New Star Trek Title In The Works
Now that there are no new shows planned for the immediate future, you're going to need something besides Wrath of Khan and SpikeTV reruns to satisfy your Trek fix. Luckily, Gamespot reports that there is a Star Trek real-time strategy game in the works. From the article: "Late this past Friday, Lang returned to the STGU board to confirm a new Star Trek game was indeed the works--although he avoided details. He dodged the subject of the game's title but appeared to confirm the release date mentioned in the forums. 'Like I said before, traditional ST single player/multi player games have returned--and before STO ships,' Lang said, referring to Star Trek Online's tentative early 2007 launch window."
If done right, this could be a real winner. Star Trek has been a tantalizing setting for computer games since the days of keying in BASIC code from a book or magazine. I'm just hoping they offer a selection of time periods - gimme Kirk's old rust bucket leading the charge against a squadron of old War Birds any day.
Assuming of course that later time periods include the pr0n-enabled holodeck sessions...
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Hopefully it'll turn out better than the rather lackluster Star Trek: New Worlds RTS did.
Now, if they decide to make it space-based and use something like the Homeworld engine, they might actually have something!
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Is it just me or are realtime strategy games becoming too complicated to run in realtime? Command and Conquer was about as complex as I could handle without wanting to slow the game down to a crawl to be able to micro-manage everything. I wouldn't mind a few games based off of the CIV 4 engine, myself. Of course, turn based games always seem to have some AI and balancing issues.
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