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The Hassles of FFXI on the 360

Via GameSetWatch, an IGN article looking at the frustration and hassles of the SquareEnix PlayOnline interface on the Xbox 360. From the article: "If you've played FFXI previously, the process of going through Play Online to get into and out of a game session may seem familiar. On the PS2, which didn't have a complete Online solution like Xbox Live, Play Online's existence was justified and even welcomed. On Xbox 360... not so justified, and definitely not welcomed."

56 comments

  1. What is square thinking? by NVP_Radical_Dreamer · · Score: 3, Interesting

    Before you mod me troll, hear me out...

    I am a LONG time fan of square, from back in the days of the original nes final fantasy games up though the "Secret of XXXXXXX" games and even up to FF7, but recently they have been pissing off a lot of long time fans such as myself by implementing dumb ideas like this. It seems that they are running out of ideas. Crystal Chronicals when compared to such gems as Chrono Trigger looks like they arent even trying anymore. There is no more story, there is no more feeling for the characters, there is no more fun. Just empty shells of what could have been really great games.

    I dont want to see them fail by any means, but I refuse to buy into these half assed attempts they have been making.

    --
    The best argument against democracy is a five-minute conversation with the average voter.

    - Winston Churchill
    1. Re:What is square thinking? by Brantano · · Score: 1, Informative

      Well your going to have to wait for games such as bluedragon from a developer called Mistwalker. These are the guys that were producing the old games you remember. Dont you wonder why the games seem different after FF9? Its because its not the same team. Sadly the mistwalker games wont come on ps3, so i'll never have a chance of playing them.

    2. Re:What is square thinking? by NVP_Radical_Dreamer · · Score: 1

      Actually, it seems they were different after FF7, FF8 just seemed overly simple in some areas while being way overcomplex in others. Finding your way around was a chore and the weapon systems sucked ass. Not to mention the hassle of sucking spells for hours out of enemies, just to run out 5 minutes later...

      --
      The best argument against democracy is a five-minute conversation with the average voter.

      - Winston Churchill
    3. Re:What is square thinking? by supabeast! · · Score: 3, Insightful

      The Square Enix of 2005 is not the Squaresoft that produced all those great games you remember. After the company invested over $250 million (US) in a poorly-planned CGI movie production facility that was quickly obsoleted by competitors running on commodity hardware and Linux, the "Final Fantasy" movie they planned to recoup the loss with bombed in nearly every nation it was released. Hironobu Sakaguchi, long the creative heart of Squaresoft, was the director of the movie, and was ostracized by the rest of the employees afterward finally gave in to Japanese tradition and quit. It's a pretty safe bet that similar fates befell most of the other Squaresoft old timers, and some less than stellar management after the failure of the FF movie lead the company into massive debt, which opened it up for a takeover by Enix.

      Now Squaresoft is just a brand name Enix markets to bring in easy cash to gamers looking to feed their hunger for nostalgia. Smart gamers would do well to stay far away from future FF games...

    4. Re:What is square thinking? by MBraynard · · Score: 1
      Hironobu Sakaguchi, long the creative heart of Squaresoft, was the director of the movie, and was ostracized by the rest of the employees afterward finally gave in to Japanese tradition and ended his life at the end of his own Samuri Sword.

      Yeah. That's more like it.

    5. Re:What is square thinking? by Guppy06 · · Score: 1

      "from back in the days of the original nes final fantasy games up though the "Secret of XXXXXXX" games."

      Heretic! If you were truly a fan, then you'd know that "Secret of Mana" (Seiken Densetsu 2, sequel to Final Fantasy Adventure) and "Secret of Evermore" (a one-off for us ignorant gaijins, like Final Fantasy Mystic Quest) have absolutely nothing to do with each other!

      Burn him!

      (I liked Enix games better, anyway.)

      "and even up to FF7, but recently they have been pissing off a lot of long time fans such as myself by implementing dumb ideas like this."

      Simple reason, three little words: mass market appeal. The majority of Square Enix fans outside of Japan became fans starting with Final Fantasy VII, less because of the story and gameplay and more for the "Ooh, shiney!" factor. There's more money in "Ooh, shiney!" than there is in, say, Final Fantasy IX (the throwback to the Final Fantasy series of old, the one everybody seems to love to hate). I'd wager more people will buy Final Fantasy XII because of the gratuitous female butt shots (as pointed out by IGN) than will for the gameplay or story. Final Fantasy Extreme Beach Volleyball!

      As much as I'd like to see an English version of Dragon Quest V for the PS2 (or IV for PSX, for that matter), I'm kinda hoping DQVIII continues to bomb in North America and Europe. So long as it stays a Japan-only kitsch thing, there's hope that it will stick with the fundamentals, making those rare DQ expeditions across the Pacific that much more valuable.

      (And gimme SoulBlazer 4! And don't make me import it from fucking Australia like you did with 3!)

    6. Re:What is square thinking? by AlephZero · · Score: 1

      "As much as I'd like to see an English version of Dragon Quest V for the PS2 (or IV for PSX, for that matter), I'm kinda hoping DQVIII continues to bomb in North America and Europe. So long as it stays a Japan-only kitsch thing, there's hope that it will stick with the fundamentals, making those rare DQ expeditions across the Pacific that much more valuable." How can you say this? Dragon Quest 8 is a far better game than any game Square-Enix has published in the PS2 era. Saying that you want it to fail is as counter productive to RPG's in general as saying you want Square-Enix to be purchased by EA (you would want that, wouldn't you?) I Would say the majority of FF fans started with FF7 because it was the first PS FF, it had 3D graphics and it had a compelling storyline. It is one of the best entries in the series but I wouldn't recommend it for the "shiny" factor, not even by yesterday's standards.

    7. Re:What is square thinking? by Guppy06 · · Score: 1
      "Saying that you want it to fail is as counter productive"

      You missed part of my statement:
      I'm kinda hoping DQVIII continues to bomb in North America and Europe.
      Don't worry, enough rabid Japanese fanboys bought DQVIII to keep S-E in solvency for a long time to come. Look at the pretty picture with the slimes.

      "I Would say the majority of FF fans started with FF7 because it was the first PS FF, it had 3D graphics and it had a compelling storyline."

      Given the choice between the two, more people bought it because it was 3D than for the story. Tifa's boobs trump everything.

      In my opinion, Final Fantasy VII can't compare to the less-glamorous Dragon Quest/Warrior VII. And already I'm worried that DQVIII is stooping to cater to Western tastes and leaving its roots behind.
  2. It's not just POL by Scott+Swezey · · Score: 1

    Maybe they missed the hastle of dealing with SE all together. The useless GM's, the horrible IT staff that can never keep things running (wait no, the game is being "DDoS'd"), and the emergancy maitnence that never ends when it is supposed to (I didn't want to play on my day off anyways).

    But then again, M$ Fanboys should be completely used to such problems.

    --
    Scott Swezey
    1. Re:It's not just POL by Anonymous Coward · · Score: 0

      lol M$ i get what you did there you put a dollar sign in place of the S because they make money! wow! you're really fucking clever! i wish i could be as intelligent and humorous as you!

    2. Re:It's not just POL by Guppy06 · · Score: 1

      Would you rather have X360-only servers so you can play an MMORPG with the 4 North Americans and Europeans that could get an Xbox and the 2 Japanese who bothered to buy one? Wow, you'd have an entire party then!

      If you're going to have universal, cross-platform servers, this is something that needs to happen. Deal with it.

    3. Re:It's not just POL by Scott+Swezey · · Score: 1

      Maybe you missed the point of my post..?

      And last time I checked, the internet had all kinds of computers / OS's / etc connecting to it, and it doesn't crash every 5 minutes for a day while the internet gods repeatedly fix the same problem, only to later blame it on total BS.

      Unless SE can learn the meaning of Customer Support (Useful GMs, mostly working systems, not fucking over BSTs, etc) I'll take my money elseware.

      --
      Scott Swezey
    4. Re:It's not just POL by Guppy06 · · Score: 1

      "And last time I checked, the internet had all kinds of computers / OS's / etc connecting to it,"

      Yes, and software for all of those platforms, for example, can assume that the underlying code is taking care of TCP/IP communication. Throw the PS2 into the mix, though, and you have to have an interface that's completely self-contained.

      S-E made POL to be a common interface between multiple platforms, and they had to go by the lowest common denominator: the PS2. So while POL on Windows could have been stripped down, those would be potentially unreconcilable differences with the PS2 version where they have no such luxury.

      "and it doesn't crash every 5 minutes for a day while the internet gods repeatedly fix the same problem, only to later blame it on total BS."

      With worldwide gameplay and randomly distributed servers, they don't have the luxury of other MMORPGS of picking a convenient time during the work day or in the middle of the night when nobody is online. The Europeans go to bed and the Americans start playing. The Americans go to bed and the Japanese start playing. The Japanese go to bed and the Europeans start playing. GOTO.

  3. From Microsoft Network To Fanboy Damage Control by Anonymous Coward · · Score: 0

    "On the PS2, which didn't have a complete Online solution like Xbox Live"

    Bwhahahahah!!!

    It is mind boggling to see the remnants of Microsoft's late 90s dream of creating their own personal Internet that they completely control and have a tax on use that has shown up in the xbox in a vastly reduced form being used as some sort of fanboyish whine about a four(?) year old game Microsoft was given as sign of contept of their pathetic status in the console market.

  4. So this article says... by Anonymous Coward · · Score: 1, Insightful

    So the point of this article is that Square designed Final Fantasy IX to include a complete system for registration of players, management of accounts, and now that they are trying to port it to the Xbox360 which already contains that funtionality...they are having a hard time.

    Wow, big suprise there. While I am not going to absolve the Square-Enix team, they're taking a game made for one platform, and putting it on another platform which has a totally different set of features they are required to use. I don't really see this as news. If the person who wrote this article is pissed, just think what the dev team is dealing with. They are required to do certain things for the Xbox 360, which conflict with infistructure already in place because the PS2 (nor will the PS3 support) any kind of unified online service. This means that every individual developer/publisher will have to develop their own solution for online play. When you try to move those solutions to another console which has an inteligent design, you will get burned.

    Of course players will want to access their old accounts (if they allow this feature) so they will have to tie into the existing user database. This will confuse users because they will have an Xbox Live login, and then a FFIX login, and there is no good solution to this.

    1. Re:So this article says... by AuMatar · · Score: 1

      SE did the same thing with the PC release of FFXI. All I wanted was to double click an icon, and have the login screen appear. Then the pick character screen, then the game. Instead I got 6 levels of menus, a full email and web browsing client, etc. And the UI that was made for a PS2 (why can't I bind my spells to a single keystroke, instead of alt-Fx?). Its just Square being Square and putting in the minimal effort.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    2. Re:So this article says... by rabbot · · Score: 1

      You mean square put in the extra effort to add all those features you are complaining about. That's what you meant to say right? And honestly who cares about the xbox360 version. Anyone who had any interest in playing FFXI already plays it on the PC or PS2. It's like people think because they ported the game to consoles they should change it to meet all the console fanboy needs.

    3. Re:So this article says... by AuMatar · · Score: 1

      No, I don't mean that. Those features were an annoyance- they *might* make sense on a PS2, but not on a PC. I have an email account, IM programs, web browsers, etc. I don't need or want new ones. Don't make me click through 6 or 7 screens worth of them to reach the damn game.

      I agree that the 360 version won't be very big though, with the PS2 and PC versions being years old.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    4. Re:So this article says... by falcon5768 · · Score: 1
      well it goes to say, FFXI is a PS2 game, not a PC game. It was PORTED to the PC which is why those features exist. There was a actual need in Japan for them since at it's release people didnt even really have home computers to the numbers they do 2 years later (and Im dead serious about this home computing was NOT big in Japan when most homes are barely the size of your bedroom)

      The thing is, for many JApanese players, its still the case. So you cant just dump it.

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

    5. Re:So this article says... by AuMatar · · Score: 1

      You could remove it from the PC version. That was the point- they put zero effort into porting it onto a PC. They didn't remove any of the excess baggage, and didn't even fix the UI to work decently on a keyboard/mouse.

      --
      I still have more fans than freaks. WTF is wrong with you people?
  5. Hey, guess what? by Wilson_6500 · · Score: 1

    We PC players had to put up with the exact same crap. Eternal install times, stupid interfaces, bad jazz music. Then there were the patches...

  6. Its a beta for a reason by falcon5768 · · Score: 3, Insightful
    Seriously, it seems they are picking at issues that the whole point of a beta is ment to solve. Right now FFXI isnt available for the 360 nor will it be for a few months still. They dont even play on the normal servers but a server called Hydra which is specifically setup as a Xbox360 ONLY test server. Of course the interface is going to suck they are still trying to meld SEs original interface (which BTW is designed in such a way so those people who DONT have live can STILL play and not ment for people who do have live) to work with M$s interface.

    Will there be issues, of COURSE there will be issues. Is it dated? Well last I saw Ultima is what 10 years old or so and still being played? Is it for everyone, probabaly not the normal American 360 players but then general opinion is it wasnt ment for them nor are many MMOs in the traditional sense since they have a want for fast pace action akin to what SoE did to Star Wars (and we all know how well that was recieved by true MMO players)

    Seriously Im starting to both get tired by people thinking

    a) betas are ment to be perfect representations of the game.

    b) all games HAVE to be exactly like the twitchy first person shooters on PCs

    c) Everyone HAS to love your game or else.

    Course I would expect nothing less from IGN since they have managed to alienate most gamers against each other in recent months.

    --

    "Slashdot, where telling the truth is overrated but lying is insightful."

  7. They're still doing great things! by 77Punker · · Score: 1, Funny

    After all, they did just release this awesome GBA game called "Final Fantasy IV". It's the latest and greatest of the FF series and you should definitely give it a try before giving up on Square/Enix.

    It reminds me of the glory days of console RPG's on systems like SNES and PSX.

    1. Re:They're still doing great things! by Anonymous Coward · · Score: 0

      are you smoking crack? FFIV was released in 1991 or 1992.. your comment just validated the grandparents point more.. square has no new good ideas (lately)

    2. Re:They're still doing great things! by 77Punker · · Score: 1

      I like dry jokes.

  8. Huh? by oGMo · · Score: 3, Insightful
    I am a LONG time fan of square, from back in the days of the original nes final fantasy games up though the "Secret of XXXXXXX" games and even up to FF7, but recently they have been pissing off a lot of long time fans such as myself by implementing dumb ideas like this. It seems that they are running out of ideas. Crystal Chronicals when compared to such gems as Chrono Trigger looks like they arent even trying anymore. There is no more story, there is no more feeling for the characters, there is no more fun. Just empty shells of what could have been really great games.

    I'm not saying you're a troll, but I wonder exactly what you're talking about here. Specifically, what "dumb idea like this" you're referring to. Also the sanity of the article in question.

    First, assuming you're referring to FFXI when you mean either "dumb ideas like this" or "there is no more story," this is far from true. FFXI has a very deep and long-running storyline; the fact it takes a lot of work to experience may turn off a lot of people, but no one is demanding they play it, either. In fact, I warn most people away from FFXI unless they have time to dedicate.

    But the story is just about as Final-Fantasy-esque as they come. (There is even Cid!) I will not spoil it (and indeed I don't know a good bit of it, having not yet played all the way through it), but there is far, far more than your typical MMO, involving multiple large story arcs. Both current expansions (Rise of the Zilart and Chains of Promathia), as well as the upcoming Treasures of Aht Urhgan, are for the most part story additions, consisting of a large number of new missions.

    While the game is obviously adapted toward a large multiplayer world, you still have all the typical Final Fantasy bits you'd expect, like riding chocobos, fighting large critters, summoning familiar faces, and going to weird magical worlds to save the planet. But you do it with your friends, and you are the characters that experience the story. (Given the fact FF1 and FF3 had "you" as the characters, not predefined roles, this not something unusual to the series.)

    But it takes a major time dedication. This is not something you will finish in 50-100 hours. This is for people who want to have the time they spend now still paying off after a year, two years, three years down the road. (Although you will be "into" the game in a much shorter period of time.) It's not for everyone.

    On the issue of PlayOnline, having used POL on a regular basis (being a FFXI player since the PS2 release), I can say (along with many who have played it since the PC beta) that POL is very nice. This is one benefit of "some companies" to leave the online handling to publishers; when they need an integrated multiplatform framework, they're not locked in by the platform.

    The article basically boils down to "waah, this UI is just like the PS2 version!" What do they expect? The interface provides uniform features to two other platforms. Unless Microsoft wants to provide its Live functionality to other platforms, only exclusive titles are going to use it. This is something XBOX fans had better get used to.

    Additionally, it's somewhat humorous to note the complaint about 6GB of space taken up for the hdd image. The X360 drive is suprisingly small... even the PS2 HDD is 40GB, and the FFXI image there (which loads completely and requires no disc) is 12-16GB now with all the expansions loaded. Yes, this is a big game. Don't complain to Square about having a lot of content, complain to Microsoft about having restrictively small media.

    --

    Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

  9. FF Comparison by hackwrench · · Score: 1
  10. Beta my ass by Anonymous Coward · · Score: 0

    The fucking game works the exact same goddamned way on the PC, which ALSO has absolutely no reason to do so.

    You start the game. The launcher comes up. You log in. The launcher DOWNLOADS A FUCKING WEBPAGE that contains the root menu. Not kidding. You select "Games" from the root menu. You select Final Fantasy XI. Then you download the Final Fantasy XI menu. And you can tell those are downloads, because it takes a good five seconds for the fuckers to load, and you can watch the pages download over a packet sniffer.

    So now you're playing the game, right? WRONG. You then select "Play Game" to actually START playing the fucking game. So that's a single click, right? Wrong. It pops up a dialog box warning you that FFXI will ruin your life - at least they're being honest. Click "OK" to that. Now Final Fantasy XI FINALLY starts.

    And asks you to accept the Terms of Service agreement, EVERY SINGLE FUCKING TIME - which is totally pointless, 'cause they don't bother enforcing it. Then, FINALLY, FINALLY, FINALLY, you're at the Final Fantasy XI title screen, and it's just one more menu level before you can actually choose a character.

    Of course, there's a "shortcut" icon that's supposed to skip the above steps and take you straight to the Final Fantasy XI menu. It doesn't. It just makes it so that on that first screen you get a "Final Fantasy XI" option at the same level as the "Games" option. So instead of "Games -> Final Fantasy XI" you can just go "Final Fantasy XI". Good job, Squeenix, way to earn that monthly fee.

    Given that the system is so backwards and braindead on the PC, I can't imagine it won't remain as braindead and backwards on the PS2.

    Fortunately Dragon Quest VIII came with a FFXII demo, so I now KNOW I can safely ignore all things Final Fantasy from Squeenix now. Squaresoft is dead, and Final Fantasy along with them.

    1. Re:Beta my ass by amrust · · Score: 1
      Fortunately Dragon Quest VIII came with a FFXII demo, so I now KNOW I can safely ignore all things Final Fantasy from Squeenix now. Squaresoft is dead, and Final Fantasy along with them.

      I play DQ8. I also played the FFXII demo. I have to say I liked it, even if I can't figure out the difference between the "Active" and "Wait" modes. Neither seems to give me the sense I'm playing the game, any more than a 5 year old "plays" the games he's staring at in an arcade, slapping the controls around, all the while with no money in the machine. FFXII just seems to "do things", and I can kinda move a character around, somewhat.

      Hmm... Maybe I didn't like FFXII after all, huh?

      --
      VOTE!
    2. Re:Beta my ass by Anonymous Coward · · Score: 0

      Sounds like you had exactly the same experience I had. I started playing it, and found that navigating the menus was a giant hastle.

      Then I realized that the AI was actually quite competant, which was nice, since it meant I didn't have to worry about the other characters.

      Then I realized that the AI was actually quite competant, and that without me doing anything, the characters were quite capable of defeating the monsters they were facing.

      Essentially all you do is navigate the character, and get lost in a giant menu.

      However, for me, what really ticked me off was the trailer. It looks like the story is going to be Final Fantasy movie bad.

    3. Re:Beta my ass by amrust · · Score: 1

      Exactly.

      I actually beat the boss from the "inside the Temple" portion of the demo (can't remember which mode it was), without doing anything. My wife called me away from the controller. Since I had been playing DQ8 before that, I forgot it wasn't turn-based. The AI members managed to defeat the boss from 1/2 dead, with no help from me at all.

      It's a demo, true. But come on, now.

      --
      VOTE!
  11. But there IS no story! by Anonymous Coward · · Score: 0

    First, assuming you're referring to FFXI when you mean either "dumb ideas like this" or "there is no more story," this is far from true. FFXI has a very deep and long-running storyline; the fact it takes a lot of work to experience may turn off a lot of people, but no one is demanding they play it, either. In fact, I warn most people away from FFXI unless they have time to dedicate.

    WHAT?! The story is cutscenes. CUTSCENES. That's IT. JUST CUTSCENES. You play absolutely no roll in the story. None. There are no choices. There's no influence at all. Just cutscenes. Eventually someone will probably decode the datafiles and allow people to view the cutscenes without having to go through the task of playing the game.

    What's even better, is that there's little logical reason as to why you're unlocking the cutscenes. Essentially you'll go fight some raid boss with 18 people, and then unlock a "story". Yay.

    But the story is just about as Final-Fantasy-esque as they come. (There is even Cid!)

    Cid does not make something Final Fantasy. The story is NOT Final-Fantasy-esque in that NOTHING HAPPENS. You can't alter the world. The world is ALWAYS the same. The story may as well just be a series of cutscenes you have to unlock, it's incidental to the game.

    I will not spoil it

    I will, at least the core game, not the expansion packs. Shadowlord summoned beastmen that are swarming the world, making it a more dangerous place than it otherwise has to be. You go and kill the Shadowlord...... and nothing changes. Yay.

    So not only do you have no influence on the story, the story has no influence on the world.

    (Given the fact FF1 and FF3 had "you" as the characters, not predefined roles, this not something unusual to the series.)

    Actually, based on that 1:5 ratio you gave, I'd say it is...

    POL is very nice

    Um, no. It's a hastle. A GIANT hastle. There's ONE GAME on PlayOnline: Final Fantasy XI. (Well, and their tech demo, Tetra Master.) There's no reason to have to touch PlayOnline. RTFA! The author is 100% correct.

    I could barely put up with POL when I played on the PC, I can't imagine having to put up with it on the XBox360. POL is just an annoying hastle you have to go through to get to the game.

    1. Re:But there IS no story! by oGMo · · Score: 3, Informative
      WHAT?! The story is cutscenes. CUTSCENES. That's IT. JUST CUTSCENES. You play absolutely no roll in the story. None. There are no choices. There's no influence at all. Just cutscenes. Eventually someone will probably decode the datafiles and allow people to view the cutscenes without having to go through the task of playing the game.

      OK... now, I'm a total Square fan. Hell I've spent more time playing the FFXII demo than DQ8 (not that I don't like the latter, but I'll get to it after WA:ACF).

      That said, what exactly in most Square games is there to the story besides cutscenes? I mean really: you talk to someone and get dialog or cutscene. Then you fight your way around until you get to a boss, and another cutscene which furthers the story. Honestly I can't think of anything that has ever really influenced the storyline. I like the games, because they're fun and they have good stories, but ... they're pretty much the same thing!

      In FFXI, it's the same. There is longer between scenes, perhaps, and they're significantly more difficult, but ... you still talk to people for tidbits of information, and then you go off to fight a battle or get an item somewhere or put an item somewhere, and you get a cutscene to further the story when you're done. Maybe you don't feel as "involved" in the process; admittedly the general lack of actual roleplay on most servers isn't conducive to an immersive environment, but still. It's the same thing.

      I would recommend you find an RP Linkshell if you really want to get into this. (And be careful; avoid "RP" linkshells which are full of angsty emo kids. Drop them immediately.) They exist in varying degrees; you can probably find a few friends and do this yourself if you desire. To this extent, MMOs in general will require a bit of participation to complete the loop on your end. They can't force you to act in character without draconian oversight, but just because you don't have to doesn't mean you shouldn't. RP can be a great deal of fun and make all the difference in the world.

      Cid does not make something Final Fantasy. The story is NOT Final-Fantasy-esque in that NOTHING HAPPENS. You can't alter the world. The world is ALWAYS the same. The story may as well just be a series of cutscenes you have to unlock, it's incidental to the game.

      The world in Final Fantasy never "changes" outside of the story. "Stuff happens" in FFXI, as well. You have to play more than the first few missions to find it, though. You need to delve deeper into the world. This requires you become a high-level character, but once you are, there are many, many missions to go on. (And with the CoP expansion, there are a good number of missions for moderately-levelled players, too.)

      Um, no. It's a hastle. A GIANT hastle. There's ONE GAME on PlayOnline: Final Fantasy XI. (Well, and their tech demo, Tetra Master.) There's no reason to have to touch PlayOnline. RTFA! The author is 100% correct.

      I could barely put up with POL when I played on the PC, I can't imagine having to put up with it on the XBox360. POL is just an annoying hastle you have to go through to get to the game.

      POL provides: Updates and information, chat, email, messaging, accounting, and it does it through an easy-to-use interface that doesn't require anything external, and works on any platform. If you don't like it, big deal; so you have to click an extra button or two before the game starts. The sound you hear is the world's tiniest violin, playing just for you. The people I know who play on the PC (which is actually most of them) have absolutely no problem with POL.

      (In fact, when I first started playing WoW, for instance, I found that having to go to a website to register was quite tacky, and was annoyed I couldn't do it through the game.)

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    2. Re:But there IS no story! by Cecil · · Score: 1

      I found that having to go to a website to register was quite tacky.

      Oh no. It's TACKY! Big fan of keeping up appearances, are you?

      The fact is, it's not only intelligent from a programming standpoint, it is also the correct medium for such a system. It makes sense for a player as well. Imagine that my computer dies and I can't afford to replace it, or I have just stopped playing the game and uninstalled it but forgot to unsubscribe. How do I cancel my subscription now? Well, you know, just about every computer in the world has a web browser installed. Why in the heck should I have to reinstall the WHOLE DAMN GAME just to unsubscribe and then uninstall the WHOLE DAMN GAME? I hope this doesn't sound like a ridiculous scenario, because it happened to both me and my friend.

      The game executable should be just that. THE GAME. It should allow you to play THE GAME. Why should it handle accounts and subscriptions? Use a separate executable, or a website, or anything you want. It doesn't belong in the game, because it's wrong in two ways. First you're reinventing the wheel and then you're attaching it to an unnecessary place.

    3. Re:But there IS no story! by oGMo · · Score: 1
      The fact is, it's not only intelligent from a programming standpoint, it is also the correct medium for such a system. It makes sense for a player as well.

      This may be suprising, but a lot of people have subscribed to the internet only for FFXI or other console games, and therefore may not have a web browser available. This isn't the case for a PC-only RPG like WoW, where you need a fair beast of a machine to play it, but it is for a console MMORPG. (See pages 8-10 of the PS2 manual which refer to various direct-connect configurations, both ethernet and modem.)

      Imagine that my computer dies and I can't afford to replace it, or I have just stopped playing the game and uninstalled it but forgot to unsubscribe. How do I cancel my subscription now?

      Let's see, page 24 of the manual under "Registration Process", we have:

      Phone Support
      (858) 790-7529 (PLAY)
      Monday - Friday
      9:00am - 6:00pm Pacific Time

      Note: Long distance fees may apply
      Phone support information is available in the PlayOnline Viewer's Service & Support section and on the PlayOnline site at http://www.playonline.com/

      Additionally, if all methods of interaction are denied you; you tossed the manual, you broke your PS2, you lost your mind and can't use a phone book or call the operator, you can at last resort call the credit card company and either try to find contact information, or charge back a payment, which according to page 26 will cause your account to be suspended, and thus you're home free. That was hard.

      Why in the heck should I have to reinstall the WHOLE DAMN GAME just to unsubscribe and then uninstall the WHOLE DAMN GAME? I hope this doesn't sound like a ridiculous scenario, because it happened to both me and my friend.

      So are you lying, or can't you read?

      The game executable should be just that. THE GAME. It should allow you to play THE GAME. Why should it handle accounts and subscriptions? Use a separate executable, or a website, or anything you want. It doesn't belong in the game, because it's wrong in two ways. First you're reinventing the wheel and then you're attaching it to an unnecessary place.

      So I have my console hooked up, possibly to the only internet connection available, then I find I have to go register on some website. Then, given I have a computer, and it's hooked up, I have to copy registration information across.

      Or, on the PC, I start the game, go to log in, and realize I now have to quit the game, launch a web browser, and register. Then write down all my information, start the game up, and type it in again.

      Or, with PlayOnline, I can start the game, enter my information, and start playing, and have a center for communicating with fellow players and the like. And it works the same on any platform I play on.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    4. Re:But there IS no story! by InsideTheAsylum · · Score: 1

      The game executable should be just that. THE GAME. It should allow you to play THE GAME. Why should it handle accounts and subscriptions? Use a separate executable, or a website, or anything you want. It doesn't belong in the game, because it's wrong in two ways. First you're reinventing the wheel and then you're attaching it to an unnecessary place. Uh..... You _DO_ realize you can just install POL and nothing else? For the longest time, I had uninstalled FFXi and just used the messaging/email capabilities of POL (woo.. my own @pol.com address, nifty) to talk with people. You do realize that the japenese version of POL has more than two games, right? POL is a lot like steam and we all know how much people rant against things that are different, eh?

    5. Re:But there IS no story! by Anonymous Coward · · Score: 0

      "This requires you become a high-level character,"

      I'm tired of MMOs that just have advancement as a tredmill to get to the fun.

      I want to have fun when I start playing the game, not after I've been working the game for 8 months.

      (In a month of playing I was level 19 and 5, and I didn't see any story. Some basic fedex quests, some mission with some people kidnapped by the orc things, but no real story.)

      I'm waiting for an MMO that has an arcing storyline that you can get involved with from the get-go.

      I'm waiting for an MMO that allows your actions to dictate storylines, not whims of developers or 'thats the dungeon you do next.'

    6. Re:But there IS no story! by PhotoBoy · · Score: 1

      FFXI is just complete shit. The whole thing is is designed to waste people's time so that they don't finish everything within a few days and cancel their subscription. There's barely more game content in there than in a normal Final Fantasy.

      The world map for example is massively spread out to make sure it takes ages to get anywhere, that way you can't do anything too quickly. Then when it comes to levelling up your character it takes ages to even advance one level. Plus there's the problems in trying to get a team together. The Japanese generally refuse to play with anyone who isn't Japanese for some reason and when you finally do get a team there's always some idiot who can't do their job properly and gets everyone killed (at which point you lose the precious EXP you'd earned until that point).

      Look at the notorious monsters too, some of these bloody things only pop every 3 hours or more, and you can get 50 different people camping for it. So what happens when someone else steals it? Time wasted doing nothing. You can either come back and camp again later or just find something more fun to do like sticking splinters under your nails.

      And then there's the subject of the in-game market. Thanks to Squeenix doing fuck all about gill sellers inflation is ridiculously rampant. Items can be priced over 10 times what they should be worth.

      Next up, game patches. Can't Squeenix pay for some more bandwidth? The updates get cut off so often it's not even funny, and when it goes wrong it spends ages rechecking the files. And you don't want to know how long it takes to re-install the game after a hard disk crash.

      Overall FFXI is just a dedicated time waster, it's designed to keep you playing for playing as long as possible. Just say no.

  12. Don't feel bad by jpowers · · Score: 1

    ...it wasn't welcomed on the PC version, either. Yet there it is, patching itself uselessly every time I played FFXI. Maybe they felt bad FFXI didn't have as many bugs as SWG so they thought they'd get as much of their quota of MMO annoyance out of the way as early as possible.

    I had to get all the way to the ultra-tedious resource gathering and tracking which stores were open when before I remembered what kind of game it was.

    --

    -jpowers
    1. Re:Don't feel bad by Guppy06 · · Score: 1

      "...it wasn't welcomed on the PC version, either. Yet there it is, patching itself uselessly every time I played FFXI."

      It's there because you're sharing the game with PS2 players.

      Consider: you're on a PC. If you want to get together with a few of your online friends, you have various means of communications at your disposal, such as email and IM. You can even get yourself a windower and do these things while playing the game.

      However, there are also people playing on the PS2 (such as myself). The PS2 has no inherent email connectivity, no IM, no nothing. If you want to stay in touch with people from the game outside of game time, those tools included with POL are potentially all you have.

      In order to foster the hardware-agnostic philosophy of FFXI, S-E has made sure that all players are able to contact all other players, and if that means including the same features in the PC and X360 versions of the games as they have for the PS2, then that's what they'll do. Otherwise you might have trouble finding a particular Tarutaru paladin to tank for you (not to mention what is probably the vast majority of Japanese players).

      If people here are going to spout vitriol here about competing online interfaces, why not complain about Microsoft's policy of insisting S-E go through Live to begin with? Are X360 FFXI players going to have to pay twice, like the Phantasy Star Online players did?

  13. Actually, it sounds like they've streamlined it... by Anonymous Coward · · Score: 0

    Lets count the clicks it takes me to get into WoW:
    1. Click the button on my hotbar.
    2. Type in my password and hit enter.
    3. Doubleclick my character.
    So, 3 or 4 depending on if you count the doubleclick as two.

    Now lets examine FFXI.
    1. Click the ffxi button on my hotbar.
    2. This actually just opens up pol, so click login.
    3. This brings up the password box, but it is already filled in. Click login again.
    4. It thinks for 5 or 6 seconds and we get the main screen. Click "Games"
    5. Click "FFXI" instead of "Tetra Master"
    6. Click Play FFXI on the welcoming menu.
    7. Click the "ok, I won't forget to feed myself or use the restroom" button.
    8. Click to skip the opening cinema.
    9. Click '"play" to get to character selection.
    10. Doubleclick your character.
    11. Doubleclick your "Handle" (a completely unnecessary creation that is distinct from both your character name AND your login ID).
    12. Confirm your choices and hit "OK".

    Simple! 12 clicks (14 if you count doubles) and you're in the game.

  14. Re:Actually, it sounds like they've streamlined it by Fr05t · · Score: 2, Informative

    Or you could just hold down Enter/ X, until you ended up in the game-like a normal person would.

  15. bad bad xbox can't compete with the Ps2? by seann · · Score: 1
    "The biggest culprit is frame rate, with the game chugging to keep up with large-scale environments and the large number of potential players, just like it did on the PS2. Character models and environmental detail are also too low for a reasonable next generation title."


    I guess the PS2 can't keep up with the game.

    or maybe its a beta.
    --
    I'm a big retard who forgot to log out of Slashdot on Mike's computer! LOOK AT ME.
  16. Re:Actually, it sounds like they've streamlined it by Cutriss · · Score: 1

    I guess you didn't play FFXI for long. Step 4 can be obviated if you activate the shortcut option in the control panel. Step 8 can also be disabled. Hell, I did that before I even watched the damn movie. And the Handle selection process doesn't exist anymore.

    Handles existed so that people could choose whether to have a character friended or an entire profile of characters. Let's say I have two separate characters that I both play, one with a bunch of rowdy guys and another that I play solo quietly. I can allow people to friend my first character without them even knowing of the existence of the second character. If they were on the same handle, then people would know I had another character and they'd see it if I logged in on it.

    POL is stupid for many reasons, but you are stretching things out. I can get logged in within 15 seconds. Step 4 isn't "thinking" - it's network communcation and authentication. There's a network activity indicator in POL - I guess you never noticed it.

    The thing is that POL was designed to be everything that Live is, and the reason that FFXI never made it onto the Xbox was because Microsoft wouldn't let Square use POL, and, as I'm sure you're no doubt aware, there's a very good reason for that. POL was also designed to eventually blossom into a "portal" of sorts, which is why Square charges for services like PlayOnline Plus. They were hoping to make it a one-stop communications centre so that they could make money off of you even if you weren't playing a game.

    Also, as many people are aware, the Japanese player base is far larger on the PS2 than on the PC, and many PS2 players don't even own a PC, so POL provided a messaging tool that those players may not have already had.

    I know it's fun to be indignant and make fun of everything Square does these days, but let's be a bit more informed and realistic, please.

    --
    "Mod, mod, mod...and another troll bites the dust."
  17. Re:Actually, it sounds like they've streamlined it by _xeno_ · · Score: 1

    Yeah, so I just started up the PC version, and, um - that doesn't work. You have to press Enter every single step of the way.

    I don't know when you get out the POL viewer and into FFXI itself if you can just hold enter, because the update process is also a giant hassle. You can't tell it to just keep trying, you have to press Enter every single time the update fails.

    --
    You are in a maze of twisty little relative jumps, all alike.
  18. Re:Actually, it sounds like they've streamlined it by InsideTheAsylum · · Score: 1

    Now lets examine FFXI.
    1. Click the ffxi button on my hotbar.
    2. This actually just opens up pol, so click login.
    3. This brings up the password box, but it is already filled in. Click login again.
    4. It thinks for 5 or 6 seconds and we get the main screen. Click "Games"
    5. Click "FFXI" instead of "Tetra Master"
    6. Click Play FFXI on the welcoming menu.
    7. Click the "ok, I won't forget to feed myself or use the restroom" button.
    8. Click to skip the opening cinema.
    9. Click '"play" to get to character selection.
    10. Doubleclick your character.
    11. Doubleclick your "Handle" (a completely unnecessary creation that is distinct from both your character name AND your login ID).
    12. Confirm your choices and hit "OK".

    I have no clue what you're talking about..
    1) I double click on POL. Since I'd previously hit remmember password and auto-login, it brings me straight to the main menu. I see that I have no new messages or mail.
    2) I click on games.
    3) I click on final fantasy.
    4) I click play.
    5) I click play again at the "don't forget you have a life outside of this game!" screen. Which I feel is nifty and wish that WOW would have a similar one so that may people who now play that game and I used to know would get a hint.
    6) Hit "ok" at the accept TOS screen (just to save them their ass)
    7) Hit select character.
    8) Select a character, and confirm selection.
    And I'm in. Fast. Painless. No bitching.

  19. Re:Actually, it sounds like they've streamlined it by _xeno_ · · Score: 1

    Hey! It finally completely updated successfully!

    And you can't hold down Enter to get into the game once in the actual game either. You actually have to press Enter every step of the way.

    --
    You are in a maze of twisty little relative jumps, all alike.
  20. Re:Actually, it sounds like they've streamlined it by patio11 · · Score: 1
    I used to play FFXI and the login process *was* needlessly complicated, especially after you got disconnected. For those of you who haven't played it, there is built-in communications/graphics lag between many of these eight steps, which means the time between you click FFXI on your desktop and the time you can actually move your character takes over a minute. Because the application is designed to perform identically on a PS2 and on a PC, you get some fun "features" like the I/O blocking during the loading phases, so for example while you're waiting 5 seconds for the "We care about you, please don't forget your social obligations to play this game" prompt to come up if you hit the two buttons you need to cancel it the game will ignore them until the prompt is fully loaded.

    By comparison, in WoW the process is "Fire up WoW, type in password, click login, click enter game world" (possibly type in account name if you don't have the auto-remember setting checked). If you're playing a different character than you were last time, add one mouse click. If you're playing on a different server, add three. Total elapsed time for the typical case is about 15 seconds, most of it at the loading screen.

  21. Re:Actually, it sounds like they've streamlined it by patio11 · · Score: 1

    Not only do you have to press the enter, you also have to select some options (like "I agree, I will not ruin my life playing this game") which are not the default options. And you can only type your input after the screen is fully loaded, which literally doubles the amount of attention you have to pay since the entire process gets bogged down with pointless 3D eyecandy during the load screen. I liked FFXI for a while but the login process was something decent shareware developers would have slit their wrists over ten years ago if they had let it into a program.

  22. Re:Actually, it sounds like they've streamlined it by cluke · · Score: 1

    Blizzard must have been feeling left out, as they have (since the last patch) made WoW pop up a 'launcher' first, which displays a mini-browser with various news items about the game, and has a little sniff round your machine to see if you are running any cheats. It can be disabled by faffing about with shortcuts, but still, it just shows how much these companies love their portals.

  23. Old and Tired by Anonymous Coward · · Score: 0

    Having played FFXI for over a year I can agree with the author of the article. The login process for FFXI is horrible. You would think that SE might learn something from other games. For WoW you launch it, enter password, select avatar, and play. Usually takes about 20 seconds, and you don't have to wade through 10+ menus.

    1. Re:Old and Tired by Anonymous Coward · · Score: 0

      Squeenix is selling a service, Blizzard is selling a game.

      Until Squeenix realizes that people want to play games and not use them, PlayOnline will continue to suck.

  24. Wait just a sec. by Guppy06 · · Score: 1

    "it's still pretty slow at copying data over from DVD to hard disk. "

    From the DVD to the what? The Core system doesn't have a hard drive, and because of it I distinctly remember Microsoft saying that no game will actually require the hard drive. Are they now backpedalling?

    1. Re:Wait just a sec. by Anonymous Coward · · Score: 0

      If you've ever used Final Fantasy XI, you'd know that's true. It isn't a game - it's a job.

      To be completely honest, I'd be amazed if anyone actually plays the XBox360 version of FFXI. About the only thing noteworthy about it is that it allows people playing on the PS2 to play with people playing on the XBox360 - although as the article proves, the price just isn't worth it.

    2. Re:Wait just a sec. by Saffaya · · Score: 1

      There is no core system in Japan.
      All Xbox360 sold there are what you consider premium elsewhere, ie. they all have a hard disk.

  25. n00b! by Guppy06 · · Score: 1

    "And then, of course, there's the nuisance of having to fully log-off in order to exit a game of FFXI."

    Try /shutdown instead of /logoff next time.