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Revolution In North America By Thanksgiving

Gamespot reports that the Nintendo Revolution will be in stores by Thanksgiving. From the article: "In an interview featured in today's edition of Japanese newspaper Sankei Shinbun, Nintendo president Satoru Iwata stated, 'We can't disclose the Revolution's release period yet, but we have no plans to miss out on the year-end sales battle. As for North America, we need to release it by Thanksgiving, or otherwise we won't receive support from the retail industry. So the Revolution will be released prior to that period.'" Update: 01/18 19:15 GMT by Z : There's also word that there will be an exclusive Resident Evil title for the console, utilizing the unique control system.

5 of 64 comments (clear)

  1. Buggy release? by JonN · · Score: 2, Interesting
    "As for North America, we need to release it by Thanksgiving, or otherwise we won't receive support from the retail industry. So the Revolution will be released prior to that period."

    As great as some may think this sounds (The whole "Yay! It won't be long before I can get one!" idea) what does this mean for quality of release? Are they paying more people to do all the quality checks so they can get it done in a shorter time? They better be, because earlier-then-expected release usually ends up in a higher percentage of bugs and errors then one can stand.

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    1. Re:Buggy release? by steveo777 · · Score: 3, Interesting
      Have you even been around the game scene for the last 20 years? Nintendo has always done its own thing. They typically release their systems for the thanksgiving rush window. They're rarely guilty of seeing what the other guys will do before moving. They know their market.

      The only real problem any of their systems had was the original NES's reader was too thin and the teeth wouldn't read older carts. Almost everybody experienced this. I suppose you could consider the N64's puny 4MB of vid RAM a flaw too... I know of a couple software gliches in Metriod Prime and Prime 2, but that's not really hardware. That and those gliches were rare. So rare that very few people know about them.

      I experienced both. In MP if the game hadn't had proper pre-load time it would occasionally freeze in the elevator scenes (moving between areas). I never experienced that problem in MP2. The glich I experienced in Echoes really sucked because it would render the game unfinishable.

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  2. Re:Oh. NINTENDO Revolution. by voice_of_all_reason · · Score: 2, Interesting

    Long war? You must mean endless war.

    The reason the government wants to fight against smoke-and-mirrors (war on drugs, war on homelessness, war on terrorism) is because they're guaranteed constants in any civilization. It's like the stairs in world 1-3 of Super Mario Brothers -- a 1-up that keeps on giving.

  3. Unique controls - Flashlight + Gun? by Anonymous Coward · · Score: 3, Interesting

    There's also word that there will be an exclusive Resident Evil title for the console, utilizing the unique control system.

    Wouldn't it be cool if it made use of two of the "remotes"? One as a flashlight and the other as a handgun?

  4. Resident Evil controls by aj50 · · Score: 2, Interesting

    I would welcome a resident evil game with a new control system. It can hardly fail to be worse than the previous ones. The whole stop, press the aim button, move the laser pointer to the zombie's head and then press fire thing just didn't do it for me.

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