Vivendi's Revenues up 35 Percent
Vivendi Universal Games, the publisher for games from Blizzard Entertainment and Valve Software, posted high revenues for last year. The company showed an increase of almost 35% over 2004. From the article: "Vivendi also reported its revenues for the fourth quarter of 2005, VU Games' revenue actually dropped from 2004, down 7 percent from 264 million euros ($319 million) to 245 million euros ($296 million). The company blamed the slide on 'an exceptional quarter in 2004,' in which Half-Life 2 and World of Warcraft both debuted." Update: 01/30 21:12 GMT by Z : It helps if I pay attention to what I'm typing.
Valve is not owned by Vivendi. They do have a (somewhat rocky) business relationship: Vivendi has published most of Valve's games. But Valve is independent.
Blizzard, on the other hand, is a subsidiary of Vivendi.
This space intentionally left blank.
>> Vivendi Universal Games, owner of companies such as Blizzard Entertainment and Valve Software
Valve isn't owned by Vivendi. How can you miss something that blatant. Gads! It's starting to feel more like digg around here every day.
Valve Software, posted high revenues for last year. The company showed an increase of almost 35% over 2004
Maybe with all that money they can buy a D+D book and figure out what the difference between the paladin class, and cleric class is.
Seriously this company has runined some the greatest game companies that have ever existed. The fact that they have not managed to destroy Blizzard is some sort of miracle fluke. Of course Blizzard of late seems to have devolved into the house of Warcraft. They have not cranked out something new in serveral years. WoW is great and all, but it is just an inflated retread of Warcraft concepts.
How about Starcraft 2. Or Diablo3 or something completely NEW! Has all the inovative talent filtered away?
Power Corrupts,Absolute Power Corrupts Absolutely, leaving one person(group)in charge is absolutely corrupt.
They have even destroyed the once great Sierra name. VU has hurt the gaming market for many years. They have bought out some of the best game makers, and then destroyed them through layoffs and "restructuring".
Blizzard North did not do Starcraft, the folks in Southern California did that.
I don't know why you seem to think that all online gaming requires any payment beyond the original purchase of the game. In addition, I don't see why you feel that the industry should cater to you.
Oh yeah, because you are a whiner.
Technically, Guild Wars isn't an MMORPG. It's a CORPG (competitive online RPG). You might think there's no difference, but there is. In Guild Wars, all the combat maps accomodate one party of 8 players per instance. The PvP maps take 2 teams of 8, 16 people total. The only parts of GW where you have anything approaching MM interaction are the towns, which are essentially chat/trade rooms, and PvP observer mode, also basically a chat channel.
Excuse me, wtf r u doin?
And they wanted to get rid of their games section...
"Instant gratification takes too long." - Carrie Fisher