Making Franchise Cross-Overs
Gamasutra has a piece exploring how to make a great game out of a franchise, with information from a CES panel on the subject. From the article: "'The durability of a franchise is great,' countered Microsoft's GM of franchise development for Xbox Kevin Browne. 'Look how many crappy series it took to finally kill Star Trek.'"
The original Battlestar Galactica had a few things going for it. The Cylon Centurions had to be the coolest looking robots, ever. Lorne Greene kicked ass in Bonanza. The dogfights were pretty cool at first, then they just re-used the same ones over and over again. The opening theme music had to be one of the best and most epic of all sc-fi television.
They took almost all of the coolest parts of the original and multiplied it by about a thousand. They got Edward James Olmos, who kicked ass in Stand and Deliver, to play Lorne Greene's part. They created awesome dogfights that are just amazing to watch. Now there are all sorts of politics and love triangles to watch out for. They did play the original theme music once.
The only part of this new show that doesn't shine are the Cylon Centurions.