The Escapist on Women In Games
The ever interesting Escapist has an entire issue concentrating on women in gaming this week. Particularly informative is a Chris Crawford penned piece on the subject. From the article: "I have long since given up participating in discussions on women in gaming. The games industry is so out of touch, such discussions are a waste of perfectly good electrons. When Microsoft wanted to publicize an event for women at a Game Developers' Conference a few years back, they splashed around banners showing a woman in a low-cut dress. Some people just don't get it."
And therefore, I shall now declaim a pompous, long-winded pulled-out-of-my-ass speech on that very same subject, about how evolution has shaped men as a hunters and women as nurturers -- an idea no one has *EVAR* thought of before!
Honestly, we get this story here literally every week. (This is sort-of the second one this afternoon.) Have any of them ever made a single useful point?
What I'm listening to now on Pandora...
Pick up a womens' magazine sometime. What's on the front of it? That's right, a beautiful woman in sexy clothes. Look at television adverts specifically targeting women. What's in them? That's right beautiful women in sexy clothes.
Believe it or not, advertising weenies aren't complete idiots. If you want a high response from men, you use an image of a beautiful woman in sexy clothes, and if you want a high response from women, you use an image of a beautiful woman in sexy clothes too. It's not the advertising weenies' faults that this is what women respond to.
Does it seem like these guys are completely clueless at first glance? Sure. But when you compare it with other markets, and, most importantly, compare it with what works in other markets, it seems not only sane, but the obvious choice.
Bogtha Bogtha Bogtha