Babylon 5 Games Coming?
Johjn Callaham writes "Today at Gamecloud we chat with J. Michael Straczynski, the creator of the sc-fi TV show Babylon 5. He hints that a new game based on the show is a real possibility." From the article: "Every year or so, WB makes noises about a B5 game...and they're making them again this year. Whether or not this actually goes anywhere this time, we'll have to see. Certainly the B5 universe is almost tailor-made for a game, especially an immersive, online experience."
There is a B5 mod out for the game Nexus. I haven't followed it at all but a co-worker talks about it all the time. Check it out at http://b5col.firstones.com/
"Armed forces abroad are of little value unless there is prudent counsel at home" - Cicero
Certainly the B5 universe is tailor-made for the kind of sci-fi dorks who we can charge up front $50 and then another $15 every month for years on end.
That's what he really meant. You know, like SWG and TMO.
Wikipedia to the rescue.
How we know is more important than what we know.
There's a freeware B5 game available at http://ifh.firstones.com/ called "I've Found Her: Danger and Opportunity". It's a prequel to a full game, and has a good couple of hours of playability in it.
It's not a mod, as far as I know. In any case, you don't need to install any other game in order to play it.
It's a linear mission-based fighter game (Starfury), similar in structure to X-Wing, Wing Commander or Starlancer.
I enjoyed it.
...is that after all the time that's passed since B5 was on the air, they could probably take the actual CGI models that they used to make the show and render them in real time on an XBox 360 or whatever. At the time, the CGI was really cool, but it probably wouldn't be that hard to surpass anymore.
While I'd love to play a game based in the B5 universe, I'd hate for its primary mode to be online play. I don't live in an area that has broadband, and I'm sure there are a lot of geeks out there in the same position. And I don't like shelling out twenty to fifty dollars a month to play at a cyber cafe.
It's funny, but with all the growing focus on broadband markets, and the inherent costs in making broadband geographically widespread in a country as physically diverse as the US, there's a growing segment of potential gamers out there who are stuck on yesteryear machines and yesteryear internet connections. If I had as much drive as ideas, I'd find a way to make games tailored to that market.
And, no, I don't want to spend money on a console system; There will never be as many possibilities for a Nintendo Revolution as there are right here on my PC-compatible Linux machine.
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It took some digging, and Google was not as helpful as I would have liked, but I found the new home page here:
http://www.hard-light.net/hosted/babylon/
I'm downloading the current version now. It includes the Freespace 2 engine, so you don't have to buy Freespace 2 in order to install and play.
Additional info for those that download the game:
Downloading the base package is not enough - neither campaigns nor missions are included. Those are downloadable separately from the same site.