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Revolution Offers Hope For Disabled Gamers?

Via Joystiq, an article on Mercury News discussing the possible benefits to disabled gamers via use of Nintendo's unique Revolution control scheme. From the article: "Like many people with spinal-cord injuries that affect all four limbs, Taft retains some use of his arms and hands. But it's not enough for effectively operating the typical two-hand game device. He's confident his relatively strong right hand will be able to manipulate the new controller, which is part of the Revolution game system that's still under development by Nintendo."

7 of 85 comments (clear)

  1. knock two with one stone by gcnaddict · · Score: 4, Funny

    The new controller helps disabled gamers AND it helps obese couchpotatoes lose some arm-flab! score!!!

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  2. New controller... by mobby_6kl · · Score: 4, Funny

    New controller, can be operated with one hand. Photo

  3. No PC gaming? by The-Bus · · Score: 4, Interesting

    I imagine there's a much larger existing userbase for input devices for the disabled in the PC world. What prevents someone from using one of these devices for gaming? I'm not too familiar with this kind of stuff but I'm sure there's a sort of trackball . keyboard combo that could be used. You might not innately be as quick as you used to be (or as other players), but you'd be surprised...

    When I went to college a fellow student at the end of the hall was very big into games. I believe his console of choice was the Saturn and he played it with an arcade-style joystick. What's surprising about him is that he had a pretty serious congenital disorder: he was born without arms, and just small, working hands at the end of his shoulders. I believe he moved the joystick with his mouth. He was a pretty good player too.

    Worthy of mention too, is Pin Interactive's Terraforma, which is a game designed both for sighted and unsighted gamers. Even for sighted gamers, the game offers a high-contrast mode. A playable demo is available.

    One of the lead developers of Terraforma mentions in this article that there are other games for the disabled - he specifically mentions MUDs as well as some really neat off-the-wall concepts like games that use a "breating interface".

    I'm glad that attention is being paid to this. I don't think it will mean increased business for Nintendo in any measurable term, but then everything isn't about revenue.

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  4. Comment removed by account_deleted · · Score: 4, Informative

    Comment removed based on user account deletion

  5. Re:This is precisely what I'm worried about by wvitXpert · · Score: 4, Informative

    Have you not seen the controler mockups? There is a joystick unit with a trigger that attaches via a short cord to the main controller. This allows for moving your character with the joystick, while aiming with the controller, and pulling the trigger to fire. Or at least that's how it would apply to my favorite genre.

  6. Games aren't made with any thought to the disabled by SleepyHappyDoc · · Score: 4, Insightful

    And they should be. There are a lot of us, ranging from car accident victims to war veterans to crazy old men with perceptual disorders like me. If a game company stepped up to the plate and spent the small amount they would need to make a game accessible (integrate it with MS's text-to-speech and other accessibility features; permit simplified game control layouts, even if they allow less of the game to be fully explored, as long as it's finishable with the reduced control set; there's a million ways), I'm certain disabled gamers would respond. I'm not talking about targetting games solely at that section of the market, just removing the artificial and unnecessary barriers that exists as it is, adding features to normal game releases.

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  7. I am disabled....sort of... by Dysson · · Score: 5, Informative

    I have lost most of the use in my left hand. I am able to move my fingers, but I cannot obtain a strong grip. I have pretty good use of my thumb, but I am unable to feel anything with the top of my thumb. Therefore, I am able to use a gamepad directional controller, but not effectively. This is why I am so thoroughly happy that the analog stick became the norm in future controllers.

    This is also why I purchsed a Nintendo DS. I only buy games that make complete use of the stylus - Trauma Center, Bust-a-Move, and WarioWare, to name a few. This is also why I will buy a Revolution. Where some will look at this controller as a gimmick, I look at it as a boon. I couldn't have been happier to finally see a controller I could use.

    I know losing the ability to play alot of video games may not be the end of the world, but it really blows.