Blender 2.40 Released
LetterRip writes "Googles Summer of Code has born fruit with the Blender 2.40 release. Thanks to their support and the hard work of the coders they supported Blender has fluid dynamics
simulation done by Nils Thuerey, a powerful inverse kinematics system done by Brecht Van Lommel, and much improved boolean tools done by Marc Freixas. Of course Blender has had a huge number of improvements aside from the work supported by Google. The animation system got a complete rewrite by Ton Roosendaal, as well as other major improvements like flive UV unwrapping LSCM, and a Modifier stack system. It also has seen greatly improved ease of use since the last Slashdot announcement addressing all of the complaints raised- things like 3d manipulators, full undo system, etc. There is also a quick start guide for new users, and nice video and written tutorials on new features and a fairly up to date manual."
Eat me
But does anyone know how to actually use the program? Why aren't they working on improving the interface? I can pickup a copy of 3dsmax or Maya and just start working without reading a single manual. Why can't the same be said for Blender?
No! You eat ME! the ALL of you!
Fine, I'll eat ALL of you!
Try hitting the button that says "Preview" next time before you make a post.
Two bored fags.
1) Let's play a game: I make you a question. If you answer my chalenge, you can eat me. But if you fail, I'll eat you.
2) Ok, bring it on!
1) What's fluffy, has pointy ears, a tail, likes to drink milk and eat fish, and goes "MEOWN.."
2) A frog!
1) That's right! You win!!!