Firefox 3D Canvas FPS Engine
axonis writes "Benjamin Joffe has developed Canvascape - "3D Walker", a simple javascript browser based 3D first person game engine that shows off the capabilities of the Canvas tag found in Firefox, Safari and Opera. " Don't expect much except a proof of concept ;)
Think about the overhead, here is a triple-layered game engine ! Wonder what you could really do with these machines if you hard coded them 80's style in assembler...
MP3 Search Engine
Now include a Wiki environment and people can dynamically built and develop on the levels. Looks nice, really.
In opera 9 preview 1 it works, but incredibly slowly. I get about 1 fps, because it reloads all the scenery and redraws the white walls with every move.
/. effect? Or is javascript not dependent on the server? Or is the implementation for javascript in opera not optimal?
Perhaps because the
Dependency hell? =>
Its funny to see things popup that have been done before but with standards that never made it....
Here is a cellular automata simulator I've written. Right now I'm working on a simulator for Conway's Game of Life, here. Next I'm doing an interactive whiteboard using AJAX and then I was thinking about a ray caster like the one in the article but a bit more optimized and possible doing textures. The possibilities with <canvas> are pretty significant, I think we're on the verge of a web revolution.
Regards,
Steve