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Industry Folks Talk Underrated Games

A topic we've touched on several times in the past here is discussed in the answers to another of Gamasutra's Questions of the week. Underrated games are the order of the day. From the article: "Natural Selection by Unknown Worlds is an outstanding work combining FPS action and RTS strategy elements. NS has gained a great following, but it has been overshadowed by success of Counter-Strike. The game play of NS naturally draws players to work together. I have always found the teamwork in NS better than most other FPS network games. The variety of classes in Aliens and Marines provides a lot of depth of play to experience. The RTS elements in the game were beautifully put together." I've always been partial to Shiny's Sacrifice , a weird little First Person RTS title where you play a mage that summons all of your units. Any titles that you think didn't get the attention they deserved?

32 of 167 comments (clear)

  1. Marathon... by pomo+monster · · Score: 4, Insightful

    ...Marathon 2: Durandal, and Marathon Infinity. You know, back from before Bungie became Microsoft.

    1. Re:Marathon... by Blakey+Rat · · Score: 4, Insightful

      I was racing to post this myself to get the "early poster free mod points," but you beat me to it. In any case, *seconded!*

      Look at how advanced Marathon (1994) was:

      1) 3D world where you can look up and down (hey, at the time it was impressive.)
      2) Weapons that didn't extend through your stomach but instead were held in a realistic manner.
      3) A story so deep that, over a decade later, it's *still* being dissected at marathon.bungie.org and other sites. Not only that but it was clever and had excellent writing.
      4) Civilians you had to rescue, security drone allies. (Again, at the time it was impressive.)
      5) Designed to be moddable. You could drop in any combination of physics files, map files, sprite files, sound files and music files. You could use the art from your "kill Barney" mod with the sounds from your "Simpsons" mod without using an editor. Marathon 2 even had a nice GUI to select which mod you wanted before you started the game.
      6) Multiplayer over LAN
      7) Team games with many different game types.
      8) Real-time voice communication during multiplayer.
      9) Marathon 2 is the first FPS (I'm aware of) to use ambient sounds in the 3D world instead of a musical soundtrack.
      10) Probably a half-dozen more I'm not thinking of.

      They were great games, seriously great.

    2. Re:Marathon... by msoell · · Score: 2, Informative

      They never, ever, ever said it was going to be Mac-only. Never.

      Fact: Halo development started on PC and stayed there exclusively for about a year, until Apple got their 3D shit together. No work was done on Mac Halo until about two weeks before that MacWorld Expo, when Bungie began porting their PC build to the Mac.

      -Matt

  2. I'm a wanna be indie so by ViperG · · Score: 5, Informative

    If you want to find underground or indie games, I'd recommend sites like

    http://www.gametunnel.com/
    http://www.madmonkey.net/
    http://www.indiegamer.com/

    --
    Black Sky
    2D Elite Inspired Game
  3. One game that got very little press by sgant · · Score: 2, Interesting

    Ico for the PS2. This was a great game and had a very moving ending.

    Another game that may have gotten press back when it was going strong but kinda fell off the face of the Earth was Descent. I remember playing Descent 2 online a lot. It's a shame that it kinda died.

    --

    "Leo Fender was in a 'state of grace' when he designed the Stratocaster." -- Paul Reed Smith
    1. Re:One game that got very little press by -kertrats- · · Score: 4, Insightful

      Little press? Are you kidding? Every gaming magazine, website, comic, fansite I've ever been to has heralded how amazing Ico was. It got press everywhere. Just because no one bought it doesnt mean there was little press.

      --
      The Braying and Neighing of Barnyard Animals Follows.
    2. Re:One game that got very little press by Anonymous Coward · · Score: 2, Interesting

      Not just Descent but Freespace 2 really deserved to do better than it did. It had a decent story, awesome scale on the capital ships and fighter piloting on a par with X-wing vs Tie Fighter. On the bright side Volition has released the source.

    3. Re:One game that got very little press by Have+Blue · · Score: 3, Insightful

      Yeah, the word "underrated" is being somewhat misused here. Most of the games are merely "unpopular"- the majority got very good scores from the critics and simply failed to sell well.

    4. Re:One game that got very little press by Psykechan · · Score: 2

      I'm going to make some enemies and state that Ico was an overrated game. The press loved it and couldn't stop talking about it. The problem was that it honestly wasn't that fun of a game. Most of the time you had to trudge back to rescue your companion who either couldn't keep up or was captured by shadows. It was like a "ball and chain" simulator.

      Some actual underrated games would be Blast Corps, Rocket: Robot on Wheels, R-Type Final, and even Feeding Frenzy; great games that no one seems to have ever heard of. There are many others that the press have touched upon but dissapeared rather quickly: Jet Set Radio Future, Metal Arms: Glitch in the System, Pikmin, Rez, Guardian Heroes, Eternal Darkness, Beyond Good and Evil, etc.

  4. Undying by Stormwatch · · Score: 3, Interesting

    Clive Barker's Undying - great reviews everywhere, terrible sales.

  5. Old Favorites by Alzheimers · · Score: 4, Informative

    Some games that never quite received the love they deserved:

    The Guardian Legend (NES)- the first game to combine an overhead shooter (shmup) with a 3/4 RPG. Interesting puzzles, excellent controlls, and one of the deepest adventure games of it's time.

    Rygar (NES) - combining 3/4 adventure with a sidescrolling action, this was one of the few NES translations that was *better* than the arcade version (don't remind me of Double Dragon *sob*). The PS2 Followup was an excellent sequel, God of War before GoW existed, but suffered from a horrible storyline and the worst voice acting ever.

    Crystalis (NES) - a 3/4 overhead Action/RPG that was the first true Zelda-Killer, it was one of the greatest achievements of the 8-bit era to go unnoticed.

    River City Ransom (NES) - the original Brawler for the NES, the depth of which was quite impressive considering the weak storyline.

    Phantasy Star 2 (Genesis) - The greatest RPG of it's time, Final Fantasy be damned. A rich storyline in a futuristic setting, several worlds to explore, and a cataclysmic epic with a truly satisfying conclusion.

    Actraiser (SNES) - The unique hybrid of Sidescrolling action and RPG/RTS was constantly changing to keep from getting stale. One moment you're marching through a forest on your way to slay a boss, the next you're building roads and accepting gifts from worshippers, then you're back in a forgotten pyramid. Also one of the most underrated soundtracks, with one theme in particular that sounds very similar to Brian Adams' "Hazard"

    and finally

    Tetrisphere (N64) - One of the greatest puzzlers ever created, this underappreciated gem was the first to bring Tetris to 3D in a form that I actually enjoyed. An awesome techo soundtrack; smooth, slick two player action, and simple rules that reveal a complex and engaging system made this one of the best Tetris games of all time.

    1. Re:Old Favorites by Stormwatch · · Score: 2, Interesting
      I think Phantasy Star II remains a seriously overrated game. I loved the first game on the Master System, but, in comparison, the sequel was a train wreck of a videogame.

      First, it looked really bad. No backgrounds for battle scenes, no pseudo-3D dungeons, everything looked ugly and indistinctive. It's hard to believe it ran on a far more powerful system, since it looks like it's the other way around. And the music was not memorable, except in the sense that, after so many years, I still remember how bad it was. And it was not fun to play: very slow-paced, leveling up took too long, all labyrinths were too confusing.

      Now, the story, its supposed strong point. You get home, and find a complete stranger who says something like "d00d your a her0! I wanna j0in ur te4m!!1 And it happens just how many times? Give me a fuckin' break here.

      After we discard the ex machina freaks, we are left with only three somewhat interesting characters - Rolf, Nei, and Lutz. All of them have potential, there is some background plot for all of them, but none is properly developed.

      Rolf is a descendant of Alis. This is not explored. As a child, he was the sole survivor of the forged accident that was Mother Brain's excuse to ban space travel. This is not explored. He later found and sort of adopted Nei, a mysterious, artificially engineered human/beast hybrid. Beyond the fight against Neifirst, this is not explored. Lutz is the bearer of the wisdom and knowledge of many generations. This is not explored either. Also, he has a story but displays no personality.

      Lastly, the characters just don't display emotions. Even in the previous game there was some emotion, but not here. The most disturbing example... In the context of the game, cloning can be seen as giving someone a new life, sort of a resurrection. But after the Neifirst event, the ugly lady at the cloning station says she is no longer allowed to clone Nei... which causes absolutely no reaction from any party member. If the game's plot developement was better, they could have tried something - bribery, threats, any emotional reaction, especially from Rolf. "So, you're saying you could bring back from the dead the woman I love, but will not because of some bureaucracy crap?" Yeah, that's it. "Oh, ok then, bye."

      Maybe Phantasy Star II was regarded as good back then... after all, people didn't know many RPGs and had nothing to compare. But now it is clear that the game's flaws are much bigger than its qualities.

  6. Natural Selection by TychoCelchuuu · · Score: 2, Interesting

    Yeah, Natural Selection is one of my top 10 games. And it's free. That's just crazy. Very few games have the same mix of teamwork and action.

    --
    Against stupidity the Gods themselves contend in vain.
  7. Smaller Online Games by Sugar+Moose · · Score: 2, Interesting

    Two online games that stick out for me are Legacy Online and A Tale In the Desert.

    Legacy Online is no longer in existence, but basically imagine the flipside to SimCity. You are a company that builds the housing in the residential zoned areas, builds the stores in the commercial areas, and builds the factories to supply your stores in industrial areas. It was very interesting, and if I were teaching an economics class, playing this game would have been required material. It made you understand a lot of market concepts, such as your company actually wanting the minimum wage to be higher because it gave your customers more cash to spend at your stores. You couldn't just raise wages on your own, because the effect of just one company was next to nothing, so it just raised your costs. Very interesting stuff.

    ATITD is a non-combat MMORPG. If you play games to "pwnxxorz n00bz," it may or may not be for you. But if you prefer PvE, it has a free trial and it's worth a try. You only need to play it for a few hours to realize that the crafting systems you herald from WoW or other MMORPGs are pure crap with no thought put into them.

  8. MUDs by radicalskeptic · · Score: 2, Informative

    For many years, I've been a fan of roleplaying Multi-User Dungeons, AKA "MUDs". There are a lot of bad ones, but the best ones combine deep gameplay mechanics, vast, ever-changing worlds, great fantasy settings and an opportunity to roleplay interesting characters of your own design.

    --
    WARNING: If accidentally read, induce vomiting.
  9. The problem by mrsaggy · · Score: 2

    the problem there are may underrated game.
    I just need a online database so I can find people with similar likes/dislikes, chances are if they share my optinion of X, Y and Z, maybe I will look at their fav.
    Shiny (Sacrifice), Planet Moon (Giants), Lionhead/Bullfrog(Magic Carpet/B&W) do some good stuff, but like any developer they can often lay an egg.
    Not being underrated is a matter of timing, just like a movie release.

  10. Moonbase Commander by GibCat · · Score: 2, Informative

    Moonbase Commander was a fun little turn-based strategy game that nobody ever played. It was highly addictive, and had a lot of replay value against humans. The balance of units was perfect.

    Unfortunately, it was limited to 4 players via IPX. Gamespy allowed you to play it over the net, though. If you have it loaded and open Gamespy, there will always be that ONE other person who has it installed and will beg you to play it with them.

  11. VGA Planets by jonabbey · · Score: 2, Informative

    VGA Planets. Quite the obscure title, but if you've got several friends up for an extended play by email campaign combining Diplomacy with Star Fleet Battles, you can have an amazingly good time.

  12. I'll ditto that. by PIPBoy3000 · · Score: 2, Insightful

    It had some beautiful environments, fun gameplay elements, and the humor was well done. It was a little "kidish" in a few respects, but I'd recommend it.

  13. Hooray for Plok! by Corbu+Mulak · · Score: 2, Informative

    I have Plok, and it was fun (if semi-strange). It was also pretty damn hard. I could never get past Rockafeller, even on Easy. Or maybe it was the Spider Queen. I can't really remember which came first, but it was hard. I think Septerra Core was a pretty underated game. It had an interesting story and a cool card magic system, but the battles took forever.

  14. More underrated games... by sharopolis · · Score: 4, Insightful
    I love this kind of thing, I have a kind of collection of underrated games. There's a whole world of games out there that have got little attention, have been forgotten or have never gained much recogntion outside of their niche, I name hundereds, but Home of The Underdogs is the place to go for this type of thing and a I think someone has beat me to that link.

    The ZX Spectrum hosts a tresure trove of games that are mostly unknown outside of Speccy strongholds. Ultimate (which later became RARE) released a whole slew of games during the eighties which were innovative, fun and often offered types of play which have never been recreated on modern platforms. Attic Attack, Knight Lore, Jetpack, all classics and worth looking up. Plus games like School Daze ( set in a school, Take Two's Bully sounds suspiciously like a remake of this), Fat Worm Blows a Sparky, Knight Tyme, Lords of Midnight, Target Renegade, How To Be a Complete Bastard, too many to name.

    The Snes had tons of really great RPG's many of which have only become playable to no japanese speakers thanks to fan Translaton patches. Titles like Bhamut Lagoon, Seiken Densetsu 3 ( the real sequal to secret of manna), some weird ones like Wedding Peach (bloody nuts but oddly fun) and Sailor Mood, plus some stuff that had wester releases but never took off like the Adventures of Spike McFang and Terranigma.

    Atari classic I,Robot has got to be worth mentioning, the first true 3d game, released in 1983 in the arcades, sank without trace, but was at least a decade ahead of it's time, Starfox seemed to borrow a lot from this game.

    To me however, the most underrated game of all time has got to be Gunpey. Appearing on the Bandai Wonderswan, both game and console were developed by the legendary Gunpei Yakoi, the man responisble for the Game and Watch and The Gameboy. A stupidly simple puzzler, its really worth looking for. You can get both console and game for next to nothing on Ebay, why this never got a western release I'll never know but it's a lot of fun.

  15. Battlezone by WWWWolf · · Score: 3, Interesting

    I refuse to believe Battlezone ever existed. I mean, the thing came out in the dark ages of 1998 and that thing had everything. RTSing and FPSing and ninjaing and hovertank racing and Cold War cliches. Nope, such a great concept obviously never existed.

    Or maybe it did exist, it was just that it was too far ahead of its time and most people just forgot about it.

    Oh, wait, it did exist, I have the game box and manual and CD and all other stuff right here. ::blows dust off the box:: Hmm, now if only I had Windows around to try this one out, maybe I could install it on QEMU... ::browses through the computer part drawers and can only find a Windows 95 OEM CD:: No wait, I cannot touch this artifact of evil, looks like the verification has to be done later!

    1. Re:Battlezone by CasulPoster · · Score: 2, Interesting

      To the max. Battlezone is, in my opinion, one of THE most underrated games ever made. It was Cold War + Star Trek + FPS + Stealth Sneaker + Warcraft + Freelancer. I tried running it on my XP box a couple years back, and it choked like no tomorrow. One for the mausoleum, I guess.

  16. Quarantine! by nherm · · Score: 2

    Quarantine, like the review says, "the Great Grandaddy of Grand Theft Auto"

  17. Obligatory link to... by FooAtWFU · · Score: 4, Informative

    Home of the Underdogs, for all those under-rated games of yesteryear.

    --
    The World Wide Web is dying. Soon, we shall have only the Internet.
  18. Re:Heard some much... by LiquidAvatar · · Score: 3, Informative
    Beyond Good & Evil is a truely excellent game in a lot of regards, although it does have its shortcomings.

    Presentation

    The characters in the game are very stylized, with anthropomorphic animals running about everywhere alongside humans. This gives the game a very "kiddie" feel at first glance. The voice acting is very well done and after a few hours of playing the game you will find yourself genuinly liking the characters after enjoying their banter and interactions.

    Gameplay

    The gameplay has a strong focus on exploration throughout, and it has much diversity as you find yourself performing many different activies throughout the game (racing, puzzle-solving, ship-based combat, personal combat, stealth). The pacing is very well done in the game, keeping the gameply fresh throughout. The personal combat is probably the weakest aspect of the gameplay, and it is unfortunate that the opening scene of the game is a big combat. Some of the later stealth/photgraphic missions really put the basic combat to shame. The game also uses an interesting partner mechanic, allowing the NPCs toprovide specific help to allow you through some situations.

    Plot

    As I mentioned earlier, at first glance the game appears marketed towards an 8-12 year old audience. The graphics are brightly colored and the characters appear very cartoony. The plot to the game is surprisingly sophisticated. A war against the "Domz" is happening, and only the "Alpha Squadron" stands between them and the planet's helpless population. The story introduces themes of propaganda and as Jade, you pick up the responsibility of exposing the truth to the public at large. Witnessing the populace of the city slowly change their view as you bring more and more condemning evidence to light is a very rewarding experience.

    All in all, I really enjoyed the game and it was one of the first games that I was able to get my journalist wife to play with me (she's since branched out and we enjoy many evenings playing games together). The production values are high, although there seems to be no particular reward for collecting 100% of the items that are strewn about the world (you only need a certain amount of them to buy the final upgrade for your hover-craft), which was a disappointment.

    --
    It is difficult to free fools from the chains they revere.
    -Voltaire
  19. Obscure games by H0D_G · · Score: 2, Interesting

    Rez- hypnotic shooter that's amazing. welcome to synaesthesia

    --
    Kids! Bringing about Armageddon can be dangerous. Do not attempt it in your home!
  20. RO by JacksonAces · · Score: 2, Informative
    My favorite underrated game has to be RO, or Red Orchestra, a mod for UT2004 that tries to realistically replicate the eastern front of the European theater of WWII. For all of you who think Call of Duty is realistic, you should try RO. Take amazingly accurate weapons models and movement characteristics, and combine that with one of the most advanced damage calculation systems I have ever seen in a game, and it gets pretty crazy. But, I had never even heard of this mod until one of my good friends sent me the link and said I
    • had
    to play it. The only problem I could find with the game was that there was never enough people on to have a good game. Oh well. ~jack
  21. ToeJam & Earl by MilenCent · · Score: 2

    Not Ready, Aim, Tomatoes, not Panic on Funkotron, and not the recent X-box update (which wasn't bad, mind you, but not up to the original).

    The original is possibly the coolest game on the Genesis. 25-level, whacked-out, randomly-generated two-player gameplay with very meaningful co-op. (The developers considered it a two-player game with a one-player option.) More importantly, it took all the important lessons from Roguelike games. It fits the Roguelike description, in fact, much better than Diablo and Diablo II.

    TJ&E III: Mission to Earth (the X-box update) messed up by making everything pre-identified from the start, by discarding the "stacked" level structure (meaning falling off was considerably less meaningful and never useful as it was sometime in the original game), by putting in mini-games where none were needed, and by riding its "funk" theme a little too hard, turning an extremely silly game more like Hitchhiker's Guide mixed with George Clinton into something that seemed like it actually wanted to be from Da Hood.

    Somewhere I have an issue of Play magazine where they interview the guy who was the voice of Earl, and it's almost scary how badly he got the character wrong; he is NOT some kind of urban warrior-type, he is a big friendly alien without much going on upstairs and whose pants periodically fall down!

    More importantly, a game with innovative and subtle gameplay is better suited to something weird and whimiscal than something that markets itself to a subculture that is sometimes seen as unduly confrontational. For all people complain about Nintendo's "kiddy" games, this is one lesson no one's ever had to teach them.

    But um, yeah. The original game was aces.

  22. The Longest Journey.. by Malor · · Score: 2, Interesting

    One of my all-time favorite games is The Longest Journey. It's a wonderful story/adventure game. I used a walkthrough to get past some of the nastier puzzles (there are some pretty obscure ones), and I still felt like I got 10x my money's worth out of it. Long, intricate plot, good graphics, super characters, top-notch conversations, great voicing. There are long conversations you can have with some of your neighbors that have no real bearing on the game whatsoever... they're just background. But even the background 'throwaway' stuff has incredible texture to it.

    Not even Grim Fandango was quite as good as TLJ.

    They're working on a sequel, Dreamfall. It'll be a preorder for sure.

    I don't know if it's really underrated, but I hardly ever see anyone mention it. I'm not sure it sold all that well. It's really a shame... what a wonderful experience it was. A great, great ride from a master storyteller.

  23. Rise of the Triad by hal2814 · · Score: 2, Informative

    While most people were clamoring over Doom, Rise of the Triad was quietly released. ROTT was an extremely fun game with all sorts of humor built-in but it still managed to be a pretty intense game. It was also the BEST multiplayer of its day. Where else can you get Shroom power-ups, people begging not to be shot, God AND Dog Modes, the creepiest hidden level I've ever seen (You Do Not Belong Here), a character named Ian Paul Freely, and all the Ludicrous Gibs you can handle?

  24. Re:Underrated games by Coltman · · Score: 2, Interesting

    Just wanted to add that The Fallout series was my all time favorites. Fallout, fallout 2, and Fallout Tactics.

    The team from Fallout went on to make another of my favorites, Arcanum. Same style and more character customization.

    Thanks for the link, I will check it out when I get a chance :)

    --
    - my $.02? - you can't have it...it's all I have!!