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Comparing Xbox Launches

IGN is running a piece taking a look at the launch of the Xbox 360, and comparing it to the launch of the original Xbox. From the article: "What we now have is some good old fashioned perspective, and since Sony's PlayStation 3 has yet to launch, what better system to compare the Xbox 360 to than its little brother, the Xbox. Our focus will be the launch of each Microsoft system. Specifically, we'll be answering these questions: How do the games that launched with the Xbox and Xbox 360 compare? What were the big issues surrounding each launch? What worked, what didn't? And which launch was ultimately better?"

6 of 51 comments (clear)

  1. Strange comparison by Matthias+Wiesmann · · Score: 4, Insightful
    I did not find the article very informative, but well... It actually boils down to something like "there were a lot of technical glitches and the game line-up for the 360 was not very good, many games are sequels and some star games (Halo and Dead or Alive) are missing but the 360 is much better because the technology of the console is more advanced and you can download trailers..."

    The problem when you do a sequel is that you are trying to please the people who liked the original version. Because of this, your target demographic gets older (all the existing customers have gotten older, and you need really a lot of young customers to offset this), this means usually people with more money, but more conservative tastes.

    In this sense, a given system is linked to a certain "generation", that largely stays with a system they know. I suspect that the really new games will come out on consoles for younger people, either cheaper or more portable systems.

  2. I don't get it by ClamIAm · · Score: 3, Insightful
    They say the 360 launch "wins" because of Online, HD, and "because they pulled it off". Now, let's think about this for a second. I would say that a "successful" launch means maximum enjoyment of the people who buy the system. Who would actually enjoy this launch?

    First, there was a huge shortage of consoles (at least in North America), so you had to either wait outside a store all night or somehow get lucky by knowing when a shipment was going to arrive. Add to this you either have to spend $400 for the "good" console or even more than that to purchase the things that don't come with the Core version. You also need an HD set to really see the graphical improvements. And then you have to pay for Live, which means you're also paying for broadband.

    Sorry, but the only people I see enjoying this launch are fanboys (MS fanboys? WTF?), braindead games journalists, and rich idiots who think shiny toys make them "hip" or something.

  3. Next week we'll compare the PS one to the Xbox 360 by GrBear · · Score: 4, Insightful

    So they determined that even though the original xbox launch had more selection and better games, the xbox 360 wins because it's technically superior? WTF? Why bother even comparing the two then? I should certainly hope that it's technically superior to the original after 5 years.

    If that's their criteria for determining the winner, then all it sounds like is a paid advertisement.

    I currently have a xbox, ps2 and gamecube.. but there's no way I'm going to buy either of the new offerings until they are all out and can make an informed decision myself, not from someone _telling me_ what I _should_ buy.

  4. Re:Next week we'll compare the PS one to the Xbox by crazyphilman · · Score: 4, Interesting

    Technically superior?

    I just played through Half Life 2 on the original XBox, and it was pretty darn near photorealistic. The game looked fantastic. Many other games on the XBox look great, including Halo 2 and the original Halo. They're already at the point where they look like real life; how much better can graphics really get?

    On top of that, even the Playstation II is showing some amazing graphics lately. I've played through some gorgeous games, where the backgrounds were just stunning.

    To put this in perspective, I recently tried out a WWII game on the XBox 360 in a Gamestop store, and really, I couldn't see any big difference between that and Half Life II's graphics. It looked pretty much the same to me. I think the only real difference between the two was that the WWII game had clouds of smoke you could run through, which I didn't see too much of in Half Life. But Half Life DID have smoke, so this was probably a game design thing.

    Come on, really -- what's the difference? What does the 360 provide that the XBox doesn't already give us? I'd like to know.

    If it's just a small step up in graphics quality, what's the big deal?

    --
    Farewell! It's been a fine buncha years!
  5. A non-bought comparison by SmallFurryCreature · · Score: 4, Interesting
    The X-box was "new". It was fresh. It meant a new player in a market that had been neatly carved in two.

    It also stood a chance of actually happening unlike some stuff like the phantom and other console vaporware wich never had the kinda backing needed to take on Sony.

    MS took some intresting decisions. It used existing hardware with minor modifications to simplify and speed up development wich in theory should have made it cheaper but in the end made it a more limited machine with a lot of security flaws (from MS viewpoint) meaning it was hacked to hell and back.

    The PS2 continues to be pushed to new heights, the X-box is maxed out. It is kinda sad when a system over 1.5 years older (ps2 early 2000, x-box late 2001) continues to be as powerfull as your new release.

    Nonetheless the new kid on the block powered some chances. Despite the fact that none of the current generation seem to include a HD by default it seems that it is going to be an almost essential add-on. Live for better or worse was also a sorta wakeup call especially for Nintendo.

    All of the console industry seems to have decided that Japan is THE market. If you don't sell there then you are a failure. It is an odd way to decide a failure because it seems to ignore that if company A sells extremely well in area A then company B is simply going to have less chance since many people do not want 2 consoles. In economic size europe (or everybit of the world that is not japan or north america) is bigger but ofcourse also more expensive to produce for (language barriers, lots of different laws (Sony was "forced" to exchange every PSP even with 1 subpixel error in Holland for instance, something they refused to do in the rest of the world)).

    The X-box did okay in america and europe and was considered a failure in Japan. Sales figures are hard to trust but most people seem to have decided that sales wise Sony took the absolute lead with MS and Nintendo fighting for 2nd and 3rd place with Nintendo perhaps being the only one to make a clear profit on their console/software.

    The 360 is the first of the new generation wich already shows you one intresting oddity about the console market. The PSP/DS are not counted as consoles. They cost as much as a console PSP is more expensive then a PS2 and the DS is more expensive then a Gamecube and the games retail at the same price as the bigger consoles. Nintendo has certainly proven that you can survive on just handheld sales.

    But nevermind, this is game country were normal business rules do not apply. The 360 is in almost every aspect the X-box V2. Although its internal hardware is not a off the shelf as the PC like original it is neither as specialist as the PS3. The exact same thing is happening with the PS3 being claimed to be a bitch to develop for and the 360 being easier. Since we already know the PS2 turned out to haven hidden powers and the x-box was quickly maxed it will be intresting to see what happens this time. Will the 360 continue to get better games, will the PS3 be underused at launch?

    What is different is that for the first time in history Europe got a launch before Japan. This might be seen as a snub to the japanese or could be due to the fact that certain european countries like for instance holland have their gift holiday earlier in the month of december (the 5th to be precise) and that japan does not have as strong a tradition of giving expensive presents in december. (or so I am told)

    Nonetheless it seems the 360 is yet again not exactly setting Japan alight. The causes could be many but since MS claimed that Japan was an important market they have themselves made it look like the 360 is not the success they hoped for.

    In fact even america and europe are not certain yet. Sure they are sold out but so are McClaren F1's. Current sales figures are just to low to decide on success or failure yet. I don't think there is anything artificial about it. Almost every new product has shortages on launch. Just try to buy a new popular car at la

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  6. Misundestanding HD=harddisk NOT High Def by SmallFurryCreature · · Score: 3, Interesting
    And a HD harddisk has a definite advantages in that you can do patches AND release content via the internet.

    Even the revolution is getting more storage to support Nintendo's internet shop of old games. Wich I think proves that Nintendo has taken note from x-box live that a networked console can be a good thing.

    It will be intresting to see what is going to happen with MMO games. They all seem to require a HD and Sony's biggest MMO's are PC only because of Memory limits on the current consoles.

    MMO games have huge draw for game companies. Impossible to pirate and continued income. Blizzards accountant must be having a constant hardon. 4 million subscribers or so? that is 60 million dollars coming in each and every months. Most game companies would drool at reaching that in just single sales. Blizzard gets it each month. Why do you think Sony did a nutter with Star Wars Galaxies (and also dumbed down EQ2)?

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.