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Stargate MMO Announced

Adding to the growing list of S/F Massive titles on the market, Gamecloud reports that a studio called Cheyenne Mountain Entertainment will be attempting to bring the Stargate franchise to the Massive gaming genre. From the article: "Stargate Worlds provides players with a form of ranged combat unique to MMORPG that will take full advantage of modern and science fiction weaponry, cover, and terrain. Players will be able to form squads with their friends or use bots for players who want to go solo. Squad leaders will control maneuvers and objectives through an innovative combat control interface. Players may choose to create characters that are members of either the SGC (the Good Guys) or the System Lords (the Bad Guys). Characters are equipped with varied and mixed skills, with the choice to form such classes as Research, Combat Marine, Medical, Scientific, Diplomatic, Engineering, Archeological, and Exploration. PVP will be possible between the two alliances on many contested worlds, actually swaying the balance of power on those planets, and unlocking hidden content." No release date, and an ambitious plan. Hope it works out for them.

7 of 101 comments (clear)

  1. Great Idea by Yerase · · Score: 3, Interesting

    Personally, I love the idea of a Stargate MMO.. but am I the only one that thinks "Cheyenne Entertainment"'s website looks like a random collection of buzzwords targeting Venture Capitalists?

  2. Re:Can it live up to the fans' expectations? by Xzzy · · Score: 2, Interesting

    As DAoC and WoW have shown (among others as well I'm sure, I just only played these two), three factions seems to be a good minimum. Two is not enough, as any population imbalances become huge hurdles. Three (or more) factions still have population issues, but at least two smaller factions have the option of ganging up on the big guy, and once the big guy runs to lick his wounds, the small guys can beat each other up.

  3. Re:One gate, how many players? by Kierthos · · Score: 2, Interesting

    Hrm... good point... I daresay that it would be hard to PVP the SGC, considering the iris blocks invading forces... although I wouldn't put it past some dick on a PVP server handing over his IDC to the System Lords...

    Kierthos

    --
    Mr. Hu is not a ninja.
  4. Re:Can it live up to the fans' expectations? by Androclese · · Score: 2, Interesting

    Maybe those will simply be the factions, and then under each faction, you can choose to be one or the other race?

    e.g.
    Jaffa Warrior with the System Lords vs. a Free Jaffa with the SGC.
    Goa'uld vs. a Tok'ra (both implanted humans).
    etc.

    Then, over time, they can add in more races to each side and possibly add the Ori as a Third faction in a later expanstion.

    Heck, they could do a CoV-esque quasi stand-alone game and add the Pegasus Galaxy so the City of Atlantis humans and Wraith can be played. Then, if you own both games, you can use the gate to travel back and forth between the universes.

    This has a lot of potential. Lets hope they pull it off.

  5. Re:Sounds like an ambitious offering... by Raumkraut · · Score: 2, Interesting

    Nevrax have developed the GPLed "Nevrax Library" (NeL), used by Nevrax's own MMORPG; The Saga of Ryzom:
    "NeL is a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code."
    http://www.nevrax.org/

    I can't really comment on it's usefullness though, as I haven't looked deeply into it - I'm not a C++ developer.

  6. Re:Can it live up to the fans' expectations? by plover · · Score: 2, Interesting
    "Good Guys" vs "Bad Guys" is only a description of alignment. It's not racial and does not mean that it's exclusively humans vs. go'a'uld players only.

    Just as you can be a gnome, elf or human on the Alliance side of WoW, you could be a human, nox or asgard member of the SGC side, or a jaffa or un'as member of the System Lords. Actually, most of the races have members on both sides of the conflict, so race might not even be the determining factor of which side your character is on.

    I almost want to be a replicator (talk about an overpowered character!), but playing a lego brick just doesn't sound like the ultimate immersive game experience to me. Besides, we'd need a raid group of like a billion people to do much of anything. :-)

    --
    John
  7. Re:another online game? by Mr._Galt · · Score: 2, Interesting

    well according to the Cheyenne Mountain website..."SG-1 has more than 17 million viewers each week in 64 countries" sounds like its way more popular overseas than here in America.....but consider the source :)