way implies the EA norm is that much better than there rest of the world. Just because they cleaned it up does not imply this, either. It was a PR mess. What led you to that conclusion?

      --
      The cancel button is your friend. Do not hesitate to use it.
    5. Re:'Top' Publishers. Right... by Edgewize · · Score: 1

      What led you to that conclusion?

      Living in the Bay Area and having friends at different game companies, mostly :)

  11. Twenty Publishers? by AtariEric · · Score: 1

    I'm surprised there still are that many - I'd assume the top three would buy up all the others, thereby being able to dictate the direction the market goes - not to mention being able to dictate programmer/artist salaries; such a level of control will allow them to fire anyone not willing to work for free...

    --
    Don't trust any concentration of power.
  12. A wee bit slanted? by MMaestro · · Score: 1
    though a number of factors, including both revenue and game quality, determined where the publishers ranked.

    EA takes number one when you consider game quality? Given the sheer number of crap they put out every year, their ranking should've gone way down simply due to poor reviews. The rest of the top 5 I can understand (Doom 3 boosted Activision's sales and the rest are first-party publishers.)

    1. Re:A wee bit slanted? by Anonymous Coward · · Score: 0

      EA's average game rating is 80 percent, according to Game Developer magazine, which was one of the highest average ratings of all the publishers.

    2. Re:A wee bit slanted? by Edgewize · · Score: 1
      EA takes number one when you consider game quality? Given the sheer number of crap they put out every year, their ranking should've gone way down simply due to poor reviews. The rest of the top 5 I can understand (Doom 3 boosted Activision's sales and the rest are first-party publishers.)


      I call bullshit.

      Maybe Activision has the odd quality title like "Doom 3", but also release total crap like "Fantastic Four", "Madagascar", and "Monster Garage". Each one of those titles is worse than anything EA put out last year.

      Or maybe you're thinking of THQ? Probably not. They can publish all the Warhammer 40k games they want, they'll never live down "Big Mutha Truckers 2". And their Nickelodeon-licensed games are flat-out terrible (check the Metacritic scores -- I didn't know they could go that low).

      Everybody loves to rag on EA, but when it comes down to facts, the fact is that they are the best publisher out there. EA consistently puts out solid 75+ games. Other companies dump crap on the marketplace whenever they can, and make up for it with one or two high-profile releases.
    3. Re:A wee bit slanted? by Dmac1985 · · Score: 1

      No one wants to play a 75% title for more than a few hours. There are so many games that make it 3/4s the way there then run out of gas and I don't want to spend the time or money playing them. I want games that I can really sink my teeth into. I'll forgive any number of crappy licensed games for a Dawn of War or a Doom 3. Consistency is great if you're talking about your grades in high school or your job performance but there are some things I'd prefer to be better than 'solid'. EA and the rest of them are hurting gamers because they're telling us that 75% is good enough. Why not put out a couple of 90s along with those 75s? Why not indeed.

    4. Re:A wee bit slanted? by KDR_11k · · Score: 1

      That may be because each iteration of Madden, FIFA, NHL, etc gets very high scores and people tend to forget about those and only see EA's non-sports lineup, which does have many awful or just bland titles.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    5. Re:A wee bit slanted? by KDR_11k · · Score: 1

      If THQ hadn't created Valusoft to save at least some face they'd have the lowest average rating of the entire industry.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    6. Re:A wee bit slanted? by Edgewize · · Score: 1

      EA has just as many "Doom 3"'s as any other company:

      Battlefield 2 (PC)
      Burnout Revenge
      Oddworld: Stranger's Wrath

      All released this year. And for that matter, take another look at the sports games -- Madden is going stale, but "NBA Street v3" and "Fight Night: Round 2" are chart-toppers on Metacritic, with plenty of 100% reviews.

      The myth is that EA gets away with crap because they are #1. The fact is that they are #1 because they are better than any other publisher in the industry. Period.

    7. Re:A wee bit slanted? by Chosen+Reject · · Score: 1

      If you want companies that consistently make good games you may be interested in Valve, Blizzard, Nintendo, Raven, and id, at least in my opinion.

      --
      Stop Global Warming!
      Just say no to irreversible processes!
    8. Re:A wee bit slanted? by Edgewize · · Score: 1

      Valve is currently published by EA. Blizzard is published by Vivendi Universal. Raven and id are published by Activision (I think).

      If you want to switch the topic to developers, then I agree, those guys are the best of the bunch. Then again, EA has some solid internal teams too -- Criterion (Burnout games), Maxis (SimCity, Sims, Spore), and Bond Team (Everything or Nothing, From Russia With Love).

    9. Re:A wee bit slanted? by MMaestro · · Score: 1
      Battlefield 2 was arguably the buggiest PC game at launch third only to Half-Life 2's Steam problems (admittedly, that was due to sheer demand) and World of Warcraft's lack of servers (again admittedly, they admitted the fact that they underestimated demand). Battlefield 2 on the other hand still suffers from balance issues (aircraft are overpowered), AI issues (the AI is stupider than BF1942 or BF:Vietnam AI), and bug issues (which have an even worse tendancy to occur randomly making it impossible to avoid them).

      Burnout Revenge is just a repackaging of Burnout 3. Is Ninja Gaiden Black a brand new game as well?

      Oddworld: Stranger's Wrath is a short-lived, hyped up game. Outside of the fact that the game manages to infuse some good comedy into the formula, its just a below par FPS game.

      NBA Street v3? So stick a 'v' onto it and it suddenly becomes acceptable as a sequel?! Quick! Go release a Quake 4 expansion pack called Quake v4 and you can say its a brand new game! /sarcasm

  13. shovels by dancingmad · · Score: 1

    Shoveling shit out the door doesn't make you a top publisher.

    I haven't purchased an EA game in years.

    --
    "There is no time, sir, at which ties do not matter," Jeeves, (Jeeves and the Impending Doom)
  14. Selection Criteria by randomizer9 · · Score: 1
    "The study rates the world's leading game publishers' performance in several areas. Six different measures are taken into consideration on top of revenue -- annual turnover, number of title releases, average review score, producer quality, reliability of milestone payments, and the quality of staff pay and perks."

    If EA is number one, I sure feel sorry for the guys working at the other 19 companies!
    Are capcom_spouse and activision_spouse far behind?

    --
    A little nonsense now and then, is relished by the wisest men... --Willy Wonka