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Sequels Turning Off Game Consumers

Next Generation reports that the constant trend towards game sequels is lowering interest among game consumers. From the article: "A weak consumer environment leaves us questioning whether sales will rebound sufficiently to drive growth for the full year. In particular, consumers appear to be indifferent to the proliferation of sequels, indicating a slow start to holiday sales and risk of continuing weakness." That, right there, is the problem with the PSP's library at the moment.

2 of 67 comments (clear)

  1. Correction: by B00yah · · Score: 5, Insightful

    BAD sequels turn off gamers. By bad I mean sequels that offer nothing new in the terms of gameplay, just a shinier appearance. Pretty much any EA sports game in the past 3 years have offered very little in innovative gameplay. However, sequels that offer new gameplay, storylines, etc (Zelda, Metroid, Final Fantasy), alway bring me back. There's always a draw to games that are obviously something new in a series of games, rather than just a re-hash of the same game, with a minor addition (madden, etc).

  2. Another idiot by sgent · · Score: 5, Insightful
    Its not sequels -- its bad sequels. I don't remember Doom, Civ2 & Civ3 or the Might & Magic games having problems. Similarly, the Zelda series on Nintendo always did well.

    But give us crap, and amazingly, we don't want to buy it. Many games recently have been heavy on graphics and crap on gameplay -- so great for an hour or two, but boring.