Cinematics Do Matter?
In direct contradiction to a discussion we had about David Jaffe's opinion on the subject earlier today, GameDaily Biz has an editorial up arguing that cinematics and story are very important game elements. From the article: "There have been times in our industry where sub-par product has been sold through its cinematics, but there have also been times when products have failed to live up to the promise of its creators. The merits of if a cinematic and/or story detract from a game experience is rather mute, as story is one of the oldest and fundamental forms of entertainment, expression and communication"
Uhm...Well, I guess i'll force my opinion on you and fill your empty soul with convictions, albeit someone else's.
You are supposed to like cut scenes in FFVII. You are also supposed to like cutscenes in Ninja Gaiden, and some of the shorter, funnier ones in Halo.
You are NOT supposed to like cutscenes in FFX. You are supposed to think that that game was basically a movie where you got to move the guy on screen once like every hour and a PS2 controller instead of a remote.
There. Now you have opinions. Be sure to force them on everyone you meet.