The High Cost of Gaming
MTV Games is reporting on the financial pinch next-gen gamers will feel now that the 360 is out. $60 games are drawing frustrations from both sides of the gaming industry. From the article: "Many developers and publishers say the reason for the price hike is simple: Next-gen games, because of graphics, coding, voice acting, cinema scenes and everything else gamers expect, cost more to make. 'As a studio we can certainly speak to the amount of man hours and increase in staffing for next-generation content,' said Cord Smith, the producer of February 2006 car-combat title 'Full Auto.' 'As a gamer, it seems like it costs a lot to enter this new generation.'"
If no one wants to buy the game at the initial price, the developers don't have any incentive to drop the prics of the game.
Nobody buying the game is the incentive to drop the price. Are you sniffing glue? You are, aren't you?
You want me to pay for:
Can I please see a few more games like Alien Hominid? Not speaking from a genre point of view, just the style of the game. I think the XBox360 Live Arcade is a step in the right direction, but I'd rather see new games with old-style graphics, not the other way around, which is what I'm seeing from a lot of those games (ie Joust, Smash TV).
This whole post just wrote itself. It took like 2 minutes to write it. That means I feel strongly about it. You should probably take that with a grain of salt... I'm just saying.
"When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
So, if next gen games are costing so much more to produce, why is it that a game like Call of Duty 2, which is made in tandem for pc and xbox 360, will sell for 50 bucks on pc and 60 on the console? Seems like they might be messing with the market base a bit.