The Business of Videogame Reprints
An anonymous reader writes "Recently certain 'rare' videogames like Rez, Disgaea: Hour of Darkness and Gitaroo-Man have circulated in the market starting at internet retailer Game Quest Direct. How did a seemingly unknown retailer end up getting these games? By acting as a financing publisher. Is this a possible future for other online retailers?"
It's mostly that it's an extremly good game, and presumably had a limited run in the US. The combination of good vibes from hardcore gamers + limited number on the shelf = expensive on eBay.
I'm not a reviewer, but I think the thing about Rez is the experience. Gameplay wise it's a stripped down rail shooter (Panzer Dragoon / Starfox etc.), which on it's own would be rather plain, but it's just the intergration of the music into the gameplay, the stylized graphics, merging into a really good experience as a whole. It's definatley one of my favourite games ever.
The Trance Vibrator was only released in Japan, like most of these weird accessories. The game does make good use of the rumble pack though.
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