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The End of Copyright

Gamasutra has an article from the ever-interesting Ernest Adams on the future of copyright as regards creative works. From the article: "If we're going to go on making video games, the publishers have to find a way to make them pay for themselves. One approach is an advertising model, although I'm reluctant to say it because I hate the idea of ads in games. Another is to treat games as a service rather than a product. With broadband distribution, I think this is increasingly likely: you won't ever have a durable copy of a game, you'll download it every time you play it. Each instantiation will be unique, personalized for a particular machine and Internet address; encrypted to discourage hacking; and expires after a few hours. After that you'll have to download a new copy."

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  1. utterly brilliant! by BushCheney08 · · Score: 3, Funny

    This has got to be simply one of the most idiotic ideas I've ever heard. If the content providers are going to require that I redownload a copy of game/movie/music/whatever every time I want to play/watch/listen/whatever it, then they better be paying for my broadband, too. And none of that slow low-end crap, either.

    --
    Be a real patriot: Question authority. Think for yourself. Formulate your own conclusions.