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Time Extend on Black and White

Edge Online is featuring another edition of its Time Extend article series, this time looking back at Peter Molyneux's Black and White. From the article: "It's this contradiction which is at the heart of all god games. Although promising ultimate power, the design challenge is always focused on how to limit that power: it wouldn't have made Black & White a better game if you'd been able to toss off a mouse gesture that casts 'I Win'. And so your potency is metered, dependent on the prayers of your followers. Your influence is circumscribed, penned in by a smoky ring of red. In an odd ecological twist, you're even dependent on natural resources: strip the land of trees and the seas of fish and your godhood can soon be brought up short."

4 of 10 comments (clear)

  1. Just in time for by SnoopJeDi · · Score: 5, Funny

    Martin Luther King Jr. Day

  2. Not a game. by rylin · · Score: 2, Funny

    it wouldn't have made Black & White a better game if you'd been able to toss off a mouse gesture that casts 'I Win'.

    It's not a game - it's a simulation.
    You don't see "God" waving his hand, giving me first post - do you?

    1. Re:Not a game. by FidelCatsro · · Score: 2, Funny

      I saw him Waving something at a first post once , but it involved a raised middle finger and a lightning bolt .

      --
      The only things certain in war are Propaganda and Death. You can never be sure which is which though
  3. Erm... by david.given · · Score: 3, Interesting
    The referenced link 404s, the search box on the root page bombs madly, and if you try to access http://www.edge-online.co.uk/archives/, you get:

    spykids ownz you

    I suspect someone at Edge is having a really bad day. Oh dear...