Slashdot Mirror


Step Away From The Games Legislation

Next Generation has an opinion piece by former Lucasarts VP of global marketing John Geoghegan. In it, he discusses exactly why gaming regulation is such a bad idea, and why he's so unsurprised that people have tried to do it anyway. From the article: "Kids need acceptable outlets to channel their energy and aggression. Critics claim video games promote aggression but an argument! is to be made that they channel aggression and perhaps even siphon it off, just like sports. Crucial to Schechter's thesis is his claim that popular entertainment is much less violent today than in the past. Oh, really? Well, consider the 19th century when whole villages turned out for a public hanging like it was a kid's snow day. Or think about Dante's graphic description of hell in The Inferno."

104 comments

  1. Well, duh by SaidinUnleashed · · Score: 1

    Common Sense ++

    Fantasy != Reality

    It's not that hard, people.

    --
    Shiny. Let's be bad guys.
    1. Re:Well, duh by Schitzoflink · · Score: 1

      Nu-uh If you do something bad and then find a game that has the same thing in it, thats an easy way to get an easier punnishment, and with people like Jack Thompson out there making very well grounded assesments of games and Evil game developers like Rockstar tricking kids into watching hardcore porn in their games then there will always be a place for people like me who take sarcastic comments waaaay to far...like this one

      --
      Mr. T carries a postage stamp in his wallet at all times on the back is a list of all the fools he doesn't pity
  2. The problem is retailers... by PFI_Optix · · Score: 5, Insightful

    They don't sell R-rated movies to a 14 year old. They don't sell "explicit lyrics" records to 14 year old. But they'll sell an M-17 game to the same kid. If retailers would adhere to the voluntary ratings of games the same way they adhere to the voluntary ratings of movies, we wouldn't be having this conversation.

    --
    120 characters for a sig? That's bloody useless.
    1. Re:The problem is retailers... by sqlrob · · Score: 2, Informative

      The retailers do a better job policing games than movies (81% vs 75%) so why aren't movies attacked first?

    2. Re:The problem is retailers... by itscolduphere · · Score: 5, Insightful

      They don't sell R-rated movies to a 14 year old. They don't sell "explicit lyrics" records to 14 year old. But they'll sell an M-17 game to the same kid. If retailers would adhere to the voluntary ratings of games the same way they adhere to the voluntary ratings of movies, we wouldn't be having this conversation.

      All the stores in my area actually do adhere to them. The problem, much like with tobacco, is that they need only find someone 17 or older to buy it for them. This can be an older sibling, friend of a friend, sibling of a friend, guy on the street they gave 10 bucks to (I've actually been offered this before), or whoever. Funny part is, it seems like more often than not the adult buying the game for them is their parent. Ignorance is bliss, and the US is full of some happy people.

    3. Re:The problem is retailers... by PFI_Optix · · Score: 1
      Where do you get these numbers? Or are they part of the 90% of statistics that are made up on the spot?

      From TFA:

      "The issue isn't one of regulation; it's one of enforcement of the existing ratings at the retail level."

      --
      120 characters for a sig? That's bloody useless.
    4. Re:The problem is retailers... by AKAImBatman · · Score: 2, Interesting

      Funny part is, it seems like more often than not the adult buying the game for them is their parent.

      It constantly amazes me how many parents don't seem to "get" that a game is not harmless just because it's a computer game. Somehow they all seem to be stuck in this 1980s view of all games being targetted at kids, and the graphics being incapable of showing anything that isn't cartoony. (I'd get into the whole, "It must be fine because it's a cartoon" argument, but then I'd REALLY get sidetracked.) Would it kill these people to flip over a box and look?

      I have to wonder what Ralph Baer thinks of all this. When he invented the Odyssey back in the late 50's, he was only trying to make televisions more interactive. Would he have done so if he could have seen how video games would eventually be corrupted from home entertainment for the whole family into nothing more than "adult games"? There's some sort of innocence lost in the transition that I find very, very sad.

    5. Re:The problem is retailers... by PFI_Optix · · Score: 1, Insightful
      The local Gamestop has made a habit of selling anything to anyone. Best Buy and Wal-Mart are both good about enforcing the ratings, at least.

      Of course, the real problem is that parents and grandparents and other family members are buying games for kids without knowing what they are buying, then complaining about violent games. It's like handing your kid alcohol and complaining about underaged drinking.

      The thing is, no one wants to say that. If you call anyone's parenting skills into question, prepare to be crucified. "Don't tell me how to raise my kids" and so on.

      In all reality, a ban on the sale of violent video games to minors shouldn't impact many people. Kids still get booze, adults still get drugs, it'll just be there to make the inept parents feel a little better about their parenting skills (which apparently including pressuring Congress into doing what they want).

      --
      120 characters for a sig? That's bloody useless.
    6. Re:The problem is retailers... by Anonymous Coward · · Score: 0

      Who told you this, the same people who have been pushing their political agenda? You never considered that they might be lying to you in order to promote their agenda, have you? Walk into any major retailer. Pick any of them, and you'll see the ESRB rating system posted prominently near the door (smaller game stores like gamestop) or near the game section (general retailers like wal-mart). The official policy for all of these retailers is to not let a minor walk out the door with an M rated game without an older person in attendance. Even a good number of mom and pop stores are carding for M rated games.

      Now, here's the hilarious part... The laws these people want to pass? Ignore everything I just told you above. Not one of the proposed or stricken down laws references the existing rating system. Every single one of them refers to games containing undefined "violence" and undefined "sexual content". Instead, they rely on a system of attacking people after the fact in order to "feel out" the rules that should have been spelled out in advance or failing that, deferred to the pre-existing rules. We already have "I know it when I see it" laws, we don't need any more of those abominations on the books.

    7. Re:The problem is retailers... by sqlrob · · Score: 3, Informative

      I misremembered, or I'm remembering a different year: From the FTC for 2003:

      Movie Theater Ticket 36%
      Movie on DVD 81%
      Music Recording 83%
      Electronic Game 69%

      Games are kicking the butt of DVDs and Music, so why are enforcement of game ratings the issue?

    8. Re:The problem is retailers... by AceCaseOR · · Score: 1

      IIRC, movies were attacked (at least they used to) just as much. I remember people going after The Matrix (the first one) after Columbine because of the Government Lobby shoot-out (cause they were using guns and wearing trench-coats, you see. *rolls eyes*)

      --
      Zagreus sits inside your head, Zagreus lives among the dead, Zagreus sees you in your bed and eats you in your sleep.
    9. Re:The problem is retailers... by sqlrob · · Score: 1

      They can't refer to the existing ratings system. Using a private system for enforcement of age limits by law has already been struck down by SCotUS with regards to movies.

    10. Re:The problem is retailers... by AKAImBatman · · Score: 3, Informative

      Just to clarify the parent, lower is better. The percentage signifies the number of underage "mystery shoppers" who were able to obtain goods that they shouldn't have been able to. Movie theaters are leading the pack by only allowing 39% of underage shoppers through. DVDs are doing horrible by allowing 81% of mystery shoppers through. None of them are really doing all that great.

    11. Re:The problem is retailers... by Schitzoflink · · Score: 1

      Becasue we already went through that phase where we blame many problems on that media and now most adults and older "folks" have been desensitized to it and accept it as something that isn't bad becasue "I grew up with it and I'm fine", same thing with rock music and clowns..."clowns?" you might ask....yes....clowns

      --
      Mr. T carries a postage stamp in his wallet at all times on the back is a list of all the fools he doesn't pity
    12. Re:The problem is retailers... by AKAImBatman · · Score: 1

      The local Gamestop has made a habit of selling anything to anyone.

      Reason #3,265 why Gamestop is evil. Does anyone else get that disgusting, oily feeling when you walk into their stores?

      I was just speaking with a fellow the other day who informed me that Gamestop is considering no longer carrying PS1 titles. (Used or otherwise.) Considering that PS1 titles are still popular on a modern PS2, you can only shake your head at their corporate soulessness.

    13. Re:The problem is retailers... by Schitzoflink · · Score: 1

      Uh...are you saying that the fact that Game cater to a growing audience (including the first generation of gamers who are now in the second half of their life) is a bad thing, or that it has somehow corrupted video games? I've read your post 5 times and still cannot figure out what you are trying to say.

      --
      Mr. T carries a postage stamp in his wallet at all times on the back is a list of all the fools he doesn't pity
    14. Re:The problem is retailers... by MJOverkill · · Score: 1

      Why do you assume that video games are "family entertainment"? Are you not aware that the majority of video game players are adults(65% as of 2004)? I'm sorry to inform you that video games are indeed an "adult" industry, and as such, game producers will increasingly target older audiences.

      If the parents continue to view video games as children's entertainment, perhaps we should be educating the parents on the nature of the market.

      ESA Player Data

    15. Re:The problem is retailers... by AKAImBatman · · Score: 1, Insightful

      are you saying that the fact that Game cater to a growing audience (including the first generation of gamers who are now in the second half of their life) is a bad thing, or that it has somehow corrupted video games?

      I guess I'm asking a question: Why does an aging generation of gamers automatically presume that gmaers must play adult themed games?

      When the Odyssey and other Pong machines were released, it wasn't kids that were buying them. It was adults with money. These machines were home entertainment devices targetted at pretty much anyone who wanted to use them. It took your television, and added the first inkling of interactivity. (Very "space-age" at the time.) No one demanded that your little PONG paddle violently blow up when you lost, or that your little tennis sprite keel over in a puddle of blood. This was all added by game producers at a later date. Not because the market demanded it (it really didn't), but because it sold.

      By appealing to the baser sex and violence instincts, game producers were able to move their titles off the shelves. Now it's automatically assumed that a game must have these elements to compete. Kind of sad, really. As Geometry Wars and Nintendo have shown, there's no need for these elements in games. But they're there because we can put them there.

      I'm not saying I begrudge people who REALLY want their sex and violence. (Though I can't say I really understand them that much.) But I do feel sadness at the fact that the market is now dominated by these aspects at the expense of more traditional, focused games.

    16. Re:The problem is retailers... by AKAImBatman · · Score: 3, Insightful

      Why do you assume that video games are "family entertainment"?

      Why do you assume that "family entertainment" == "kids"? Many board games are "family entertainment".

      Q: Who are board games intended to entertain?
      A: Adults and children alike.

      Shared experience is what "family entertainment" is all about. Part of growing your child is doing more complex games/tasks with them. This allows them to learn more about being an adult, and allows you to teach and share experiences with them. Not to mention that it can be a LOT of fun for both the adults and children. Whoever came up with this idea that there must be a dichotomy between the two needs to smacked upside the head. No wonder parents never know what their kids are doing! They never participate in any activities with their kids!

      (I feel a long sermon about the "Virtual Babysitter" coming on. Must... resist... temptation...)

    17. Re:The problem is retailers... by compro01 · · Score: 1

      They don't sell R-rated movies to a 14 year old. They don't sell "explicit lyrics" records to 14 year old. But they'll sell an M-17 game to the same kid.

      could you please inform me as to what store will sell that game to a 14-year old? every store i've been in requries you to show photo ID to buy anything rated M.

      --
      upon the advice of my lawyer, i have no sig at this time
    18. Re:The problem is retailers... by Sigma+7 · · Score: 1
      They can't refer to the existing ratings system


      Yes, they can. The key word is voluntairy.

      It's easy to get around this voluntairy limitation, especially since most of the available games rely on user driven content. All the customer has to do is one of the following:

      - "I don't have ID" - many cashiers will understand.
      - "It's an engine game" - this guilts cashiers and managers into selling the game anyway.
      - "I'm old enough to buy a computer... but not a video game?"
      - "It's going to be a rare classic." (That's how I obtained Duke3D Early on.)

      These don't work all the time, but will work in the smaller stores that don't have heavy corporate bureaucracy.
    19. Re:The problem is retailers... by Schitzoflink · · Score: 1

      That is unfortunately a result of capitalism.

      The game designers are not solely to blame, nor are the players; it's the production companies who (much like the movies) are sticking with the "mainstream" games that will net the most profit...

      The fact that gamers have matured over a lifetime of playing games and thus would like something more engaging...(for example you still don't read the same books that you did as a child, or enjoy the same simple movie/TV shows)

            In fact that is the largest part of most complaints about depth of game play, that games only focuses on Physical conflict (conflict being the integral part of most plot devices...) while neglecting plot, character development and believable AI.

      Until we have a much more cost effective/easier way of making competent AI/writing then this will not happen on a large scale. And this is unlikely to happen until simple violence is unprofitable (see production companies above)

      Once the demands of the gaming audience changes and broadens then the variety and depth of the games will. As we get older we need deeper and/or different things from our entertainment. Mario is still fun, but so are Bugs Bunny Cartoons...unfortunately both are too simple for me now to be my preferred source of entertainment.

      And I am in no way an expert on any of this, this is just my opinon on this subject.

      --
      Mr. T carries a postage stamp in his wallet at all times on the back is a list of all the fools he doesn't pity
    20. Re:The problem is retailers... by Schitzoflink · · Score: 1

      But the fact that this is a good idea, and something that you want doesn't mean that we have to get rid of the games that you don't like...because you have no right to decide what I like or should play...So when it comes down to it, you have your Family games...Mario Party...basicly any mario game is a good family game..there is a wide range of them as well, also Sports games (to get your children interested in some physical activity) And I'm prolly wrong but it sounds like you are complaining that there is more then family games...

      --
      Mr. T carries a postage stamp in his wallet at all times on the back is a list of all the fools he doesn't pity
    21. Re:The problem is retailers... by jacoplane · · Score: 1

      The Family Entertainment Protection Act would basically make it mandatory to enforce the ratings. You're right of course, any kid with older friends can get around this with extreme ease.

    22. Re:The problem is retailers... by AKAImBatman · · Score: 1

      No, as I said in another post, it's not so much that I begrudge people their violent games. I begrudge that the entire industry has moved that direction at the expense of other gaming possibilities.

      Take the golden age of computer gaming as an example. On one hand you had violent games like Doom. On the other hand you had more immersive games like Wing Commander 3. (I picked these because they were both on the first issues of PC Gamer.) Games had the content that made sense in their gameplay genre. Sure, there was adult themed gaming (Megatech's Metal and Lace game comes to mind, as does a game that used a spheroid-based-3D-game-engine game who's name I can't remember), but the majority of it was agnostic to any sort of adult vs. child division. It was a game. Made for gameplay, and fun to play.

      Now we don't see the creepy System Shocks, the adventurous Bioforges, the humorous Space Quests, the strategic Command and Conquers, etc., etc., etc. It's all been replaced with more "M Rated" gaming. Shovel more on. MORE!

      What am I supposed to think when every XBox 360 commercial I see ends with "Rated M for Mature?" Am I supposed to think that game producers are really focusing on the games? Because I get the feeling from this that they're focused only on the "adult entertainment" aspect. The message isn't all that pleasent, especially when I see formerly agnostic games like Prince of Persia raped to produce more Entertainment Industry Crap(TM).

    23. Re:The problem is retailers... by MJOverkill · · Score: 1
      Why do you assume that "family entertainment" == "kids"?

      Family entertainment is designed with the lowest complexity that can be understood by all participants. Hence, they are designed with children in mind (not that it means that adults won't enjoy it).

      Many board games are "family entertainment".

      And many are not.

      Q: Who are board games intended to entertain? A: Adults and children alike. Shared experience is what "family entertainment" is all about.

      A very agreeable statement; however, there are boardgames for adults, boardgames for children, and boardgames for everyone. Every boardgame is not (and should not be) aimed at entertaining the whole family. Just like all video games are not (and rightly should not be) aimed at the "rated everyone" market. Adults make up the majority of gamers, so it makes perfect sense that game companies are increasingly targeting that audience. This is not wrong.

    24. Re:The problem is retailers... by wolrahnaes · · Score: 1

      Odd, the Gamestop near my house is the only place locally that I can buy an NES and games. I'm not sure about their PS1 selection because I've really never cared for much on PlayStation 1 or 2, but they do carry plenty of old cartridge games still, so I wouldn't expect games for newer consoles like PS1 to be cut out.

      --
      I used to get high on life, but I developed a tolerance. Now I need something stronger.
    25. Re:The problem is retailers... by AKAImBatman · · Score: 1

      Odd, the Gamestop near my house is the only place locally that I can buy an NES and games.

      That is odd. I've been informed by Gamestop management that it's corporate policy not to carry anything older than the Dreamcast. Are you sure you're not thinking of Game Crazy? Those guys are pretty cool.

    26. Re:The problem is retailers... by wolrahnaes · · Score: 1

      I'm sure it's Gamestop. They seemed to be actually repairing/refurbishing the NES units in-store because the first time I went there they had one NES cracked open on the counter and a soldering iron was out. The sale units are basically a console, controller, and light gun vacuum-sealed in plastic, so I wonder if it might be just a choice of the management at this particular store.

      --
      I used to get high on life, but I developed a tolerance. Now I need something stronger.
    27. Re:The problem is retailers... by AKAImBatman · · Score: 1

      That's definitely not your run of the mill Gamestop. Sounds interesting. If I were you I'd keep a close eye on that one. :-)

  3. Yeah by GigsVT · · Score: 1

    It's precisely the watering down of normal entertainment that makes games look so bad.

    In the 80s when I was a kid, it was common to watch action shows during prime time TV where the hero got shot or shot someone nearly every episode.

    Those sort of shows mostly only existed as syndication-only shows in the 90s, and are almost nonexistant today.

    --
    I've had enough abrasive sigs. Kittens are cute and fuzzy.
    1. Re:Yeah by PFI_Optix · · Score: 1

      Are you kidding?

      In science fiction alone we watch everything from one-on-one gunfights to entire civilizations being annihilated. Firefly especially had some quite violent scenes--the "War Stories" episode comes to mind. Everyone on the show (except River and maybe Inara) was shot, stabbed, or otherwise injured during the 15 episodes it ran.

      Then there's the CSI-type shows that not only show people die, but quite a bit of them after they're dead.

      And let's not forget the hospital shows...just two days ago, Grey's Anatomy had a paramedic with her hand stuck in a man's GAPING CHEST WOUND. Which he got from a homemade bazooka, by the way.

      --
      120 characters for a sig? That's bloody useless.
  4. reading for kids??? by joe+155 · · Score: 2, Funny

    "Or think about Dante's graphic description of hell in The Inferno."

    Ah yes, I remember my grandad telling me about when he was a young lad, reading Dante's divine comedy...

    --
    *''I can't believe it's not a hyperlink.''
  5. Parents need to help explain consequences by Telepathetic+Man · · Score: 1

    It sure qould make things a lot easier if the parent of the child playing a violent video game, would just explain the more serious reality of the game. For example, GTA, it should be explained to the child that his violent actions are considered wrong in real life. If he made the same choices in real life, his game would be over. Something along those lines. A violent game can be used as an education tool.

    --
    Just because you can, does not mean you should.
    1. Re:Parents need to help explain consequences by PFI_Optix · · Score: 1

      Not all games are suitable for all gamers. It's important any time you bring up parental supervision and using violent games as a teaching tool to note that the same game may not be suitable for one person until age 18 but is fine for another person at 14.

      --
      120 characters for a sig? That's bloody useless.
    2. Re:Parents need to help explain consequences by Schitzoflink · · Score: 1

      Parents should teach their children that hurting others is bad...I think this *might* fix some of these problems...maybe all thoes Christians out there can tell their kids what Jesus said was the most important Commandment...HA! Tricked you...whenever someone asks Jesus what the most important commandment is he says "Love your God and love your neighbor as yourself" or some such...end of transmission..../.

      --
      Mr. T carries a postage stamp in his wallet at all times on the back is a list of all the fools he doesn't pity
    3. Re:Parents need to help explain consequences by gfxguy · · Score: 1

      Actually, the Golden rule would do just fine, and you don't need to be Christian (or any other religion) to see the wisdom in it.

      --
      Stupid sexy Flanders.
    4. Re:Parents need to help explain consequences by Travelsonic · · Score: 1
      Parents should teach their children that hurting others is bad...

      Problem with this is that such education goes to the point where parents tell their kids that it is wrog to defend yourself through physical means when absolutely nessecary(ONLY) even though the law may be different on that. A balance is what we need in this case, do not start fights, but when you have to defend yourself, defend yourself well.

      --
      If you believe in privacy, and believe you have "nothing to hide" at the same time, you're a goddammed idiot
  6. That's not fair. by WidescreenFreak · · Score: 1

    Hey, come on! It wasn't all that bad! At least with The A-Team, people could get blown up, rolled over in a vehicle that did fifty flips, get shot at but never hit even after an entire ammunition factory lost their inventory in one battle -- and no one died! They all got up, brushed off their fatigues, then got pummelled by B.A. and the rest of the gang!

    And when did anyone get shot in The Greatest American Hero? Okay, he flew into a building or had a really bad landing in every episode, but that's different.

    Sheesh. You make it sound like 80s TV shows were loaded with senseless, bloody, gun violence. Nice broad brush.

    **Sitting back, waiting to see who actually takes this post seriously...**

    --
    The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    1. Re:That's not fair. by Schitzoflink · · Score: 1

      The A-Team didn't have to kill anybody, the force of Mr. T's pity eventually made their livers fail...

      --
      Mr. T carries a postage stamp in his wallet at all times on the back is a list of all the fools he doesn't pity
    2. Re:That's not fair. by AKAImBatman · · Score: 1

      So where does Chuck Norris fit into all of this?

    3. Re:That's not fair. by Schitzoflink · · Score: 1

      Well he was MIA at the time, roundhouse kicking the Viet Cong in the face...obviously

      --
      Mr. T carries a postage stamp in his wallet at all times on the back is a list of all the fools he doesn't pity
    4. Re:That's not fair. by AKAImBatman · · Score: 1

      Obviously. So what do you think? Mr. T vs. Chuck Norris. Even money?

      "I pity the FOO' who roundhouse kick me in 'da face!"

    5. Re:That's not fair. by Schitzoflink · · Score: 1

      This has been documented, it created a rift in space time and directed the blast back ~65 million years to the location around the current Yukatan Penninsula.

      --
      Mr. T carries a postage stamp in his wallet at all times on the back is a list of all the fools he doesn't pity
    6. Re:That's not fair. by Allison+Geode · · Score: 1

      Vin Diesel would eat both of them for breakfast, and then crap diamonds.

  7. The Music Man by Bender0x7D1 · · Score: 4, Interesting

    While presented in a comedic way, it shows someone convincing a town that they have trouble because the billiard parlor in town has brought in a pool table. While billiards is OK, pool is a horrible game and will cause degradation in the children and cause them to stop doing their chores and become gamblers.

    Just goes to show that new things are often looked upon as corruptive or causing some sort of lamentable behavior. I remember when Pac-Man came out and people objected since it was dangerous medically and that playing it was like running up 2-3 flights of stairs. Now it is considered harmless fun.

    --
    Reading code is like reading the dictionary - you have to read half of it before you can go back and understand it.
    1. Re:The Music Man by shobadobs · · Score: 1

      Huh? What's wrong with running up 2-3 flights of stairs?

    2. Re:The Music Man by Schitzoflink · · Score: 1

      He forgot to add "Carrying the Pac-Man Arcade game on your back"

      --
      Mr. T carries a postage stamp in his wallet at all times on the back is a list of all the fools he doesn't pity
    3. Re:The Music Man by Schmendr1ck · · Score: 3, Insightful
      Wow, I wish I had mod points.

      The Music Man is a perfect example of what's going on here. The crooked salesman (insert your favorite politician or zealous anti-game lawyer here) creates a problem where none exists, solely for the purpose of selling his wares to a bunch of unsuspecting dupes. Of course, unlike Harold Hill, the anti-game zealots will never see that the real problem is bad parenting, not violent games.

      For the record, I'm a mid-30s father of two who grew up playing video games, and my two year old has already started. The games that we play (e.g. Winnie the Pooh, Reader Rabbit) are great tools that help her learn and allow us to spend quality time together. We have a firm rule in our home that the kid-unfriendly games like Halo 2 stay in the box until after bedtime.

      No problem with the pool table here, Professor Hill. Go talk to the folk in the next town.

  8. I agree with legislating. by Spy+der+Mann · · Score: 0, Troll

    See, it's all about grey areas and blaming. Until there is a legislation, the parties will keep blaming each other whenever a death-related-with-gaming incident occurs. But with legislation, the parents can be rightfully blamed. "Oh, you let the kid have this mature-rated game. YOU'RE the one responsible!" (actually it's bad parenting, but at least we'd have an excuse to jail them).

    Of course, evil gaming companies know that with legislation, they'll lose a great part of their revenue, and this is why they keep lobbying against these laws.

    My 2c.

  9. not exactly... by Schwartzboy · · Score: 2, Funny

    Of course your grandad didn't read The Divine Comedy when he was a small child. He had one of the original copies of "My First Big Picture Book o' Dante", which should explain quite a lot if you've ever wondered why he had those recurring nightmares that started around age 5...

    --
    "Linux doesn't exist. Everyone knows Linux is an unlicensed version of Unix"- Kieren O'Shaughnessy
  10. Re:The problem is you... by Anonymous Coward · · Score: 0

    Got any proof of your allegation and assumption? Thought not...

  11. A License To Have Children by mabu · · Score: 3, Interesting

    The more I hear about things like this, the more it occurs to me that perhaps the only legislation we really need is a license to have children. Seriously, parents should know what is going on with their kids; they should be aware of how much of which media their children are exposed to and that is what needs the most regulating. There will always be some easily-accessible corrupting or dangerous influence. If, as a parent, you don't have the time or desire to regulate your children's activities, you shouldn't be a parent.

    1. Re:A License To Have Children by Anonymous Coward · · Score: 1, Insightful

      Yeah this is a great idea, I'm glad this was modded up. Not only is it plausible, it makes perfect sense! I mean heck, it did wonders for the Nazis, amirite?? Who should we grant licenses to? Older, white middle class americans only?

      You have a point in that irresponsible parents (and irresponsibility) in general is the real problem here, however, your suggestion is not only infantile but offensive and preposterous.

      Laws won't fix this problem. We as a society need to reward and encourage responsibility, rather than reinforcing scapegoating and selfishness.

    2. Re:A License To Have Children by jandrese · · Score: 3, Insightful

      Who's going to administer the test to see if you're qualified to have children? As everybody on Slashdot knows, a certification is often just a piece of paper that you can get by spending some bucks and memorizing a book without even really understanding it. How many times have you met a MCSE who can't seem to solve the most basic of problems?

      Unless handled very carefully, the certification process does little to insure that the person is fit for the job. For something like parenthood, it's going to be nearly impossible to come up with a good generalist course and certification exam that covers all aspects of parenthood while not overly burdening the system or the applicants.

      --

      I read the internet for the articles.
    3. Re:A License To Have Children by Nos. · · Score: 2, Informative

      I see your point, and sort of agree with you. I'm a new parent (he's almost 3 months old). I plan to decide what games he can play and what movies he can watch. I watch a lot of movies and play a lot of (PC) games. However, when it comes to music, I'm not at all up on what's current and what "artists" would be considered acceptable to various ages. Now, if the material is rated like movies, and retailers only sell to those who meet the minimum age, there's less chance of my son getting material that I consider inappropriate.

      Now, if my son wants to have the newest games thats rated too high for him to buy himself, I want him to ask me to get it. Then, I as a parent can make the decision myself. If I belive that the material is too mature for him, I can refuse. However, If I believe that he is mature enough for the content, then I can purchase the material for him.

      This is the solution I want to see. Games, movies, music, heck, even books, should be rated, and unless someone meets the minimum age requirements, retailers should not sell to them. If they do, there should be penalties, just like there are for alcohol and tobacco.

      I realize that this isn't perfect, I remember getting buddies to "pull" beer for my friends and I when we were underage. It will however, reduce the amount of mature content my son can view without my knowledge and consent. I still plan to pay attention to what games he has installed on his computer, know what music he listens to, and what shows he watching. Having a legislated rating system will let me know why content was rated high, and as a parent, let me make an informed decision about allowing my son access to it.

    4. Re:A License To Have Children by Schitzoflink · · Score: 2, Insightful

      Yes because that whole License to drive thing really got rid of the bad drivers...

      --
      Mr. T carries a postage stamp in his wallet at all times on the back is a list of all the fools he doesn't pity
    5. Re:A License To Have Children by Anonymous Coward · · Score: 0

      Becasue they make it too easy...

      If the acceptance rate was like 5 to 10% and you have to wait a year (or more) to take it again, we'd not only have fewer drivers, but for the most part better ones.

      This would also promote public transportation.

      Also revoking someones liscence for repeated (3 to 10 offenses depending on the exact severity) moderate (speeding 20+ MPH over the speed limit, running a red light) or any severe (eg: One DUI that's it). After a year they can apply again (w/ the same 5-10% chance as anyone else), if revoked twice: thats it they never drive again. Testing should include vision, hearing, and response time tests. They should be drilled on proper driving protocol and basic vehicle maitence. Finally a through road test to include:
      Parking in a parking space, backing in to a parking space, parallell parking, passing, left and right turns, stopping, yielding, reparing a flat, jumpstarting a car, putting out a engine fire (mock up, like they use to train firefighters), and other basic driving senarios. Finally, an obstacle course (a real static and a virtual dynamic to symulate deer/pets/childern running into the street).

      Failing to compleet any portion results in an auto-fail, and unstatifatory performance in several areas will also result in rejetion.

      The truth is I don't want roughly 90% of the population driving (for the record, I don't drive [and I'm over 21] and have no desire to).

    6. Re:A License To Have Children by mabu · · Score: 1

      I have an idea...

      Introduce your kid to the OUTSIDE WORLD. Don't think much about which movies and computer games you'll let him play. Encourage him to engage in physical activity that really challenges both his mind and his body and helps him develop real interpersonal skills.

      Television is like suspended animation. It just distracts you and nullifies your mental capacity for the duration. You're not really taught to think or analyze things yourself. It's strictly a one-way medium. And computer games, while interactive, are nowhere near as dynamic as the real world. Children shouldn't be exposed to a lot of this media at very early ages in my opinion. It probably causes more harm than good.

    7. Re:A License To Have Children by Nos. · · Score: 1

      Yes, and he should eat more vegetables too. Regardless of how much physical/outdoor activity my son is involved in, issues such as which movie to watch, what cd/mp3 to listen to, and what computer game to play are still likely to arise. Trying to ignore that these types of entertainment are out there will not be effective in restricting access to those items I feel are inappropriate for his maturity level.

    8. Re:A License To Have Children by RexRhino · · Score: 1

      Have you seen the idiotic things that licenced drivers do? If you think the government can make good parents by giving them a piece of paper, you are sadly mistaken (and that doesn't count the possibly ethnic, cultural, religious bias that could be involved in the licencing process).

      Probably, the best thing to do to stop violence in young people is to treat them, for criminal purposes, as one and the same as their parents. If a parent was punished for an assault on a minor if a kid beats another kid up at school, if the parents went to prison if the kid stole a car, we will find anti-social behavior in kids would disapear overnight.

      Much like a gun, everyone should have the right to have a kid, but they should be responsible for the actions of the kid. You should be allowed to own a gun, but if you shoot someone, you need to take responsibility. If you have a kid, you should be able to do it without restrictions, but you must make sure the kids doesn't harm anyone else, otherwise you are responsible.

      But as long as a parent can throw up their hands and say "I don't know what to do with little Jimmy" and that is the end of their responsibility... well, people are going to allow their kids to do bad things.

    9. Re:A License To Have Children by elrous0 · · Score: 1
      That one is easy--forced sterizilization at birth and no babies until you can prove that you are at least 25 years old and:

      A) Your criminal record is free from any charges involving crack cocaine, crystal meth, or "punching a cop down at Smithies Bar"

      B) You have never attended a NASCAR race or a cockfight

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    10. Re:A License To Have Children by elrous0 · · Score: 1
      and that doesn't count the possibly ethnic, cultural, religious bias that could be involved in the licencing process

      Well, we certainly wouldn't want to discriminate against the 17-year-old covered in gang tatoos who can't read the license form without help from his meth-addicted girlfriend.

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    11. Re:A License To Have Children by RexRhino · · Score: 1

      But what is a "gang", and what are "gang tatoos"? I knew a bunch of guys who were part of a university fraternity that had frat tatooes, and ran together causing trouble. Where they a "gang"? Did they have "gang tatooes"?

      When it is done by white bougiouse kids, it is a fraternity, and kids having fun. When it is done by poor hispanic kids, it is a gang, and they will get beat up by the gang squad. There is a cultural/ethnic bias.

      You have a "learning disability" if you are a white kid in the suburbs, you are "illiterate" when you are a black kid in the inner city. Same thing, but one will get you all kinds of legal protection and special help from the government, while the other will get you fired from your job.

      Walmart is a big corporate monster destroying America, while Ikea is a wonderful place and great member of the comunity, even though their buisness model and practices vitually identitcal (huge box stores that cut costs, pay their employees low wages, and sell disposable consumer goods driving local sellers of higher quality goods out of buisness). Of course, it couldn't have anything to do with the fact that Walmart services more poor rural people, while Ikea services urbanites with more money, now could it?

      Most likely, if the government create some "standard" of good parenting, the standard would be based on the upper middle class suburban wasp ideal. Certain ethnic groups, or cultural groups, or religious groups, would have an advantage. Now, it is fine if certain groups have certain advantages in certain private relationships - but with GOVERNMENT, with something that is PUBLIC, when it is a part of the legal system and not optional or voluntary - then the government has the obligation to make sure there is no kind of bias one way or another. People are entitled to equal protection under the law. And that would be EXTREMLY hard to do with parenting licences.

    12. Re:A License To Have Children by elrous0 · · Score: 1
      When it is done by white bougiouse kids, it is a fraternity, and kids having fun.

      White fraternity kids don't go around carjacking and shooting people.

      The mafia would be a better analogy, and I wouldn't let them have licenses either.

      upper middle class suburban wasp ideal

      Yeah, I think there are some things we can ALL agree one, independent of our evil biases--things like "Giving a parenting license to a drug addict, serial killer, or pedophile might be a little unwise."

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    13. Re:A License To Have Children by RexRhino · · Score: 1

      How do you know if someone is a drug addicts, serial killer, pedophile, or drive-by shooting gang banger? If people were convicted of these things, they would be in jail and wouldn't be able to have kids the way things work now. And if they are NOT convicted of these things, then you are looking at some sort of indirect evidence ("gang tatoos"... the guy is "creepy looking", he doesn't go to church) in order to discover they are not fit parents?

      Since you are trying to predict crimes you don't know have been commited, it leaves things open for interpretation. And interpretation can be very dangerous.

      But that is only some of the problems... what do you do if parents have kids without licences? Throw them in jail and put the kid in an orphanage?

      What happens if it turns out that 80% of ethnic group A get licences, and 20% of ethnic group B get licences. Regardless if it is fair and impartial or not, you are going to have a lot of pissed off people in group B. Many people will even accuse the system of being a passive form of "ethnic cleansing".

      And what happens if people try to take it farther. If having children were licenced, there are definitly some people who would try to get the licence to include their moral agenda. What if someplace bans athiests from having kids (you know there are a lot of places were something like that could pass - the same places that teach Intelligent Design in schools). What about certain political beliefs? Can Neo-Nazis have a child licence? What about Scientologists? What if the parents openly favor corporal punishment, or believe in a religion that favors corporal punishment? The whole licencing process would be a field day for people with an agenda.

      Does the licence cost anything? Are their fees to pay? Could you be discriminating against the poor by requiring they pay a licencing fee?

      Do you have to be a citizen to get the licence? And if so, what about diplomatic staff from other countries? What happens if someone from the U.S. goes to a country without child licencing, has a kid there, and then brings it back?

      Like I said, discrimination is only one problem with what you are suggesting (a huge problem, but only one of many).

  12. This is a hard call though by rwven · · Score: 3, Insightful

    There have been countless studies based on far more opinion that show that young kids behavior is heavily effected negativley by video game and TV media of a violent nature... Kids watching power rangers do nothing but fight with each other and when those fights turn violent they are using the "techniques" used on power rangers to fight. (attempted karate i guess you could call it) Kids who watch Barney (as silly and sad as it is) are much calmer, they share with each other, and generally get along well.

    I think certain regulations should be enacted, but i also feel that if parents did a decent job AT their job, we wouldnt have these issues. I, for instance, might not want a future 11 year old son playinga game as violent as F.E.A.R.

    Maybe you think i'm off base, but kids are NOT adults and they can NOT judge things for themselves. They don't always know what things they learn in "fake world" can be transferred to "real world." It's just a set up for things later down the road IMHO.

    1. Re:This is a hard call though by Drachemorder · · Score: 1
      Kids watching power rangers do nothing but fight with each other and when those fights turn violent they are using the "techniques" used on power rangers to fight. (attempted karate i guess you could call it) Kids who watch Barney (as silly and sad as it is) are much calmer, they share with each other, and generally get along well.

      Barney? Ugh. I think I'd rather have the kids who watched Power Rangers.

    2. Re:This is a hard call though by Anonymous Coward · · Score: 0

      I'm not really surprised that the 'Barney' kids get along well together - the brain-dead usually do.

      I'm not thrilled with the idea of my kids playing the shoot-'em-ups, but I'd rather they do that and learn some aggression (in a safe way), than follow the mindless, sheeple-producing pap of Barney.

      (And, yes, my kids DO play them. And, yes, I emphasize 'pretend' vs 'real'. They're still pretty young, but they don't seem to have any trouble grasping the concept.)

    3. Re:This is a hard call though by Anonymous Coward · · Score: 0

      You'll probably have kids who watch both, seeing as the two shows target demographics seperated by about 6 years.

      Are there _any_ other Slashdot readers who have successfully reproduced and so actually have first hand experience with kids?

    4. Re:This is a hard call though by LionKimbro · · Score: 1

      Maybe you think i'm off base, but kids are NOT adults and they can NOT judge things for themselves.

      Ah... ...and maybe adults shouldn't be allowed to judge what media their kids can interact with, either, right?

      My daughter's 4 years old, and plays a pretty mean game of Protoss vs. the Zerg. But perhaps the overmind thinks this is a poor way to bring up a child? Go regulate kids in some other country.

    5. Re:This is a hard call though by AlienGoods · · Score: 2, Insightful

      There have been countless studies based on far more opinion that show that young kids behavior is heavily effected negativley by video game and TV media of a violent nature... Kids watching power rangers do nothing but fight with each other and when those fights turn violent they are using the "techniques" used on power rangers to fight. (attempted karate i guess you could call it) Kids who watch Barney (as silly and sad as it is) are much calmer, they share with each other, and generally get along well.

      While this may be true (you haven't given any links to these studies and their methodologies, but I'll take your word for it), I think it misses an important point. Kids have natural tendancies. Some are calm, some are hyper. I would think hyper kids would be bored as hell by Barney and gravitate towards Power Rangers. Relation doesn't equal causation. Perhaps the studies took this into account, but without more info I'll view it with a great deal of skepticism. For all I know, it could have been undertaken by the Parents Television Council (you remember, those who are afraid of 'the nipple').

      --
      Lighten up. Its only a post.
    6. Re:This is a hard call though by Schitzoflink · · Score: 1

      Ahh but what happens when she starts building pylons in her room? and trying to merge with a dark templar....then you'll be saying "why!!!!" and the camera will zoom out from you kneeling in the muddy grass.....

      --
      Mr. T carries a postage stamp in his wallet at all times on the back is a list of all the fools he doesn't pity
    7. Re:This is a hard call though by LionKimbro · · Score: 1

      Actually, she does warp in pylons in her room.

      And she's made mutalisks by taping together two bridge blocks together, (one bridge forming the wings, the other forming the body, taped back to back,) and then taking a little bit of left over shrimp tail from a dinner, and taping it on to one end.

      But I haven't seen her attempt merged templars yet. (Though she's fascinated by them.)

    8. Re:This is a hard call though by Deliveranc3 · · Score: 1

      Barney (as silly and sad as it is) are much calmer, they share with each other"
      RIAA"HEATHENS!" /RIAA

    9. Re:This is a hard call though by zx75 · · Score: 1

      Yes, and that's *your* job, to teach *your* child the difference between what's real and what isn't, and to decide what is appropriate for your child.

      I don't need you to tell me what *my* child can and cannot handle, whether they are mature enough for certain content based on a value denoting the number of times they've made the circuit around the sun. Regardless of my child's age, I will make a value determination as to whether I think they should be exposed to something and regulations can be damned.

      Guidelines, and suggestions are good... they can be a part of helping my decisions as to whether or not something is suitable. Regulation is not.

      --
      This is not a sig.
    10. Re:This is a hard call though by tmauer · · Score: 1
      Maybe you think i'm off base, but kids are NOT adults and they can NOT judge things for themselves.

      While I agree my 2 (almost 3 year old) in certainly not an adult, he certainly can (and does) judge things for himself. He's just not very good at it. Although he did judge Mario Party 7 to be a good thing, so maybe I'm doing something right....

      My view as a parent of a two year old is to know what the heck your kid is playing, legislation or no legislation. I don't need laws to tell me what not to buy, because I stay on top of that shit. Am I scared my son will hook up with a friend who gets to play violent/sex ridden games at his house, no I'm not. I know all of the people whose houses he visits (not many given his age) and I plan for that to continue till his teens.

      I could care less about a study done by people I don't know telling me about how to raise my son whom they have never met.

    11. Re:This is a hard call though by rwven · · Score: 1

      who's regulating kids?

    12. Re:This is a hard call though by rwven · · Score: 1

      Your only getting half my point here...

      I think of course that parents should do the job right... However, they aren't doing the job right, so that leaves us at a loss as to what to do. Honestly what do you suggest? You can't exactly force values on parents so they'll properly teach their children. Meanwhile, my kids will someday have to go to school with these other kids.

      Honestly if it takes legislation to keep media out of the eyes of kids too young to have it, then so be it. I will properly (in my opinion) judge what my children are and aren't allowed you watch/play. Maybe you do a perfectly fine job at that yourself, but i'd wager the vast majority of parents do NOT.

      Who's going to make the choices for those who refuse to choose?

    13. Re:This is a hard call though by LionKimbro · · Score: 1

      Parents everywhere?

      The issue is that he seems to be saying that we should be putting control of regulation of what games kids can play into the state, and I'm arguing that it should be the parents that decide what kinds of games their kids can play. (And books read, and movies see, etc., etc., etc.,.)

    14. Re:This is a hard call though by elrous0 · · Score: 1
      kids behavior is heavily effected negativley by video game and TV media of a violent nature

      Hogwash! Now, if you'll excuse me, I have to go beat the crap out of my cousin with my broom-handle "lightsaber".

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    15. Re:This is a hard call though by zx75 · · Score: 1

      I may be considered a socialist since I strongly support public run programs for the benefit of the general populace, but I do not support the idea of government acting as a babysitter. I understand your thoughts, but disagree that someone should be making the choice for those who refuse.

      The government is not the one to be involved in enforced censorship of the people regardless of the justification... because in the end any censorship is promoted under the guise of 'for the good of the people'. What is needed is enforcement, putting the onus of parenting on the parent, holding them responsible (as well as the child, correction needs to apply to both) for the actions of any minors that they are the legal guardian for. But this should be attacked from the perspective of legal responsibility, not some misguided notion of preventative censorship in the belief that trying to restrict so-called 'dangerous' materials is going to have any effect.

      On a slightly different note, do not mistake my condemnation of censorship for the protection of the people as willingness to accept the existence of child pornography. Child pornography is wrong, illegal, and should stay that way. The reason though, is not *because* it is pornography, but the fact that it is evidence of exploitation of children. Exploitation is *very* different than censorship, and deserves to be condemned. Child pornography itself are goods acquired through criminal action and hence, illegal.

      --
      This is not a sig.
  13. Public executions and censorship by Animats · · Score: 4, Informative
    Saudi Arabia still has public executions. They're usually held in "Chop-Chop Square", in Riyadh. Fridays at noon.

    A minor official from the Interior Ministry read out the charges against the kneeling prisoner. The executioner--a large black man with a scimitar--approached the kneeling prisoner from behind. After the sentence was read, the executioner jabbed the prisoner in the lower back with the tip of the sword, causing the prisoner to involuntarily jerk up. When he did, the sword flashed down. At that moment the head is sliced off and sent flying across the square. Blood jets from the severed carotid arteries and jugular veins, spraying into the air like a fountain. The frenzied crowd screams in choreographed unison, "Allah Akbar"!

    The Saudi "General Presidency for the Promotion of Virtue and the Prevention of Vices has a page listing some things they prohibit. There are pictures of prohibited items, including some of video games. Most dolls are illegal. Barbie is definitely illegal. Valentine's Day gifts are illegal. Spandex seems to be illegal.

    No prohibited weapons, though.

    In the US, it's amusing that the anti-video-game people are often the same as the pro-gun people. "For only a little more, you can own the real thing!"

    1. Re:Public executions and censorship by SeekerDarksteel · · Score: 1

      In the US, it's amusing that the anti-video-game people are often the same as the pro-gun people.

      You mean people like Hillary Clinton and Joeseph Liberman?

      ...wwaaaaiiit a minute....

      --
      The laws of probability forbid it!
    2. Re:Public executions and censorship by Karma+Farmer · · Score: 1

      Joeseph Liberman

      Joseph Lieberman usually votes against gun control legislation. But I trust you won't let that interfere with your opinion of him.

    3. Re:Public executions and censorship by Herkum01 · · Score: 1

      Spandex seems to be illegal

      It seems that they do have some sense after all! :)

    4. Re:Public executions and censorship by east+coast · · Score: 1

      In the US, it's amusing that the anti-video-game people are often the same as the pro-gun people.

      You care to back this up or is this more of the "all republicans hate video games and they're the only ones who want to ban them" bullshit?

      Most gun owners I know are VERY pro Constitution on levels that may surprise you.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
  14. Catharsis argument? by bradleyland · · Score: 1

    Isn't this just the catharsis argument? One study's opinion:

    "Catharsis theory is elegant and highly plausible, but it is false. It justifies and perpetuates the myth that viewing violence is healthy and beneficial, when in fact viewing violence is unhealthy and detrimental. After reviewing the scientific research, Carol Tavris (1988) concluded, 'It is time to put a bullet, once and for all, through the heart of the catharsis hypothesis. The belief that observing violence (or `ventilating it`) gets rid of hostilities has virtually never been supported by research.'"

    http://www.bookrags.com/other/communication/cathar sis-theory-and-media-effects-eci-01.html

    1. Re:Catharsis argument? by sqlrob · · Score: 1

      And neither has the opinion that it's unhealthy been supported by research. The meta-study from the Attorney General shows that.

    2. Re:Catharsis argument? by Anonymous Coward · · Score: 0

      And anybody who has beaten up a punching bag - or pillow, or wall - when they are pissed off, know that this is bunk and catharsis is real.

      The difference is you actually need to DO something - ie the 'interactive' part - rather than just watching, which cannot, by definition, be 'cathartic'. Tragedy drama can be cathartic because you can actually feel sorrow by imagining yourself in the role. You cannot 'feel' like you've actually hit something unless you do - even if all you hit is the poor, abused button on your controller. Different emotions need different treatment & cannot be lumped together as in this study.

  15. Re:The problem is you... by Anonymous Coward · · Score: 0
    Thought not...

    Great way to engage in a rational debate. Post a vague challenge and assume the answer in the same post.

  16. Or think about now: by Irvu · · Score: 4, Insightful

    Football (American, Austrailian, etc.)
    Soccer (Yes the game is minimal contact but the fans aren't).
    Hockey (goes without saying).
    NASCAR (For those in the U.S. Just how often do they replay the crash scenes).
    Boxing
    Karate ...

    In my experience most of the people clamouring for games legislation a) ignore these things and the very real links between them and aggressive behavior, or b) even promote these very violent endeavors as "healthy excercise". IMHO much of the Game legislation, like calls for tv censorship in the early days and warning labels on CD's has to do with new tech. Whatever the new things kids do (D&D, Dancing, Heavy Metal, Video Games) is always blamed for all social ills because, at a basic level, it is't what we did.

    That having been said I do think that some games (GTA) are in a special category by themselves and should be considered carefully. Banning them won't really work we ban kids from having alcohol, cigratettes, and porn in the U.S. but despite all that they still got them even before the internet. Ultimately its all about educating parents so that they realize that a game called Grand Theft Auto isn't exactly Sesame Street.

  17. Harmless fun by ThatsNotFunny · · Score: 1

    unless, of course, you happen to be Pac-Man.

    --
    "Was it a millionaire who said 'Imagine No Posessions?'" -- Elvis Costello
    1. Re:Harmless fun by elrous0 · · Score: 1
      unless, of course, you happen to be Pac-Man.

      Or a ghost.

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
  18. You have got to be kidding. by Anonymous Coward · · Score: 0

    Legislation, without fail, does exactly 2 things:

    1. - Make somebody very rich.
    2. - Make the rest of us miserable.

    Don't you people get it? Bought and paid for garbage (our Congress and other "leadership") mindlessly fumbling about to find a "solution" to a percieved problem they know nothing about for people they care even less about is the LAST thing this country needs. God damnit, we (the public) are going to be hit so fucking hard when the bottom completely falls out we'll wish we were dead.

  19. Don't blame things on a lack of laws by AtomicDevice · · Score: 1

    While I completely agree that violent video games, movies, etc. do promote violence and that kids who engage in these things are probably more likely to be violent as they will find it more acceptable, laws that regulate who can buy what won't help anything, because ultimately, as a parent, the best thing you can do for your kids is to raise them such that they choose not to be violent. because while reasonable control laws might make it a little harder for your kids to obtain the media in question, they will always get it somehow, be it from a friend, or at school, or elsewhere. If a kid is not violent it's because he chooses not to be, and while violent videogames certainly don't help, i think our legislators have plenty more pressing needs on their hands than making sure kids don't play "innapropriate games."

    --
    Ze Atomic Device! It iz Ztolen!
    1. Re:Don't blame things on a lack of laws by Irvu · · Score: 1

      Oh I agree.

  20. Children's Brains & Fantasy vs. Reality by irongoddess · · Score: 1

    If you've read Malcolm Gladwell's best-seller The Tipping Point, you'll recall the discussion of Sesame Street and the controversy about having muppets interacting with human beings on the show. The initial idea was that kids minds are not sophisticated enough to distinguish between fantasy and reality, and that mixing fantastical monster muppets in with actual humans would at best confuse the kids and, at worst, mess with their concept of reality.

    In fact, they discovered that kids are perfectly capable of distinguishing fantasy from reality, and separating play-acting from real life. Thus Big Bird walks down the street with Maria; the kids were enthralled with Big Bird precisely because they knew him to be outside of reality.

    Kids use stories and play-acting all the time to help themselves understand reality. Whether or not games are dangerous or should be controlled by legislation, it certainly should NOT be because of some notion that kids think that Super Mario is really coming over for dinner tonight.

  21. At age 11, it shouldn't be. by Chris+Burke · · Score: 1

    As long as we're talking about quite young children, I agree completely. My step-brother at age 5 watched Power Rangers all the time and he was a menace, kicking and punching people at random in imitation of the rangers, with no understanding that he was hurting people. After banning the show for a couple months he got better. Fast forward a few years, and he started taking karate classes with absolutely no problems because 1) he was older and better understood real-world consequences and 2) the sensei for the class taught his students about appropriate uses for violence.

    Very young children don't understand the difference between reality and fantasy, and they don't understand the idea of consequences. By age eleven this should all be sorted out. The difference between the graphical representation of a punch in a fighting game and punching someone in real life should be absolutely clear. If it isn't, something went wrong, and this distinction will probably never be clear and the kid is going to be screwed up for life and probably dangerous, no matter what video games they play.

    I'm not saying you should let your hypothetical 11-year-old play FEAR; there are perfectly good reasons for not allowing that. What I am saying is that if you won't let your 11 year old play FEAR because you are afraid he might carry the behaviors in the game over into reality, then what you are afraid of is that your child is a psychopath.

    --

    The enemies of Democracy are
  22. The Video Game industry needs to Lobby by Anonymous Coward · · Score: 0

    The Music and Movie industries payoff congress to leave them alone and the Video Game industry doesn't. This is what happens when you don't play ball.

        Nevermind the fact that federally regulating media in this way is totally unprecedented (porn is an exception, but M and A rated are 2 different things).

        This is a prime example of congress bullying industries who don't give them enough money.

        Don't think for a minute that you're only censoring to kids. More censorship indirectly means less profitability. Less profitability means less rated M games get made. Less games getting greenlighted means less expression overall.

  23. BS:The problem is retailers... by kingsmedley · · Score: 1


    They don't sell R-rated movies to a 14 year old. They don't sell "explicit lyrics" records to 14 year old. But they'll sell an M-17 game to the same kid.


    Says who??? Sorry, but I'm just not buying this argument. The notion seems to be that everybody knows retailers wantonly sell games to children with no regard to ratings, yet these same retailers will hold back movies and music based on ratings? I mean, come on! Let's use some sense! Why on earth would a clerk ignore such a hot-button issue as mature rated games being sold to children when the same clerk is apparently already sensitive to the mature content of an R-rated movie?

    The idea of rash cashiers, brazenly ignoring ONLY video game ratings seems to have become something of an urban legend, widely accepted as truth without people demanding any real evidence to back it up. Much like everybody knew the Beatles were communists (pretty damn rich commiunists at that), and everybody knew it was impossible to travel faster than sound, and everybody knew the world was flat.

    So where is the evidence? Where are all these odd clerks whose ignorance has such a narrow focus? Where are the studies showing that only game ratings are ignored? I may not have conducted any scientific research, but my personal observations have shown me that not only do store clerks know the ratings system, but they also know just how much they are being scrutinized for this mythical disregard of game content, and therefore are even MORE CAREFUL about what they are selling. I have even seen clerks warning parents about the content of games they were planning to buy for their kids!

    So please, just because the general population assumes something to be true, don't try to pass it off as established fact. Not all of us are willing to fall for it, and it just makes you look either stupid or lazy for accepting it without evidence.

    --
    Must... think up... something... clever!
  24. Two different age groups in your comparison... by kg4czo · · Score: 1

    Power Rangers and Barney are made for two different age groups of kids. Power Rangers are for lik 9 to 13 year olds, where Barney is made for 1 to about 8 years old. Perhaps a better comparison is loony toons to Barney, as both are made for about the same age range.

    Personally, I hate the new G.I. Joe, He-Man, and Transformer cartoons. I think they made them too soft from the original series'. In all three original series' there was always something to learn at the end of each episode, including lessons about death and dieing. Unfortunatly, the new series' are all way too PC to really deal with that sort of thing, IMHO.

    On another note, kids need to be taught to think for themselves. How can children ever learn what they need to know if you control their every move? With that in mind, I do believe that throttling the exposure to violence at early ages may keep a child from becoming overly violent or abusive. I also believe that micro-managing a child could also cause psychological damage. Of course, each child is different and milage may vary.

  25. violence in games. by CountZero117 · · Score: 1

    i don't believe the whole "violent videogames are causing kids to be violent" thing a bit. i pretty much grew up playing violent games, watching violent tv shows and movies. i havn't ever even come near doing something violent, never gotten in a fight in my life, i'm a pacifist really, i don't care about fragging someone in a game because IT'S A FUCKING GAME. if kids parents raised them correctly this would be moot, as all the posters above me pointed out.

    1. Re:violence in games. by joelnackman · · Score: 1
      Exactly. The video games don't make people violent, it's the people who make people violent. "The video game made me do it" is not an excuse for being violent (or for anything else). People who use that excuse just want somebody to blame for their bad behavior. If you want to play a game, understand that it's only a game, and don't go crying about how it made you kill someone.
      They don't sell R-rated movies to a 14 year old. They don't sell "explicit lyrics" records to 14 year old. But they'll sell an M-17 game to the same kid.
      Those movies and songs should also be sold to that 14 year old. Understandably, at younger ages, it can be harder to understand reality, but really, there's a point at which people just need to be exposed to things and not sheltered all the time. In most cases, you're not protecting anybody from anything anyway, because they already know what you're trying to hide from them.