Cinematics Do Matter?
In direct contradiction to a discussion we had about David Jaffe's opinion on the subject earlier today, GameDaily Biz has an editorial up arguing that cinematics and story are very important game elements. From the article: "There have been times in our industry where sub-par product has been sold through its cinematics, but there have also been times when products have failed to live up to the promise of its creators. The merits of if a cinematic and/or story detract from a game experience is rather mute, as story is one of the oldest and fundamental forms of entertainment, expression and communication"
trees are wood
rich people have lots of money
water is wet
-dk
Dream with the feathers of angels stuffed beneath your head.
The merits of if a cinematic and/or story detract from a game experience is rather mute..."
Merits sure is quiet!
https://www.eff.org/https-everywhere
I for one welcome our new cinematic overlords.
opinion rape? I like it!
If those merits is (sic) _mute_, then how will they ever be able to communicate with us? I'd hate to be in a room with a bunch of mute merits struggling mightly to get their point across. Someone could get hurt.
This is one of my HUGEST pet peeves in the grammatical world. Let's go through this again:
A point in argument can be MOOT. It can then be considered either up for debate, or unworthy of debate, having been previously settled. Depends on the definition you want to use.
A point in argument cannot be MUTE. It does not have the capacity for communication, therefore it cannot lose that capacity and thus be rendered, unlike its brethren, mute.
Didn't anyone ever see that old SNL sketch with Jesse Jackson? The big sign behind Jesse said "The Question is Moot!", not mute. If we can't learn from television, we're truly lost.
Hell, I'm not even sure if a merit can be moot, let alone mute.