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Halo 1 And 2 In Hi-Def On 360

Bungie has confirmed via one of its weekly updates that Halo 1 and 2 will be playable on the 360. Moreover, they'll look even better as gamers will have the option of watching in 720p as opposed to the original console's 480p. From the article: "But here's another bonus - the hardware in the 360 can do a lot of nifty stuff, and specifically in the cases of Halo and Halo 2, it can display the graphics in wide screen, at 720p, with full scene anti-aliasing. And it doesn't look kludgy, artifacty or smeary like an upscanning DVD player. The best way to describe it is that both games look like they're running on a PC at those resolutions."

6 of 48 comments (clear)

  1. Well. by Brantano · · Score: 1, Insightful

    Have you ever taken an older game, and forcefully applied AA and AF to it, and then set it to the highest resolution it can go? It normally looks worse than without AA and AF.

  2. Re:BFD by drewmca · · Score: 2, Insightful

    I'll give you credit for trying, but that's pretty weak. Don't you mean that your $400 console looks as good as your $500 PC? If you don't want to buy an xbox then don't, but that's just weak.

  3. Is this really impressive? by Anonymous Coward · · Score: 2, Insightful

    "And it doesn't look kludgy, artifacty or smeary like an upscanning DVD player"

    Are they really trying to make something out of nothing? I personally have not worked with a modern gaming console, but (being that these systems are, unlike a PC, typically designed around 1 or 2 standard resolutions) wouldn't it make sense to have the Resolution controlled by the system's API? Even if it wasn't, it would be trivial for the 360 to recognize a XBox game and reject it's settings for Resolution, Anti-Alaising and Antisotropic Filtering in place of its own settings.

    Seriously, I could understand 'bragging' that they used image processing algorityms to improve texture quality, or possibly that they used subdivision to improve the models, but bragging about increasing the resolution and improving Anti-Alaising?

  4. What? by Gogo0 · · Score: 2, Insightful

    And it doesn't look kludgy, artifacty or smeary like an upscanning DVD player.

    What kind of shit hardware does this guy use to "upscan" (upconvert) his movies?
    I guess the whole home theatre community obsessed with picture quality has been wasting hundreds of dollars on upscaling DVD players, because apparently they look kludgy, artifacty, and smeary -not better.

  5. Ok, and? by Chowderbags · · Score: 2, Insightful

    I don't know what games other people are playing, but high-res Halo is maybe up to the scale of PC games, if we were back in 2002. Seriously, there's no comparing X-Box 360 graphics with the mainstream computer graphics of today. Take a screenshot of Half Life 2 and compare it to Halo 2, and Halo 2 will be blown out of the water, hands down. Seriously, consoles haven't been cutting edge in graphics since what, the Atari? Even with all of Microsoft's muscle, there's only so much they can fool people into thinking that this will be the panacea for the gap between consoles and computers, beacuse it's not.

  6. Re:Just Like A PC by NanoGator · · Score: 2, Insightful

    "To further maintain this illusion, Microsoft has said that the games will randomly crash to a faux "desktop" and occasionally display a Blue Screen of Death, requiring the system to be restarted."

    You're saying it's retro, too? Neat!!

    --
    "Derp de derp."