Slashdot Mirror


BioWare Hiring Writers by Contest

AsiNisiMasa writes "GamaSutra reports: BioWare Announces Writing Contest For Industry Jobs. For all of you with some modding experience with the hopes of breaking into the gaming industry, here is your chance. For you less confident modders, there is still hope. From BioWare's official contest page: 'When hiring writers, BioWare looks only at your writing; not the areas, not the special scripting, and not the combat. We evaluate only the characters, the dialogue, the plot, the non-linear structure, and the flow and pace of the story.'"

27 of 143 comments (clear)

  1. Congratulations! You've Won! by Anonymous Coward · · Score: 2, Funny



    And now you'll be rewarded with an underpaid job, long tedious hours, endless revisions and the knowlege that you're working for a company that once upon a time produced quality products!

    And you also get a genuine signed copy of Knights of the Old Republic, worth $33.

    Hold your head up high, kid.

  2. Short and sweet! by Shadow+Wrought · · Score: 4, Funny

    It is a dark and stormy night. You are likely to be eaten by a wet Grue.

    --
    If brevity is the soul of wit, then how does one explain Twitter?
  3. Game Promotion? by Damana+Mathos · · Score: 5, Interesting

    So do you think BioWare is motivated by trying to recruit someone, or is this mainly an exercise in promoting their games?

    Given the popularity of working in the games industry and the coverage this would get, I'd imagine it's more the latter rather than the former.

    --
    MyLinkVault - online bookmarks with a fast drag-and-dr
    1. Re:Game Promotion? by demachina · · Score: 5, Insightful

      Why hire writers when you can get them to work for free under the guise of a contest :)

      --
      @de_machina
    2. Re:Game Promotion? by NanoGator · · Score: 3, Insightful

      "So do you think BioWare is motivated by trying to recruit someone, or is this mainly an exercise in promoting their games?"

      Digital artists have to have a demo reel in order to score an interview. Why would writing be any different?

      --
      "Derp de derp."
    3. Re:Game Promotion? by Anonymous Coward · · Score: 2, Interesting

      AS one of the employees hired from the community after a similar event, I can say it's the former.

      http://www.bioware.com/2million/articles/community _staff_members.html

      It's hard to find good writers that can write in the style required for games.

    4. Re:Game Promotion? by TheRaven64 · · Score: 2, Interesting

      The entire thing doesn't entirely ring true. The contest page says things like 'winning the contest does not guarantee a job with us,' and 'everyone wants to work here, we're great.' And yet they're holding a competition try to generate more interest in working for them. To be honest, they sound a bit desperate - not the kind of company I'd want to work for.

      --
      I am TheRaven on Soylent News
    5. Re:Game Promotion? by Clover_Kicker · · Score: 2, Insightful

      They're not going to guarantee the contest winner a job, because he might disasterously fail the interview.

    6. Re:Game Promotion? by mcvos · · Score: 2, Insightful

      Then a renewal contract should be given. Like good old Trumpy does to his apprentices. Get the psycho/incomptent out quick so they can't do much damage,

      But if I were to relocate to a different hemisphere, I'd really appreciate if I didn't have to move back after a month. I'd rather just get rejected at the interview.

  4. Re:Congratulations! You've Won! by Jelloman · · Score: 4, Funny

    Don't forget - you also get to relocate to balmy Edmonton, Alberta.

  5. Other developers by Psithe · · Score: 4, Insightful

    I hope more developers have contests like this, or like the Unreal one. Gives more incentive to make mods.

  6. Geek version of "The Apprentice"... by Chaffar · · Score: 5, Insightful
    This is truly an amazing thing Bioware is doing here. Disregarding the obvious promotional benefits they get by doing something like this, this lets people with nothing more than a fertile imagination break through and potentially land a job in the industry of their dreams.

    I am a huge fan of Bioware and their games, the BG, NN, and NWN series are all breathtaking; It's things like this that remind me why I have so much respect them. Bioware have always sold games with virtually no eye-candy, just perfectly narrated stories with near-infinite replay value. It's really cool of them to turn to their fans for inspiration.

    On a less optimistic note, I just hope they aren't doing this because they are running out of ideas and their company is sinking...

  7. Re:Congratulations! You've Won! by popo · · Score: 4, Funny

    Oh, and you'll also get this t-shirt... signed by the guy who used to have your job!
    He, uh, left for some reason.

    Hey, wait a minute. He wrote something on the back. It says:

    "Kill ... Me..."

    --
    ------ The best brain training is now totally free : )
  8. To all hopeful contestants: by Rodness · · Score: 3, Interesting

    Enough with Star Wars, World War II, Vietnam, and other existing franchises. It's been done to death.

    How about writing a good old school style fantasy RPG with an original storyline? If you MUST, do another Forgotten Realms game, but invent some new characters instead of copying Baldur's Gate.

    Of course, an RPG set in the TRON universe would also be new and different... I don't think anyone has tried to do anything but action games in that setting before. (I liked Tron2.0, but it wasn't an RPG.)

    (And I realize I just asked for a couple of holy grails, but oh well...)

    1. Re:To all hopeful contestants: by StarvingSE · · Score: 2, Informative

      Bioware is currently working on a new fantasy-style rpg with a completely different ruleset and setting from dnd. Its called Dragon Age.

      Dragon Age website

      --
      I got nothin'
  9. I'm considering submitting by PIPBoy3000 · · Score: 4, Interesting
    Personally, I'm going for the Bioware wool cap. Jobs are overrated.

    I've done a number of modules for NWN (Shadowlords, Dreamcatcher, Demon) and am currently working on a NWN2 campaign. I think I'm going to end up taking one of our sidequests and tweaking it slightly to fit the rules.

    There's a few tricky parts:
    • 3 NPCs + PC. That's not many people, especially if the PC has henchmen/companions.
    • No combat. Conflict has to be handled in other ways (assuming there's conflict).
    • 4x4 area. That's tiny. Most of the movement in the story will have to be short, possibly going over the same ground. Think of a medium sized house or a small cave.

    That being said, I think we may have a side quest with an interesting premise. I think the competition will be pretty stiff, but it should be a fun exercise.
    1. Re:I'm considering submitting by modecx · · Score: 5, Funny

      No combat. Conflict has to be handled in other ways (assuming there's conflict).

      Yes, I agree, conflict should be addressed by no more than a heated discourse at afternoon tea. There shall be no throwing of crumpets, and absolutely no elbows on the table! The deadliest attack will be a gaze of consternation, such to cause the victim mild intestinal discomfort!

      Passive aggressive people the world over will flock to your game!

      --
      Constitutional rights may be respected, repealed, or modified; but they must never be ignored.
  10. Re:pfff by Big_Al_B · · Score: 4, Funny

    I would never acknowledge and participate in such a degrading method of showing my abilities.

    Duly noted, Mr. Coward.

  11. Re:pfff by NanoGator · · Score: 3, Insightful

    "I would never acknowledge and participate in such a degrading method of showing my abilities."

    Proving your abilities by answering a challenge not unlike one you would recieve at the job you'd apply for is degrading?

    --
    "Derp de derp."
  12. Local zoo... by __aaclcg7560 · · Score: 2, Funny

    I guess the monkey house at the local zoo didn't have any great Shakesperian writers.

  13. Finally a place for my Xena Fan Fiction! by Anonymous Coward · · Score: 2, Funny

    And my "Xena Meets the Vampire LeStat" anthology!

  14. Two months. by Jace+of+Fuse! · · Score: 3, Insightful

    You have exactly two months to make a module in NWN.

    I attempted to build a remake of the original Bard's Tale with Neverwinter Nights, and came along pretty far with it. I even had a great and nearly perfect recreation of Skara Brea.

    The problem was that as the project grew in size and become more complex the Aurora toolset became slower and slower, esspecially when laying down some of my scripted "zones".

    I think the reason I gave up on my Bard's Tale recreation was because I became frustrated with the increasing slowness of Aurora as the project grew, and because I quickly realized how tedius it was trying to put together a worth "recreation" rather than doing something original.

    Still, it's a decent toolset and this contest is an incentive for me to begin work on a new project. 60 days might be enough to put together something really slick if you weren't trying to build something too large.

    (As an aside, I don't suppose anybody would be interested in taking over that NWN recreation, would they? The Skara Brae related maps alone might be fun for someone to play around with if they were old Bard's Tale fans...)

    --

    "Everything you know is wrong. (And stupid.)"

    Moderation Totals: Wrong=2, Stupid=3, Total=5.
  15. Re:Is punctuation judged too? by dgatwood · · Score: 3, Informative
    The second half is not a clause. A colon is not appropriate either, because while the second part is a list, the first part does not introduce the list. The proper punctuation here is an em dash, which introduces---and, by the way, terminates---a parenthetical expression.

    Just trying to be pedantic---this is, after all, an article on writing....

    --

    Check out my sci-fi/humor trilogy at PatriotsBooks.

  16. Employment not guaranteed. by pcgabe · · Score: 4, Interesting
    From the FAQ:
    So, if I win I start working for BioWare?
            No. The winning entries will be reviewed by BioWare senior staff James Ohlen and Kevin Barrett, but no employment is guaranteed.
    So, you can 'win' and still be unemployed.

    From the submission agreement (emphasis mine):
    4. The Developer acknowledges and agrees that:

    (a) BioWare is continuously engaged in an active research and development program in which BioWare has invested and is continuing to invest considerable time and money in the development of new multimedia products as well as improvements and enhancements to BioWare's existing products which may be similar or identical to the ideas, functions, features or other aspects of the Materials;

    (b) other persons, including BioWare's employees or contractors may have originated and submitted to BioWare or to others, or may in the future originate and submit to BioWare or to others, products, concepts, ideas, functions or enhancements which may be similar or identical to the ideas, functions, features or other aspects of the Materials; and

    (c) the submission of the Materials to BioWare and/or the receipt of the Materials by BioWare does not entitle the Developer to any compensation whatsoever where BioWare, independent of the submitted Materials, has produced or will in the future produce a product which may be, in whole or in part, similar or identical to the ideas, functions, features or other aspects of the Materials.
    So, they can copy your ideas and not reimburse you in any way, as long as they claim that their development was independent from your submission.

    I'm not saying they would, but they could.

    That being said, I'm still going to submit something. ^_^ And you all should too. Competition is pressure, and pressure makes diamonds.
    --
    Don't put advice in your sig.
    1. Re:Employment not guaranteed. by geekoid · · Score: 2, Funny

      pressure ant Time makes diamonds.
      Since you got two weeks, most people will be submitting cubic zirconia

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  17. Re:Good or bad, it's different. by NeutronCowboy · · Score: 2, Insightful

    So basically, you're saying that you're jealous that you don't get to make the decision on who gets chosen? Nice try. If you're really interested in improving the writing and story telling, here's a suggestion.

    1) Make mod.
    2) Distribute mod and gather feedback from players.
    3) Sell mod. Profit!

    Alternatively, if you're just interested in voting:

    1) Download existing mod.
    2) Send email to modder.

    Hey, it's one less step. See how easy that was? Now go forth and create/vote.

    --
    Those who can, do. Those who can't, sue.
  18. Re:pfff by mcvos · · Score: 3, Insightful

    What happens in the method discussed, the two parties, i.e. employer and applicant do not have the same status.

    There is no equality as in 'I got something, you are interested, lets discuss'.

    The problem here is that they don't know you have something they're interested in. They want to see your work first.

    Any idiot can say he can do something. I like companies that only hire people who can actually do it.