The End of Indie Retail?
Next Generation has a piece discussing the problems facing independent videogame retailers, with commentary from a gent who just recently had to close down his store. From the article: "In our desire to maintain our own idealistic goal we overlooked a key element to any capitalist venture: Capital. Sales are everything and as base and pedestrian as that sounds, it is not so easy to pull off. There is no room in this industry for empathy. You certainly don't get anywhere steering people away from product that you've overstocked, since you know it sucks."
As it happened with bookstores and happened with record shops so shall it happen to your local neighbourhood game retailer. It's a shame but it all seems rather inevitable...
Luckily with the rise of the giant franchise stores, every city will soon look exactly the same.
if you read the whole article, it concerns the death of game store retail in general (GameStop, EB, etc.) in favor of online content distribution
Fact: some unknown guy in the middle of nowhere just recently had to close down his tiny little store.
Slashdot headline: The end of the entire indie retail business is near! Film at 11.
And we wonder why we are not taken seriously? Oh, come on!
Karma: Positive (probably because of superiour intellect)
I was one of eric's loyal customers, even though there were two gamestops, two ebs, a target, and a toys r us and more 20 minutes closer to me.
There was a morning earlier this fall when I said to myself "I better e-mail eric and reserve Gunstar Super Heroes, Dragon Quest VIII and Final Fantasy IV (gba)." It turned out that that was the morning they announced their closure.
And if Eric's reading this: Congrats on the new baby daughter!
TFA: The funny thing is those giant retail stores are in for a world of hurt. The giant 400-pound gorilla that has yet to truly reveal its retail chomping head is Broadband. Currently about half the country has some form of DSL or Cable modem, and that number is growing. Download speeds are increasing as well, and once we start seeing download speeds of 100Mbps, content on demand will swallow the game retail beast whole.
I disagree. Yes, broadband speeds are going up, and yes the saturation level is increasing - but I don't think that means the big developers are going to make it their primary distribution system.
What are they really going to do? Make larger maps, add more detail to graphics, add more Hi-Def cutscenes. Only MMO* and other generes that are quite dependent on the internet for playability will resort heavily to this method - if any do at all. Sure we have steam, and it's easy to use and a pretty great service - but that isn't going to stop them from sending their CDs to Best Buy. They know the guy pacing up and down the game aisle is a valuable customer, and for at least the next 40 years there are plenty of people accustomed to shopping at brick and mortar stores, even if they game online.
Heck, I know plenty of adults that are wary of giving their credit card number for a business transaction online, much less buying a game for their own entertainment.
and indie book stores. What I don't have is indie game stores (unless you count pawn shops). Indie record and book shops are specialty stores, and games don't lend themselves to that. Imports are a bitch to play (chip your console and learn Japanese?) and you can't barter in rare games since there are only a handful of them. Then again there is ebay, quite possible the largest gamestore in history.
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There are problems facing all sorts of independent businesses. From the people who sell food to the people who sell hats. If you want to do something about it then put your money where it counts and buy from indie retailers:
It's that sort of penetrating analysis that keeps me coming back to Slashdot.
Advice: on VPS providers
So one guy opens up shop with way too optimistic expectations, fails within 2 years and somehow this is the death of independant game retail?? How do we know this guy had a solid business plan? How do we know he chose the right location with the right rent and right customer pool to draw from? How do we know he had the right prices and right "savoir-faire" in selecting his merchandise?
/. HAVE TO BE A "DEATH OF" WORST CASE SCENARIO!?!?
WHY DOES EVERY ARTICLE ON
Who needs Indie retail? Didn't Lucas already make enough money off of Darth Vader and Jar Jar action figures?
No way I'm going to bother reading this, with these lines quoted in the summary:
"In our desire to maintain our own idealistic goal we overlooked a key element to any capitalist venture: Capital. Sales are everything and as base and pedestrian as that sounds, it is not so easy to pull off."
Capital is not sales; capital is not profit. Capital is what you invest in a business. Did he forget to fund his shop? Or did he just not get the sales he needed to be profitable? Sounds to me like no matter how much capital he invested in his shop, it would never have been profitable
I'm sad that he went out of business, but capital is not what he forgot. And that kind of inaccurate writing, quoted in an article summary, just turns me off.
"Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
Anyone else reminded of this ask slashdot article from a few days ago? http://ask.slashdot.org/article.pl?sid=05/12/03/22 44202&tid=206&tid=212&tid=98&tid=211&tid=4
I feel sorry for the folks who just bought their stores, from the looks of things it seems like they might be doomed.