Don't Go Into The Corn Field
Via GameSetWatch, Clickable Culture's look at the Second Life version of purgatory - The Corn Field. A player explores an off-grid prison that misbehaving avatars are sent too for infractions. From the article: "Yaffle tested the limits of the prison, finding that communication to Second Life's 'Main Grid' was cut off. He even came up with a scheme to crash the server The Corn Field was running on in order to be teleported to the nearest safe simulator by default, but creating objects in The Corn Field appears to be impossible. Having exhausted his options, Yaffle merely waited around to see if anyone else would show up. A Linden Lab employee did stop by, but was incommunicado. 'If I was them, I would have been watching me and laughing,' Yaffle told me. 'I know I was laughing even though it was a punishment.'"
This is probably a good alternative to banning people right out of a game. Instead of doing it for a certain period of time though, they should be given a task and have to perform it. In this case, they should use the tractor to plough the land or pick corn or something and after a certain amount of work is done they will be teleported back to the real world. People can always just sit around and wait to be unbanned in a game, but giving them some kind of boring chore to perform to teach them a lesson would be nice. I hope to see something like this in more MMORPGs.