Videogames Are Far More Than Play
USA Today has a piece up talking with the writers of Smartbomb about the greater significance of gaming in the here and now. From the article: "In 2002, the military released America's Army, a game designed to inspire young men and women gamers to join the army. Within one year, it was registered by 2.4 million people and nominated for an award by a top gaming organization. It was a blockbuster. America's Army, along with a game used to train recruits and a sci-fi, holodeck knockoff (a room that allows the participant to see, feel and smell a virtual environment), will be used to 'train soldiers for the emotional experience' of war, making up a part of the U.S. military's new DNA, according to Chaplin and Ruby."
There is hardly anyone playing America's Army anymore. At least I couldn't find any servers playing it. VERY small numbers. And it's a great game too.
Same with UT2004. Hardly anyone playing that either. It's either the morons over playing Battlefield 2 (which I've taken off my HD in frustration to the rampant tardism there), or one of the newer games. Some of these things just fall through the cracks and you never see them again. Yet there's still people playing Team Fortress Classic on the old Half-Life.
Oh well...
"Leo Fender was in a 'state of grace' when he designed the Stratocaster." -- Paul Reed Smith
I think the biggest reason America's Army was so popular was because it was a decent first person shooter - THAT WAS FREE.