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Why We Fight

AsiNisiMasa writes "The Contrarian in this week's The Escapist is a brutally honest and exceptionally disturbing piece entitled 'Why We Fight.' It examines the underlying mentality behind our affinity for violent behavior in games, citing the desire for efficiency at all costs. From the article: 'Your people face famine, plague, poverty and unrest. What policies would you enact to solve these problems? (Fans of Tropico, you know how this works.) My friend's solution? Death camps. Round up the sick, the lame, the infertile, the ignorant, the useless, the unproductive and execute them.'"

2 of 135 comments (clear)

  1. Pretty site... by HTH+NE1 · · Score: -1, Offtopic
    Pretty site, but also annoying. I had to maximize the browser window because some of the content was inaccessible off the left side of the window. I suspect it is this rule that is the cause:
    #content { position: absolute; top: 50%; left: 50%; height: 585px; width: 1000px; margin: -293px 0px 0px -500px; }
    It positions at the center, then adjusts margins to be half the fixed content dimensions, effecting centered content with a disregard for windows smaller than the content. 1000px wide is not good for XGA or WXGA tablet PCs in portrait orientation.

    There's another way sites center their content in a way that puts content off-left that can be fixed by setting borders on divs in mozilla (some apple.com pages) but I haven't investigated it yet.
    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
  2. Paddy Tanninger, the Caddy Manager. by elchanman · · Score: -1, Offtopic

    Yeah it rhymes, big whoop wanna fight about it?