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A Short Interview with John Carmack

The Guardian Gamesblog had the chance to pick John Carmack's brain about mobile gaming's first official doom title: The Doom RPG. From the article: "Q: On your blog you talked about getting into Java programming as a means of resetting some assumptions and habits after working on Quake III. So did Doom RPG help? How? A: It wasn't so much the Java aspects as the mobile platform that is the diversion. It has been worthwhile, but I didn't get to go all that far down the detour before my primary responsibilities asserted themselves. I did three major blocks of coding on the project and regular design review meetings, which was all I could spare the time for. The crew at Fountainhead did a great job of following up on the direction and turning my rough project into a polished product."

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  1. Doom RPG? Whaaat? by voice_of_all_reason · · Score: 4, Funny

    An Imp appears!
    >kill imp
    Imp hits you.
    You hit Imp hard.
    Imp scratches you.
    You hit Imp very hard.
    Imp falls to the ground.
    Imp is bleeding to death.
    >kill imp
    Imp has died.
    You got 4 gold.
    An Imp appears!


    Um, yeah. Count me in...