Choosing Your Voice For Online Gaming
jayintune writes "An article from an editor at 2old2play.com looks at the diverse 'voices' that people use online for the different genres of games, and how they differ from each other. It is a nice guide of etiquette for people moving from one genre to another. What you might say in WoW often differs from what you would hear in CS: Source." From the article: "Many online racing gamers take things very seriously. You may find your XBL reputation drops like a squirrel shot with a horse tranquilizer if you speak as though you're playing an FPS. Racing gamers do such things as apologize, notify a racer when they're coming up for a pass (and usually give a direction), complement you on your racing prowess when you pull off a slight win over them, and typically end a game with "nice game guys." "
it entirely depends on what server you play on - we started our own CS servers specifically for this reason and once you start enforcing a style of behavior, it will be contagious.
I found the same thing with battlefield 2 (which is my current addiction of choice) - if I find a server that has semi-polite players, I'll come back regularly and make it one of the few servers that I do play on.
Servers that are full of shit-talking idiots are usually also plagued by hackers and other issues, which destroys the game for everyone involved.
Just because it's CS, doesn't mean that everyone is a half-coherent idiot.
Gekido's Lair
Some of the most fun i have had is drunk Halo over xb-live. Nothing like coming home from the bar and taking out that drunk frustration on some punks up past their bed time. I've got to the point where i dont even hold the controler, i just sit back with the mike and a beer and do my best to teach the kids to curse like saliors.
"I'm not high, just stupid" --JY
Otherwise, I don't see a reason why you shouldn't shout "ZOMG U Ar3 t3h Pwn3d!"
I guess it's a difference in what you're expecting from the game. Some people will ask if you're a "hack", because they'll play differently if they know you're gunning for them.
Anyways, TFA is hilarious. "Player 1: BOOM! Man if you had half the mad skills I have then I'd have used a bigger weapon. Pwned like a n00bzors bitch." That makes me laff.
[Fuck Beta]
o0t!
I've never actually used voice chat in an (Internet-play) video game. I mean, I've _heard_ it, but I don't talk. I also don't type. I'm not there to chat. Even in team games, I just type (if I bother with communication at all on the pubs). Practically this entire article was meaningless to me.
I've found that communication doesn't usually matter in public (read: non-clan) multiplayer games. You can be dead quiet in ET, CS, any deathmatch, SWBF2--any FPS, really, and things usually go fine. Talking leads to idiots replying; idiots replying leads to anger; anger leads to elevated blood pressure, which is something I don't need from a video game.
i just sit back with the mike and a beer and do my best to teach the kids to curse like saliors.
I go news for you, you're wasting your time. Kids these days already know how to curse like sailors. Most of them have already moved on to cursing like marines..
HA! I just wasted some of your bandwidth with a frivolous sig!