The Depth of the 360
Kotaku has a long day's worth of hands-on information about the Xbox 360. Information covers packaging, hookup, the Interoperability, Multimedia, and Live interfaces. They also have hands-on impressions of some of the launch titles, including Kameo, PGR3, Amped, and NBA 2K6. From the hookup article: "I was surprised at how much I like the new controller. The design feels lighter that current gen stuff and the minor tweaks to the shape really help make holding it a pleasure. The button layout is mostly the same as with the xbox controllers with one major exception. The black and white buttons, always a pain in the ass to find in the middle of intense Xbox games, have been converted into two small rectangles located over the triggers, making them much more intuitive to use."
I tried one of the 360 controllers at a local Game Crazy and, I have to say, they were the most comfortable controllers I've used. I'm not a big fan of MS, or the XBox, but props to them (or whoever they hired) for the design.
If brevity is the soul of wit, then how does one explain Twitter?
http://www.kotaku.com/gaming/images/3604.jpg
Though Xbox 360 is a bit smaller than the original one, if you add this huge power brick it's bigger.
So, Nintendo have come up with an entirely new way of controlling a console, that is totally different from everything that has come before it, atleast in the main stream.
Microsoft, with their enourmous resources, have made the controller lighter, and moved some buttons.
Pathetic.