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PC Game Sales Dropped In 2005

Gamasutra reports on the not-terribly-surprising news that PC game sales were down in 2005. From the article: "Also doing excellently was EA's The Sims 2 and its two associated expansions, and The Sims franchise collectively took up four of the top ten spots. The rest of the top ten is made up of a mixture of the mass-market accessible games, such as Roller Coaster Tycoon 3, with the more 'hardcore' shooter and MMO titles such as Guild Wars and Battlefield 2."

60 comments

  1. This just in! by ivan256 · · Score: 1

    The number of PC game releases was down in 2005.

    The rest of the top ten is made up of a mixture of the mass-market accessible games

    Shocker.

  2. Meanwhile, in the EA's headquarters by Alarash · · Score: 4, Funny

    Oh noes! Nasty, meany peer to peer! We need to make anti-piracy laws even stronger! Piracy is the only possible explanation for this drop in sales! What? What do you mean "no innovation, sequels and bugs are to blame" ? I bet YOU are a pirate! Show me your ID!

  3. Surprised? by Anonymous Coward · · Score: 0

    Practically all games coming out are practically just copies of previous versions. Where are the fun games? The Sims?! Gimme a break, that game was fun for like 30 minutes.

    The problem with most games nowadays is that they don't really offer anything. Way too many of them are endless time sinks with no tangable result. I mean the MMORPG's are stupid. You can't just play for a few minutes and have some fun. After spending hour upon hour in them what are you left with in the end? Nothing. What's the point?

    Right now all I play are old arcade games (quick and fun entertainment for a few minutes, hours, or whatever) and DDR (fun and good aerobic ecersise when it's too cold to run outside). I sometimes fire up Quake3 and play (again, quick, fun and easy) but not as often any more since everyone has moved on to much worse games (like "realistic" slow paced ass games; I mean if I want real life I'll go outside).

    1. Re:Surprised? by Anonymous Coward · · Score: 0

      You can't just play for a few minutes and have some fun

      Try City of Heroes/Villains or Guild Wars. You can get on either of those and go solo or group fairly easily within minutes.

    2. Re:Surprised? by Supurcell · · Score: 1
      I mean the MMORPG's are stupid. You can't just play for a few minutes and have some fun. After spending hour upon hour in them what are you left with in the end? Nothing. What's the point?
      The fun is in the multiplayer. You are supposed to make friends, interact, go on quests, and work together. I only play on the Role-Playing servers, because that seems to be the only place that people understand this. I am more interested in meeting other people people and developing unique personalities than getting to the next level.

      At their core, these games are little more than chatrooms. Only they give people a cause to work together. The game is only there to get things started, the users are supposed to make it fun.
    3. Re:Surprised? by Golias · · Score: 2, Interesting

      I would say MMORPG's are definitely the reason game sales are down, but not because they are disliked, but because they are too successful.

      To play WoW, I buy the game for $60 and pay $15/month.

      Assuming the game is fun to me for two years, that's $420. Where I might have bought seven $60 games over that two-year stretch, I bought one.

      Using myself as anecdotal evidence of my point... I used to buy a ton of RTS and FPS games, but when Everquest came out, it was the just about only PC game I played for almost three years. When I finally got bored with it, I started buying games again, such as Diablo II, Neverwinter Nights, and a handful of newer FPS games... City of Heroes came out, that was it again for another year or so. World of Warcraft came out for the Mac, and I scrapped my game PC entirely.

      The reason for this lock-in is the subscription. If I'm paying a monthly fee to play a game, I'm damn well going to play that game whenever I'm in the mood for gaming, or else I won't feel that I'm getting my moneys worth. As long as the game is enough fun that I would rather pay this months $15 than spend $60 to try something new, nobody else is likely to sell me anything else.

      To get me to cancel my WoW account and buy something else, the game companies really need to come up with something a hell of a lot better than Yet Another FPS. I've played Quake, thanks. If you want my three pictures of President Jackson, you need to come up with something new.

      --

      Information wants to be anthropomorphized.

    4. Re:Surprised? by dan+dan+the+dna+man · · Score: 1

      I've realised all the fun games are on the GBA. Armed with a GBmicro and a few choice games I've been playing more in the last month than I probably did last year (ok well if you don't count HL-2 ;)).

      --
      I don't read your sig, why do you read mine?
    5. Re:Surprised? by WickedClean · · Score: 1

      The MMORPG's are the reason because one addict buys the game and then plays it for the next two years without buying anything else!

      --
      ...All I can say is that my life is pretty strange...
    6. Re:Surprised? by November+1,+2005 · · Score: 0

      Sorry, I don't lease my video games.

  4. My presumptions by paulius_g · · Score: 1

    I might be able to explain this. I think that most teenage gamers are now constantly finding new ways of getting these games illegally, for free. With the recent explosion of Bit-Torrent sites, pirating just got easier. These "kiddies" can now communicate easily and rate which files work and which don't.

    I've interacted with many gamers in my life, and most of them never buy games. And no, there aren't a lot of people who will buy the game to support the company. In fact, some have become very very ignorant of the community and care only for money (Yes, I'm pointing to all these games with shared buggy engines)

    As for The Sims 2, I would presume that their main public are girls. They don't exactly know or want to know the computer knowledge required to pirate games.

    1. Re:My presumptions by Rifter13 · · Score: 0

      You don't think that it is just that new games are not all that great, do you? There are a few good ones, but some of the PC's top franchises are being dumbed down, and released on consoles. IF they release a PC version, it shows its console skew. Heck, Ghost Recon 2 never made it to the PC, and Rainbow Six Lockdown is just finally arriving, after it had been on the Xbox for several months. I am really getting fed up with being a franchise tester on the PC, and if it does well, port it to the consoles, and ruining the franchise.

    2. Re:My presumptions by sarabiz · · Score: 2, Insightful

      Wow, I had no idea that a dick, even one as small as yours, was required to figure out how to pirate games! Damn my moronic lady lumps.

    3. Re:My presumptions by Eightyford · · Score: 1

      As for The Sims 2, I would presume that their main public are girls. They don't exactly know or want to know the computer knowledge required to pirate games.

      It's not just girls though. A few of my buddies in college that had absolutely no idea how to download programs were hooked on The Sims (A friend installed it for them). Personally I think the game is boring and focuses on the worst part of the original Sim City game; only this time instead of rebuilding after an earthquake or tornado, we get to pick up people's garbage or they die. Fun...

    4. Re:My presumptions by LWATCDR · · Score: 1

      What are you doing on slashdot? This is only for men. Real men you know the kind that never take a show and the closest they will ever come to a woman is their DnD elf figure that they have spent six months painting just so.
      Man if my wife see that parent post she will flip out, Considering she is the head of technical support at a software company.
      You go girl.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    5. Re:My presumptions by Anonymous Coward · · Score: 1, Interesting

      I'm sorry, this year I couldn't even be bothered to steal games for the PC; nothing is interesting of fun anymore. First Person Shooters have become tech-demos built on top of a standard game (you could honestly re-release Half-Life with prettier graphics and be producing the same game), RTS games have evolved little since Dune 2, there were no major RPGs released, and little inovation in turn based strategy; the only games worth playing this year were MMO games which require you to purchase the game.

      Stealing games has always existed and has not risen in populatity; much like the moive and music industry people are just tired of the same pice of crap being released over and over again with only the names changing. This is the reason that no one should be surprised that the Nintendo DS is so successful in Japan (and North America for that matter); people are tired of the same, if something new isn't produced people will give up on gaming and move to the next medium (ie. the industry will crash).

    6. Re:My presumptions by Trepalium · · Score: 3, Insightful

      Or it could simply be the fact there were very, very few "must have" games released in 2005. I can't think of one game I wanted to rush out and purchase in the last twelve months (hard to think of any I wanted to download, either). But, of course, that can't be the reason. Nope, must be piracy.

      --
      I used up all my sick days, so I'm calling in dead.
    7. Re:My presumptions by leland242 · · Score: 1

      Well, first off, you're an ass - but I attribute that to a lack of experience / knowledge that there are female gamers out there - and ones that pirate games.

      Second, you're also right about the kiddies and bittorrent.

      I think that the new copy protections being used are almost a pain in the ass enough to buy the real game. SecureRom7, to bypass it, you need additional software that dupes the security measure. That may have changed in the last...3 months (?) but I'm not sure.

    8. Re:My presumptions by ultranova · · Score: 1

      Personally I think the game is boring and focuses on the worst part of the original Sim City game; only this time instead of rebuilding after an earthquake or tornado, we get to pick up people's garbage or they die. Fun...

      I, too, couldn't care less about virtual people. However, the Sims is great for designing buildings (OK, not great, has lots of problems and limitations, but better than trying to use some 3D modelling program for it). I had great fun building and decorating my fantasy castle...

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    9. Re:My presumptions by xtieburn · · Score: 1

      Good lord, I though I was the only one.

      I spent like 4 or 5 hours solid working on a Sims house. Spent a fair while designing the people living there as well.

      2 Minutes in to the game. Got bored, killed everyone horrifically, played something else.

    10. Re:My presumptions by ultranova · · Score: 2, Insightful

      I think that the new copy protections being used are almost a pain in the ass enough to buy the real game. SecureRom7, to bypass it, you need additional software that dupes the security measure. That may have changed in the last...3 months (?) but I'm not sure.

      Actually, copy protections are enough of a pain in the ass to get the crack even if you bought the game. I don't know about anyone else, but I find it extremely annoying to have to keep the CD around.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    11. Re:My presumptions by ultranova · · Score: 1

      I spent like 4 or 5 hours solid working on a Sims house. Spent a fair while designing the people living there as well.

      5 days. But then again, it is a medieval castle, complete with barracks (and their own bathroom and lavatory), the queen's chambers, audience chamber, prison (just a single cell - darn the size limit), kitchen, and the grand social hall upstairs. All built with defense in mind, of course, from making the road to the main gate a killing grounds of bowfire from every direction to putting the hinges of the doors so that they hinder any attacker that breaches the castle walls. And, of course, the whole thing is decorated and lighted so as to have no modern stuff to spoil the effect.

      But I haven't bothered actually moving anyone in - and I'm unlikely to, either, since the whole thing costs over 400,000 simoleons.

      I guess I should see if there's a program for extracting Sims houses for rendering in Pov-Ray or similar programs - it would be neat to be able to render a guided tour film ;).

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    12. Re:My presumptions by Anonymous Coward · · Score: 0

      Well, y'all have to keep in mind the arguments from casual gamers who ask, "How can you stand sitting there, shooting all those demons? It looks so boring!"

      What's fun for one person is another person's Barbie Horse Adventures, no?

    13. Re:My presumptions by Kasis · · Score: 1

      I bought a Starforce-protected game last year and it led to my decision to stop purchasing games. I still download occasionally, since the protection can be removed and zero is a much more fair price for the crap the industry is curently producing.

      The games industry could reverse my decision (and maybe many others) by doing two things:

      Ditch Starforce and any similarly intrusive or demanding security measures. Wakey wakey people, these measures are costing you far more in lost sales than casual piracy was!

      Make games interesting again. I've been playing the same games over and over for ten years now. I'm bored and I'm not paying another penny until I see something new!

    14. Re:My presumptions by Rifter13 · · Score: 0

      One of the problems, though, with something new, is that people may not want to play it. Remember Battlezone? IMO the best FPS/RTS game ever made. (better than BZ2, which had much more leanings to RTS). It was something new and different. It did poor. They came out with a BZ2, and the franchise died at that point. Look at Tribes. Adding jetpacks, command points, custom loadouts, vehicles, outdoors... back then, all of those were new things. Battlefield has ripped out much of what made Tribes cool, and got people to think it was brand new and innovative. *sigh*

  5. Better graphics only go so far by dar · · Score: 5, Insightful

    There's an obsession lately with better graphics. What I'd rather see is an obsession with interesting gameplay.

    --
    My other Slashdot ID is much lower.
  6. Meanwhile... by zsazsa · · Score: 1

    Meanwhile, as reported here four days ago, console game sales set an all-time record in 2005.

    1. Re:Meanwhile... by Soulslayer · · Score: 2, Informative

      Incorrect. Sales of home console hardware, portable console hardware, home console software and portable software combined set a new overall record.

      Home console software sales were actually down 12% in 2005.

      --


      Once more unto the breach dear friends...
    2. Re:Meanwhile... by zsazsa · · Score: 1

      Thanks for the correction. Mod parent up!

    3. Re:Meanwhile... by lt.com.riker · · Score: 1
      Home console software sales were actually down 12% in 2005.
      Could it be because consumers are spending more money on home/portable console hardware?

      I'm just agreeing with others who say that it is other factors besides pirating.

      I really do buy games to support companies. I bought Doom3 and Sims2 the opening day to show my support for those types of games. Sadly though, I jumped the gun on BF2. It pains me to have supported such an inferior sequal.
    4. Re:Meanwhile... by Soulslayer · · Score: 1

      Home console sales were down (even with the 360 launch), but portable sales were up. I was responding to the previous poster's assertion that the console market saw an up-turn in software sales. Both console and PC software sales were down. Console hardware sales were significantly down, while portable and PC hardware sales were up.

      I doubt piracy has increased or declined significantly over the past year so it is unlikely that ir had any effect on the change in bottom line one way or the other.

      --


      Once more unto the breach dear friends...
  7. Bad News For Us Console Devhouses by Anonymous Coward · · Score: 0

    The pc game market was a good place for all the crappy visual studio/directx hacks to go to where they can work on their 20k selling RTS or FPS titles.

    Now with the pc market accelerating its five year long decline, large numbers of pc developers are looking to the console market to save them. Fucking great.

    Now we get more clowns like Carmack and Newell crying about how the PS3 is "hard to program" because they just wasted the last decade on nothing but single threaded x86 directx or opengl code and their engines won't just work.

    1. Re:Bad News For Us Console Devhouses by KDR_11k · · Score: 1

      You're missing the usual tirade on the XBox 360 being the Dreamcast 2.0 and how the PS3 is going to save us all and how everyone is just misguided in calling the PS2 a complete piece of shit. You know, the samepolemic crap you throw at every single gaming hardware discussion.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  8. Whodathunk? by KDR_11k · · Score: 3, Insightful

    Who would have thought that PC game sales would drop off after a year seeing hyped up megasellers like Doom 3, Half-Life 2 and World of Warcraft? Especially after lacking any major hyped up titles (BF2 and GW weren't hyped nearly as much as those FPSes with flashier graphics)? Sure, there was Civ 4 but that's hardly going to make up for the lack of those hyped FPSes.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
    1. Re:Whodathunk? by Anonymous Coward · · Score: 0

      This is what I would call an obvious comment. Yet it's the best one on here. /. games is easily 95% imbeciles; most of the articles aren't worthy of discussion at all, save for this kind of snappy debunk.

      So, know of anywhere better?

    2. Re:Whodathunk? by pixelisfun · · Score: 1

      Well I would not consider WoW a mainstream game, as not every kid is on MMORPG, so despite it's a top seller, it's not like every guy wants to play it, not even when you have to pay a monthly fee to do it. After being a gamer for over 22 years, i have had my console moments and pc moments, and i use to switch to one system or another when i feel like this or that system has nothing more to offer, or like i'm getting bored of playing the same games. Nowadays, due to my work/wife situation, i am more into consoles, because i don't want to bother about tweaking my computer settings to have a playable framerate, or loose my time finding drivers or patches. I just want to sit on the sofa, turn on my plasma and play. This last christmas my wife bought me a 360, despite all the conversations we had about waiting some time. Now i only own 2 games and hardly play it, but i know i will finally put to rest my old ps2 after some more games are in the market. Even though the games are mostly sequels, i will buy it, as nowadays investing some money in games is not a problem for me. And it's not just me, almost every friend of mine who have grown being a gamer like me is on the same thinking. The days of sleepless nights in a little room are over. Now i enjoy playing with my friends on the main room from time to time, or playing some time almost everyday if we can meet online. And actual consoles allow me to do this. PD: Also the "cool" factor of next gen consoles between kids is stronger than, say next release of ATI or NVIDIA cards.

  9. Misleading by startled · · Score: 1

    As analyzed here:

    http://www.costik.com/weblog/2006_01_01_blogchive. html#113760404896764843

    If you factor in online sales and MMO subscription fees, it's possible PC revenues have actually gone up.

    1. Re:Misleading by Anonymous Coward · · Score: 0

      You are correct, PC sales may have gone down but revenue has gone up. At techweb (http://www.techweb.com/wire/ebiz/177101419;jsessi onid=C4AULJWIPWEVOQSNDBECKH0CJUMEKJVN) they estimate that WoW brought in 200 million in 05, that alone puts it over last years earings. Add in the other MMO's and Steam and other online purchases and downloads and you have quite an increase. I would like to see how many people bought HL2 online, I bet quite a large percentage of their total sales came from there...it was a better price than most stores.

  10. They treat you like a criminal even if you buy by snuf23 · · Score: 1

    Thanks to the wonder of copy protection. And lets give a hand to Starforce, the wonderful copy protection that installs on the driver level and intercepts all your HD access. Nice! That one won't cause any problems.
    I'm really disappointed that Heroes of Might and Magic V is going to use Starforce. I've bought every Heroes game since the first but I guess I'm just going to have to pass on this one.

    --
    Sometimes my arms bend back.
  11. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  12. WoW by Dolly_Llama · · Score: 1

    I used to buy several games a year, the cool shooters, RPGs that caught my eye, the Sims 2 for my girlfriend. However, since I bought WoW, I haven't played anything else. Oh I BOUGHT Battlefield 2, and Civilization 4, but I still haven't really played them.

    Here's the thing though, one of the main reasons keeping me on windows was PC gaming. If the mac version is as good as advertised, my next PC will be a mac. All of the other programs I need are platform agnostic.

    --

    Somewhere, something incredible is waiting to be known. -- Carl Sagan

  13. Someone wake me when the surprise appears by WidescreenFreak · · Score: 3, Insightful
    Really, though. Is this newsworthy? Look at what we got in 2005:

    • Faster Internet access in more and more homes
    • Increasing dislike for DRM and copy protection
    • Fewer games of any real interest that were not sequels
    • Fewer games that were driven by story and plot or were of respectable over all quality
    • Increasing sales of consoles and console games
    • Increasing popularity of MMORPGs

    Okay, faster Internet can lead to increased downloading. That in conjunction with the continued use of copy protection can certainly make it more appealing to just download the game rather than purchase it out-right, particularly when downloading a game can take less time than running out and buying it. I do not put the blame for a decrease in sales on these factors, however. I think these are minor, although I'm sure that the developers would love to make faster downloading the scapegoat.

    For me, the main reason (besides lack of time due the wife giving birth to another urchin) was that with few exceptions the games in 2005 sucked. Even games like Splinter Cell: Chaos Theory, F.E.A.R, and Battlefield 2 really had nothing unique to them, but - damn - they're fun and I gladly bought all of them. Unfortunately, they're in the minority. The majority of PC games just were not worth putting down my money. That's all there is to that.

    The skyrocketing popularity of games like World of Warcraft certainly would not have helped. Look at how many people are so engrossed by their favorite MMORPGs. Given the choice of playing another game or utilizing the MMORPG that often includes a monthly fee, I'm sure that most people figured that they might as well play the MMORPG that they're paying for rather than buy another game. Hell, I'm paying for it! I might as well just keep playing it!

    The simple fact is that 2005 just didn't have a whole hell of a lot of PC games that were worth buying. History shows that if a game has mass appeal, it will sell and sell very well. The number of PC games that were released in 2005 is lackluster at best.

    Funny thing about PC games and movies. Release crap and then be shocked when sales are down; so blame anything else other than the quality (or lack thereof) of the games and movies. Damn pirates! They prevented the gaming industry from releasing games worth buying -- apparently.
    --
    The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    1. Re:Someone wake me when the surprise appears by Anonymous Coward · · Score: 0

      The skyrocketing popularity of games like World of Warcraft certainly would not have helped. Look at how many people are so engrossed by their favorite MMORPGs.

      Heck, I haven't bought a game since Guild Wars in May. These darn MMO things are _addictive_. Fortunately, help is on the way. GW:Factions is due out soon. :)

  14. Re:The Real Shocker: WTF!?!? by drinkypoo · · Score: 2, Insightful

    I'm guessing it has something to do with when those titles were each released. Something is telling me that the expansion pack came out after the game, perhaps even in a whole different year...

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  15. Re:The Real Shocker: WTF!?!? by Dmala · · Score: 1

    Because these are the 2005 numbers. The Sims 2 was originally released in 2004, so some of the sales were reported with last year's figures.

  16. Console Game Sales Down Nearly as Much by Soulslayer · · Score: 4, Insightful

    http://arstechnica.com/news.ars/post/20060115-5983 .html

    PC game sales are listed as being to the tune of $950+ million. Console sales figures are often quoted as being $10.5 billion in sales. But wait, that is not console software sales. That is the total sales volume for the physical consoles themselves, hand-held consoles, peripherals, and software. The home console system and peripheral sales account for $2.5 billion of that total (that's including a launch year numbers for the XBOX 360). The hand-held market accounted for $1.6 billion. Home console software sales accounted for $4.7 billion (a drop of 12% from last year) while portable system software rose 42% to $1.4 billion. Total unit sales of portables and consoles combined were down 6.3% from last year.

    So looking at the raw NPD data (some of which appears to be suspect) the best way to sum up PC sales is to say that they fell marginally sharper than console sales. Effectively we are saying the proportion of console to PC sales has remained nearly the same from 2004 to 2005. And that isn't counting revenue generated by subscription services (for either consoles or PC's) or direct digital sales (which consoles are just starting to get into and PC's got into in a big way last year).

    On top of that realize that the PC platform is really the equivalent to a single console platform. To really make a 1 to 1 comparisson you have to compare PC game sales figures to PS2, XBOX, XBOX 360, and Gamecube sales figures. By that measuring stick, the PC is the second largest after the Playstation 2.

    To sum up, the sky isn't falling, but the market is changing. Cling to the old ways and sales figures from channels becoming increasingly less relevant to your industry and you are going to make the wrong decisions and miss the next wave.

    BTW Personal computer sales rose 15.6% by volume (worldwide) over last year to a staggering $202 billion while PC video card/chipset sales (for NVIDIA and ATI only) rose to $4 billion (up 12.9% over last year).

    --


    Once more unto the breach dear friends...
    1. Re:Console Game Sales Down Nearly as Much by Soulslayer · · Score: 2, Informative

      Oh and if one fully RTFA's you will see that Gamasutra notes:

      As a result of this skewing away from retail, NPD will be changing its PC chart calculation in the near future, as NPD's industry analyst Anita Frazier commented: "NPD will be launching its new definition of the U.S. PC game market this spring which will include a combination of sales from retail, downloads, and both casual and MMO subscription revenues. We expect this will add significant dollars to the PC game market size."

      So even NPD concedes that monitoring retail sales alone is not an accurate reflection of the current PC market value.

      --


      Once more unto the breach dear friends...
    2. Re:Console Game Sales Down Nearly as Much by pixelisfun · · Score: 1

      I guess portable system software rose because two new systems where introduced in the market. And we should wait and see what are these figures when PS3 and Rev are out, and there are more games available for the 360 and these new systems. If the lineup for the 2 upcoming systems is appealing and the 360 "counterattack" with some blockbusters, expect the sofware sales to rise a lot. We are now at the end of a console generation era, and in the middle of transition to the new one. Once these new systems are established, the difference will be wider.

  17. Game Sales Dropped... by Bellum+Aeternus · · Score: 2, Insightful
    Because you only need one copy of WoW...

    Seriously, were there any other compelling games out this year? Sounds to me like EA's RIAA inspired 'do the same damn crap all the time to maximize profit' mantra isn't working. Suprised? I'm not.

    --
    - I voted for Nintendo and against Bush
    1. Re:Game Sales Dropped... by dyslexicbunny · · Score: 1

      I've been buying older games like KotOR2 and Baldur's Gate Collection just because I know they are good games and yet still cheap at the same time. I snagged KotOR2 for $30 and BG for under $20. I know I have to wait a while for prices to drop so I'm not playing the game immediately but at the same time, I don't have as much time to play games these days.

      But I whole-heartedly agree with the lack of compelling games. There really weren't any titles that made me say 'Wow' (pun not intended). I just haven't noticed as many interesting or compelling games in recent times. Perhaps I am just expecting more from the game companies than I previously used to. Or perhaps it's a sign there should be a gaming revolution where something like Half-Life/Baldur's Gate/others shake up the industry and redefines it.

  18. only ONE by Jacek+Poplawski · · Score: 3, Insightful

    The only interesting game relased in 2005, and the only I bought in last year was Civilization IV.

    There is really nothing new in new FPSes, things planned for first Doom (like "not just hit ctrl to shot" or "monsters morphing") are still not implemented in any!

    So called "strategy games" (RTSes) are just clones of Dune 2 with new units and multiplayer modes.

    The Sims are nice idea (alife-like), they are popular, because girls can play them just like with dolls.

    Stop bitching on p2p and start working you dumb game designers.

  19. Gameplay? by anti-human+1 · · Score: 1

    Interesting gameplay doesn't require better graphics. That would mean that you don't need a new video card or a new console to play these multimillion dollar games that are being shoved out. Without the software, the hardware market crashes, and vice-versa (at least with the current mode of thinking employed by publishers).

    I don't expect gameplay to improve until all of the jaggies are off of Lara Crofts' boobs. I'm sure there are plenty of developers who have great ideas when it comes to innovative gameplay, but we all need to remember that EA and Sony are the ones writing the checks.

    Personally, I hope that Nintendo comes out on top. Inversely, I don't hope that each of these 'innovative' games requires a $40 custom controller adapter module whosits on top of a $60 price tag for the game. That would really throw the idea of a low priced, accessible console down the crapper.

    Snacks!

  20. Perhaps it's because... by Anonymous Coward · · Score: 0, Redundant

    Perhaps it's because 2005 has been a terrible year for PC games? All we've seen have been either mediocre or terrible console ports.

  21. Re:The Real Shocker: WTF!?!? by sameeer · · Score: 1

    piracy of the original might have something to do with it.. people must've liked it and said, what the hell, lets buy the expansion..

  22. Huh? by Guspaz · · Score: 1

    "Also doing excellently was EA"

    Is excellently even a word?

    Besides, I read another article not too long ago saying that this was a bumper year for the game industry. I guess it just goes to show how unreliable the game press are.

  23. The reason I bought almost no games in 2005 by miu · · Score: 2, Interesting
    Ever increasing hardware requirements. Simple as that.

    I bought a couple games based on the required and suggested hardware levels and discovered something shocking. They lied. I'm sticking with the last generation of games (hl2, WC3, civ3, aoe2, wow) because they are fun and run acceptably on my hardware. I don't care how incredible AoE3, Civ4, F.E.A.R, etc are - I have to turn all the graphics and effects down to almost nothing to get acceptable framerates.

    This probably also explains how consoles are picking up. People are just plain tired of the upgrade treadmill for PC games. If the graphics and effects levels degraded acceptably it would be one thing, but the vast majority of games do not, these games are designed around graphics and effects that run very poorly with the 'suggested' hardware from the box.

    --

    [Set Cain on fire and steal his lute.]
    1. Re:The reason I bought almost no games in 2005 by zoney_ie · · Score: 1

      Yeah - but I don't want the requirements to drop. Admittedly I'm not a poor student anymore so my opinions have changed.

      But Guild Wars or Civ 4 at 1600x1200 with full graphics... drool. It does really add to the feel of a game.

      That said, even my P4 3Ghz Geforce 6800 can't run Battlefield 2 at full detail (at least, not if I want a very responsive game, as one does). Although running at 1600x1200 is a killer (20" flat panel optimal res).

      I may get a new graphics card for Oblivion though. Having seen the screenshots for that game (drool), it's going to deserve a monster system. Geforce 7800GT is down to 340 now with a local online retailer, so I'll not have to outlay much at all if I upgrade in a couple months time and prices drop further!

      I want immersive gaming dammit!

      Oh - one more thing. I paid 40 or less for the games I mentioned, while new console games are 60 or 70. The PC game prices generally drop a bit even after just a month or so. The previous generation games or budget titles are 15 or less, while for PS2 (e.g.) they are 30.

      So PC gaming isn't necessarily expensive, especially if you need a PC anyways for working on, and the Net, etc. (solely the *extra* cost of good hardware is comparable to the console prices).

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      -- *~()____) This message will self-destruct in 5 seconds...
  24. NPD is UNRELIABLE!!! by Rosebud128 · · Score: 1

    This article is an example of lousy game journalism. The game journalist simply copy and pastes the NPD numbers without verifying if any of it is true or not.

    Luckily, we have some journalists who DO check out these numbers. Business Week found that PC Gaming sales were solid and growing. If NPD is so far off on this, how far off is it on console sales?

    http://www.businessweek.com/innovate/content/dec20 05/id20051220_720594.htm?campaign_id=rss_tech

  25. The Death of Innovative Strategy Gaming by grouchofan · · Score: 1

    I think there are several factors at work here. One is that publishers are investing more and more on the development of games, just as Hollywood does with movies. Similarly, just as Hollywood is reluctant to try anything too daring or experimental, the game industry would rather produce a "me too" title (i.e., "another" Quake/Doom/Halo title) than something more innovative. Personally, I can only play so many first-person shooters (one?) before I need something with a bit more meat for my brain to chew on. I editorialized on this on my blog the other day. The only strategy/simulation games I saw in 2005 (apart from Civ IV, which is another "sequel" game) were the dumbed-down "Tycoon" games. Those have less intellectual "meat" in them than a chicken nugget.

  26. Consoles :P by Phantasmo · · Score: 1

    I downloaded the demo of F.E.A.R., installed it, started it up and... it ran terribly. Doom 3 runs like a dream on this system and F.E.A.R. barely chugs along at 640x480.
    Game developers are getting greedy on behalf of the hardware manufacturers. A 1GB minimum RAM requirement is just too much. The solution? I'm going to play Guild Wars on my PC for as long as it'll run (hopefully the expansions won't push the requirements too high), and spend the rest of my gaming budget on my console. I could easily buy all three current-gen consoles for the price of a decent gaming rig, and I only need one to keep myself occupied.

    --

    The US Army: promoting democracy through unquestioned obedience