Gaming Fanatics Show Hallmarks of Drug Addiction
Game_addict writes "There's a story over at New Scientist saying that a new study has found that game addiction has the same effects on people as drug addiction."
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Too much of anything seems to have the same effects as a drug addiction. So far we've seen Internet addictions, other Gaming addictions, News addictions, and more.
Perhaps it's related to the definition of the word "addiction"? When somebody enjoys doing something they obviously want to do it more often. The question is just how much do they let that enjoyment interfere with their lives and possibly the lives of others?
"What do you despise? By this are you truly known." --Princess Irulan, Manual of Muad'Dib
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Seems like they made the mistake of assuming the converse here. Just because drug addicts are similar to game addicts does not mean game addicts are necessarily like drug addicts.
Drug addiction, being primarily metabolic, may have a more limited set of idenitifying characteristics. Game addiction, being primarily mental (or maybe even social) has more varying charactistics as psyches and social structures have a lot of built-in variance.
I'd have a much easier time buying the argument that drug addict behavior/characteristics fit in as a subset of the acceptable behaviors/characteristics of gaming culture.
ACA whole lot of people spend around 4 to 5h in front of a TV every day of the week, mostly without interruption and that's considered normal. TV addiction is much more widespread than computer game addiction. Yet I haven't heard of a TV user anonymous. IMO most TV viewers have serious issues.
Well if you define addictions by what generates a positive response in the brain, just about anything that is fun can/will become an addiction. On the other hand I'd like to quote a line from Bob Sagat in the Movie half-baked.
"Have you ever sucked cock for pot!? You don't have an addiction."
^substitute games for pot. Serious addictions can cause a serious breakdown in self-image to the point where anything is acceptable to get the next fix. When I start seeing offers for people to give the ass-secks and other such non-social openly acceptable behavior then I'll deem "game" addiction as a serious threat to the youth of the world. But honestly I don't think that will happen anytime soon.
"Hey man I'll give you head for an hour with your Xbox360...."
"If I were bound by all laws everywhere I'm sure I would have committed a capital crime somewhere."
Therefor I don't think a person can be addicted to religion, how can you be addicted to something that is not real?
God-belief and adherence to dogma are quite real, regardless of the reality of the gods in question and regardless of the validity of the dogma.
STOP MISUSING APOSTROPHES, YOU MORONS!!!
Like most things that are sinfully delicous (pr0n, booze, pot) - video games provide so much satisfaction, even though its totally synthetic. Would I get a "high" reading a Tolstoy novel? Yes. Would I get a high getting wasted and watching Robot Chicken? Yes. One takes dicipline and the other is cheap, but they both work.
Can someone become addicted to any of these things? Absolutely. Anything that is enticing enough to detract from the dicipline of the daily grind can become an addiction (/. anyone?)
The article talks about "drug memories" - how about my keyboard? Man, it feels so familiar. My PS2 controller? Oh, yeah, totally an extension of my hand.
A point about video games specifically - does anyone know a casual+ gamer that hasn't gone on an 8 hour binge? I recently introduced my 30-something neighbor to video games (GT4 + logitech wheel). Sure enough, he did an 8pm-4am addict session after only two days and he'd never played video games before.
If you show me a screenshot of Super Mario Bros or Starcraft...hell yeah, I'm going to want to play that game.
One last comment - has anyone seen the Marco Brambilla exhibit called Half-Life? Its a room with three screens - the front is a 2x2 display of kids playing counter-strike and the sides are videos from the conter-striker game they're playing. Its done really well - watching their faces hit me like a rocket launcher. I had to sit down and watch it for 15 minutes or so. I almost totally broke down. All those empty souls just wanted a kill. I'm not against video game violence but you can't deny its impact on your inner being.
Marco Brambilla link #1
Marco Brambilla link #2
"Religion is the Opiate of the Masses."
"All warfare is based on deception."
Sun Tzu, "The Art of War"
In the past, just like pretty much most guys involved in the computer related professions have done our fair share of gaming over the years and it is pretty much part of the culture. In fact, it is hard to socialize with fellow programmers unless you have some street credibility in Doom, Starcraft, etc. With computer use becoming as ubiquitous among the younger generation as it has always been with the "geek profession" crowd, I think that gaming addictions will continue to be a bigger and bigger problem in society.
I myself used to play an insane amount of Starcraft and Warcraft III. Do I regret all the time I spent playing those games? Sometimes yes, but hey those were fun games isn't life about having a good time so long as it is not at the expense of someone else? Then again, I am sure doing crack cocaine is fun the first few times for those who have tried it (just speculating since I have never done crack cocaine personally). Just like with any other addictable drug, gaming can consume your life and nothing else in life seems fun anymore. Before you know it you are depressed and the only thing you look forward to is gaming, but those darn dopamine receptors just won't get fired up like they used to due to the LAW OF DIMINISHING RETURNS: The greater the thrill, the harder and edgier the thrill will have to be the next time around to seem as exciting.
Now, I love playing sports, especially soccer, but you can only run around having fun kicking a ball so long before you physically get tired and the pain of sore legs outweighs the pleasure you have dribbling and passing the ball down the field and your brain tells you to stop. Unfortunately, with computer gaming the only thing telling you to stop is a parent, spouse, or your heart as it gives out playing your choice MMORPG several days straight nonstop.
But what if "gaming addiction" becomes a big enough problem to society that it causes other social problems just like many illegal drugs do when people get hooked on them. Just look at online Poker which was once a simple card game, and now has been bastardized into an internet phenomenon of largely anonymous competition. People play Poker not because they think they will get rich, but because people are addicted to the thrill of besting their neighbor. Simply put, competitive people like myself are addicted to competition and that can manifest itself in both positive and negative ways (I don't gamble BTW, because I feel gambling is a stupidity tax and I don't like being taxed in the first place).
So what should be done about gaming addiction, especially since it is not easy to just throw out your computer and function in the modern world? I know plenty of people who have thrown out their TV, but the computer? Seriously, get real. One idea is something that worked reasonably well with the arcade games when they were popular when you didn't have the Playstation 2 or the XBOX is a pay per play system. As you play more and more, the quarters you pop into the machine start to become painful after a while as you notice your wallet getting thinner and thinner. Once you are broke, you are forced to go work to get more money to play more games. Also, if you want to play games you have to make a conscious decision to spend money, whereas if you had a monthly rate of unlimited gaming (such as a Wow subscription), then you would probably overindulge in gaming just as fat people generally overindulge at all you can eat buffets.
So, one easy thing that can be done for any form of online gaming whether it be WoW or Poker or the RTS games I love is to force vendors to charge by the minute and tax that income so as to provide revenue for programs dealing with the social pollution generated from "addictive gaming". Kind of like how we tax many other vices or how we fine companies that pollute the environment under the premise that companies should be held accountable for the negative side effects their business has on society at large.
I know I will get flamed for suggesting this, but as an ardent gamer myself, I know it does not bode well for society if everyone is spending their time searching for loot in some MMORPG, rather than actually getting a good night's sleep so they can be productive at making loot in their real life.
However, if this is right, there may be a very positive side. Does being a game addict mean that you aren't going to become a crack addict and become a huge nuisance to society stealing things to pay for your addiction? Or is there an "intelligence" factor in this, i.e. people who become addicted to drugs do it because they are too stupid to become addicted to something less socially harmful, like chess, computer games, share dealing or politics?
It would be interesting to know. The traditional solution to heroin addiction was to wean addicts off on methadone - which is not terribly effective. Is the answer to provide some of them with wall to wall games until they find one that makes an addiction substitute?
Anecdotally, it's interesting how some "reformed" alcoholics seem to go into politics (G W Bush, Alastair Campbell in the UK) suggesting that there is indeed some sort of crossover compensating mechanism.
I think too we need to make a distinction between the things people do in young adulthood - often very stupid and subsequently embarrassing behaviour - and what they do in later life. Young men in particular may pursue an activity obsessively, but as they grow older it takes a more balanced place in life - whether it be drinking, fishing, or the pursuit of women. Perhaps it's a "normal" addictive phase, in which case again, the less anti-social the effects, the better.
Pining for the fjords
Basically, they were dealing with a loss of their own, and that was their way of dealing with it. It took over: Their health and money problems took a toll, and they ended up passing away at a relatively young age.
You know, I get bitter every time someone comes up with this "personal responsibilty" crap that comes up every time something related to an addiction comes up. THEY TRIED THAT -- THE ADDICTION IS TOO MUCH, AND THEY NEED HELP.
I'm just angry that our society is molded in such a way that people who need help get laughed at if it's a certain kind of ailment. I just hope your family doesn't have to go through what mine did.
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