What's So Wrong With the ESRB?
1up has an in-depth look at the Hot Coffee hoopla, and the resulting impact on the ESRB. From the article: "Hot Coffee's wake was also the tipping point for The National Institute for Media and the Family. Its strongly worded 10th Annual MediaWise Video and Computer Game Report Card awarded the ESRB an 'F' for ratings accuracy and a 'C+' for ratings education. More damning was the Report Card's statement: 'The so-called 'hot coffee' scandal does not simply reveal the bad faith of one of the industry's most prominent companies; it has shown once and for all that the present rating system is broken and can't be fixed.'"
Because no one really cared TOO much about what they said until the hot coffee mod slipped through the cracks. But this is what angers me. Hot Coffee had nothing to do with the ESRB. It was code that was hidden from the game. How was the ESRB supposed to rate the game down because of that? What groups like the National Institute for Media and the Family and Mrs. Clinton doesnt understand is that in order to find hidden content such as that, its not as simple as "put in the up up down down left right left right code" to unlock it. This feature was exploited by people who literally hacked the game to find it. Yes, Ill agree it should not have been there in the first place, but it is not the ESRB's fault it was hidden and they didnt find it. The ESRB plays the game and rates it on its content as well as how the game is described to them by the developer. They are not responsible hack every single game that comes across their table to find all hidden feature buried within the games source code.
But I'm sorry, I still can't take an ethics and censorship organisation whose acronym is pronouced 'nymph' seriously.
Great, government regulation of video games. Just what the world needs. If there's anything that the Hot Coffee Mod fiasco has made clear, it's that the media and the public are doing a pretty good job at being a ESRB-watchdog. Rockstar has felt the results in its bottom line. What's the problem? More info:
ESRB, Video game controversy, Family Entertainment Protection Act.
I'm 34, and a parent. I have the quaint idea that a parent should review the content of any thing before they let their children have it if they are so concerned about said content. I do believe the ratings in general, but for every example you can always find a 'but wait' example. For exmaple Fox and the Hound was rated G. However in the movie there is an extremely intense, somewhat violent fight with a monstrous scary bear that sends most >5 year olds running for the hills. Should I scream and gnash my teeth? Or should I just not put that movie in next time because it startled them...
But what do I know, I'm part of the 80% of the US that is normal, it's the 20% that run the country that screw things up.
As a rock-in-roll Physicist once said, No matter where you go, there you are.
that "The National Institute for Media and the Family" will continue to "fail" the ESRB until is has the kind of control over what people can and can't do inside of videos that THEY want, and not what the population as a whole wants? I don't disagree with ratings on video games, kids shouldn't play GTA (or the like), but I disagree with an independant board of people with very strong ideals, who don't necessarilly coincide with my own, having so much clout in what I do with my free time.
How is the ESRB's credibility damaged? They were presented with a fraudulent representation of a game's content, and then they revoked the rating when that became apparent. It seems to me that the system is working as well as anyone can reasonably expect it to, under the circumstances.
But what the whole thing should have shown was that the rating system ISN'T broken. When the ESRB found out about Hot Coffee, they changed the rating. What's really wrong is that kids can still get their hands on the game.
When parents start getting responsible and watching what they are buying their children, the rating system will have much more of an effect.
"Game Experience May Change When Applying 3rd Party Hacks and Mods"
I think it's funny that a game rated M for mature and is full of violence gets in trouble for some half finished sex minigames.
While R rated movies are chock full of violence, gore, and nudity and everyone is alright.
The M rating for games is the same fucking thing as the R rating for movies! I bet I could make a bunch of money suing Blockbuster for giving people under 17 access to R rated games.
Not a Twitter sockpuppet... but I wish I was.
As for the 'F', maybe they need to set stricter guidelines as to what qualifies for what rating. Put in guidelines like "if it has this, it must be rated M" etc.
What's the matter, James? No glib remark? No pithy comeback?
So, you have a game which is rated M, with the label:
Contains sexual content, violence, drug use, heavy lifting, baby snatching, people getting their heads chopped off with katanas, swearing, bad language, improper use of commas, and buckets of blood.
Then, some people discover a mode which has you voluntarily patch your own game with a non-company made or approved patch so you can see a fully clothed male and a barbie doll engaging in quasi sex acts.
So, because of this *one* mistake, the ESRB gets an F for accuracy? How about we take a look at the other 100 games released last year and see how "accurate" the ratings are. Did "Katamary Damacy" deserve a "E" for everyone? How about "Chessmaster 8000"? "Resident Evil 4" deserved the M rating I'm sure, and didn't need an AO rating. So right there we're at a score of around 80% for accuracy, which from school is at least a B.
I'm guessing that the "The National Institute for Media and the Family" has an axe to grind - and looking at their review of Harvest Moon which rates the game's "Illegal/Harmful: Yellow" - I mean, it's a game about farming! Where's the "Illegal/Harmful" in the entire game!
Anyway. Organization with an axe to grind about entertainment in general being unsafe for, well, just about everybody gives the ratings board they don't control an F. In other news, Republicans give Democrats an F for being patriotic, and Democrats give Bush an F for managing foreign conflicts.
At least, that's my opinion after reading the articles. I could be wrong.
52 Weeks, 52 Religions with John Hummel
"Republican"
"Democrat"
"PMRC"
"FCC"
"Government Intervention"
any organization with the word "Family" in its name
"Pat Robertson"
"Santorum"
Can we get these topics banned from public airwaves?
...then the next Senator, lawyer, "family" institute, or pundit who talks about the "blatant pornography" in GTA:SA would be handed a PS2, a pre-recall copy of the game, and a memory card with a save game just prior to where the Hot Coffee content is supposed to be. I would then give them 1 hour to unlock this "blatant" pornography. I mean, it's right there, isn't it? The very next scene? Just waiting to devour our children's souls? Should be easy for them, right?
"They have tweaked things," said Olson, "but there is blatant pornography on the best-selling game of the year. That says that the ratings system didn't work."
But there's NOT. It is a FLAT OUT LIE That GTA:SA contained pornography. As soon as someone makes that claim everything else they say becomes null and void. They have proven that they are not qualified to speak about the subject. It is absolutely pointless to talk about anything else related to the subject until people actually know what the fuck they're talking about.
The laws of probability forbid it!
The so-called 'hot coffee' scandal does not simply reveal the bad faith of one of the industry's most prominent companies; it has shown once and for all that the present rating system is broken and can't be fixed.
Because in fairy gumdrop land, there is a rating system that knows the function of every byte in compiled software.
The present rating system is fine. It merely underscores a lack of understanding on the part of the public.
There are a lot of outlets for parents to find out about the games they buy their kids. However, as usual, the media and "family values" groups are looking for sound bites and blaming the industry itself. Far more useful ones than a sticker/label on the box.
There is no reasonable way the ESRB could have known that the "Hot Coffee" content was there. This is mostly Rockstar's fault for A) Lying about it in the first place B) Leaving it there to easily be uncovered.
But most of all it's the fault of people who are out to help protect everyone else, for keeping this alive. FUCK OFF. I don't see things the same way you do and neither do millions of other people (if not billions), just fuck off, ok? Let people control themselves and stop trying to tell society how it needs to behave in order to appear, at best, that we are a civilized people.
Millions die from cureable disease, hunger, and from having to drink from water sources tainted by billion dollar companies that spew shit all over us, how the hell can this be the most important thing that we should be worrying about?
FUCK OFF.
No sig for you!!
The ESRB rating system is only as useful as the store clerks that enforce it and the parents that bother to educate themselves about it. The industry as a whole has made a good faith effort to make this work. To codemn an entire industry for the isolated acts of a single company that skirted the rules is rediculous.
-- I'm not a pessimist, I'm a realist. It's not my fault that life sucks so much. --
Personally, as someone who works in the computer sector, hot coffee realistically was perfectly fine, and should NOT have impacted their ESRB. If so, then everybody should be charged with public nudity, because if someone were to come by and rip your clothes off, you would be naked, and that is NOT acceptable. This is exactly the same thing. Yes, the programmers as a gag threw this in. Yes, they left the code in, but disabled it. Yes, someone figured out how to enable it. It is standard practice NOT to gut code when a feature is not desired, but to simply disable the feature to prevent side effects in otherwise tested code. As a result it made it easy to reveal, but it is NOT the fault of the developer for it being released. If modifying code to reveal something unintended should be put on the ESRB labels, then every ESRB label should have "warning: ESRB rating can change if code is modifed", much like online ESRB labels warn about changing ratings for online play.
The ratings system isn't broken.
While I don't have a problem with adult content in games, I think they should (in general) be honest about the content of their games. I won't get into whether or not Rockstar should have reported the code (playable or not, blah blah) but if the game companies are honest and forthcoming about the content of their games, then the current ESRB ratings system should work just fine.
People are blowing the whole thing out proportion by questioning the system based on one event of one company. Give it a chance to work for a couple years (or 5, or 10) and see how it goes after that. This is the whole FCC/Janet Jackson overreaction all over again. Guess what folks, women have breasts, its called anatomy. Educate the children instead of sheltering them from nudity, so they're not fanatics and obsessing about breasts when they're adolescents. Damn.
And they said zombies weren't real!
It exists.
It's not the ESRB's fault that people outside of their offices are ignoring the rating... is it? Yes? No? Depends?
If you believe in privacy, and believe you have "nothing to hide" at the same time, you're a goddammed idiot
Before these parent groups start complaining about the ESRB, they should actually pay attention to the ratings these games get. GTA was rated 'M', which, according to ESRB's website, is "... suitable for persons ages 17 and older. Titles in this category may contain intense violence, blood and gore, sexual content, and/or strong language." 'AO' rating is "... content that should only be played by persons 18 years and older." Only 1 year difference.
So, putting aside the problem with how the ESRB is supposed to rate content it knows nothing about ("Hot Coffee"), this game was already marked by the ESRB as for adults only. It did not get the specific "Adults Only" rating, but when a game is rated for people 17+, I would assume that it does not include scenes from Sesame Street.
When the Hot Coffee thing first went mainstream, there were plenty of quotes in the media from parents and grandparents outcrying why this content was hidden in a game they gave their kids. WTF?! The game is already rated 17+. The rating system did not fail you, you failed to look at the rating system.
That is the biggest problem with the ratings system, not that it is bias, or fails to take into account hidden content. It is that most parents don't bother to look at them. A lot may not even realize they exist. Most think back to the Mario and Pac-man days and assume that modern video games are similar, with slightly better graphics. And before someone comments, "Well wait, I'm a parent and I'm not like that," well, by being on slashdot you've proven you're in the minority. Most parents pay little attention to the ratings of a video game, and you know it.
Ultimately, this is all about control. The government wants to control the rating system, and most parents want to be controlled, i.e. told, what to buy and not buy. Looking at the ratings for most games so far, they seem to be rated fairly, it's just that the parents aren't looking/caring about them unless they hear about it on the six o'clock news, then it is the ESRB's fault for not having a neon-flashing sign in 6-foot lettering announcing the game's rating. They (parent groups and the gov't) have been looking to push this agenda for a while now, Hot Coffee was not a sign that the ESRB system is failing, it was the excuse they needed to take control.
Unlike pornography and alcohol, it's not actually against the law to sell violent games and movies to minors. Even those states that have passed bans on the latter have all had them overturned.
Stores and theaters voluntarily agree to abide by these guidelines because the either the good publicity apparently does more for them than the loss of sales or the CEO beleives its worth it despite lesser revenue.
WoW only gets a yellow for violence?! Whoa! I must be playing the wrong version since I've seen Civilian NPCs get killed, theres an outright war going on (especially on the PvP servers) and players are lining up to enter Battlegrounds to bash each other's heads in.
What gives these busibodies more authority than the ESRB? They're just a bunch of self-appointed moralists, one group in a cause already crowded with nutjobs and fundamentalists. The ESRB has the support and recognition of most game producers and merchants who sell games. They admit the rating was a mistake because Rockstar deceived them, and they corrected that rating very quickly. The system worked, what are the whining about?
This whole "Hot Coffee" mod thing is and always has been blown completely out of proportion by those who don't know what the hell they're talking about.
Firstly, if parents were doing their job (which is unheard of in this day and age, gasp!), the game wouldn't have been in the hands of anyone who couldn't handle the nudity to begin with. This would have made the whole thing a small blip, where someone goes "Hey, there's sex in this game if you do all these changes", someone would write a program to do it automatically, and it would have faded away.
Second, the only way to access the content was to hack the game. The content was, to my understanding, unreachable through normal play. It's like blaming the toothbrush manufacturer that some inmate turned his toothbrush into a shank and stabbed you. Was the shank already in the toothbrush? Yes, but you had to modify the toothbrush, from it's originally intended purpose, to get to the shank.
Rockstar (or Take Two or whoever) should have removed the content if they weren't going to use it, but leaving it in should not have gotten the attention it did, especially because the ESRB did jump in and pull the M rating.
I'm 19 now, on the cusp of being an adult (more or less). I grew up with ESRB, and I think they've done a great job. I don't think this peddling from another opponent needs to be even payed attention to. The gamers, the industry as a whole, and educated peoples in the public stand behind ESRB. Granted, my parents have not been involved in actively monitoring what games I play, but since I grew up with the ESRB ratings system, whenever I make little ones of my own I'll know what to look for. It's all about being educated, and it's about being apart of your child's lives, and not letting them play GTA: SA at the age of 6. But heck, when I was 5 we didn't have any fandangled open environments. But we did have Descent. Damn good game.
The ESRB's credibility has nothing to do with Hot Coffee. In fact, I'm totally floored by the fuss that Hot Coffee has caused. It's not that big of a deal. It had to be hacked to be even remotely viewable. An article posted on Slashdot awhile ago made Hot Coffee to be the biggest industry blunder in our history, but I think it's more of the biggest over-statement in the history of our industry.
An M-rated game was revealed to have content accessible through adding an unauthorized patch to the game. This hidden content was less sexually explicit than many R-rated movies. In spite of the not-so-explicit nature of the sexual content, the ESRB reacted to the resulting public hysteria by bypassing their usual rating procedure, and slapping an AO rating on it.
The ESRB caved in to public pressure, and placed the equivalent of an X-rating on the equivalent of an R-rated game. What next? Will a protest from the FOP make it so an unrealistic, non-gruesome "cops versus gangsters" shoot-em-up gets an M rating rather than the T rating it deserves? Will pressures from religious groups cause religious themed games to get less severe ratings? If a game is alleged to have caused a fatal shooting or car accident, will outcry from an uninformed public cause its rating to change? Will it affect the rating of its sequel?
Through their actions, the ESRB has demonstrated that the answer to these questions is "maybe." Unless we know that the ESRB will rate games according to their actual content, we cannot trust their ratings.
Even better. Tony Hawk has a "red light" for graphic violence because, get this, you can scrape your knee when you fall. Last I checked, an accidental fall != violence...
Anyone who has had to deal with the process of getting a violent movie hacked down from a NC-17 rating to an R rating could probably tell you that the movie business's process of rating a film has its own problems. Think about it - is that the kind of rating system we want, where a game has to be produced and sent in to a ratings board, who then nitpicks a series of random encounters that they think may the game too violent and send it back with a list of things that would need to be taken out to avoid an AO rating?
To this point, the ratings board has been very non-subjective, if I must say. They haven't tried to apply a lot of their own values to the games; they've mostly recognized that bloody games are just bloody games, and the only thing that constitutes pornography is actual, intended pornography. This is how other games with nudity and serious gore (God of War, anyone?) squeaked by with an M rating. It's too bad that the public pressure came down that they felt the rating on San Andreas had to be changed. Certainly the worst thing that could happen is that the public pressure causes them to apply the same kind of litmus test that has to be applied to film.
Anyone who takes a serious beef with the ESRB, I hope you happen to catch This Film Is Not Yet Rated when it comes out in a few months.
Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.
Before these parent groups start complaining about the ESRB, they should actually pay attention to the ratings these games get. GTA was rated 'M', which, according to ESRB's website, is "... suitable for persons ages 17 and older. Titles in this category may contain intense violence, blood and gore, sexual content, and/or strong language." 'AO' rating is "... content that should only be played by persons 18 years and older." Only 1 year difference.
The beauty of the AO rating is that it has almost nothing at all to do with the age at which it becomes appropriate (since we're talking a 1-year difference from M), or the content in the game.
It's really just a political tool to keep "objectionable" games from being released without modification. Threaten a game with an AO rating, and the publisher will more often than not do what needs to be done to get an M...because it's not about whether or not the vital 17-year-old to 17-year-and-364-day old market can purchase your game. It's about censorship by proxy, because a vast majority of retailers will not carry an AO game, making it an almost guaranteed financial death sentence for the game. Much like the NC-17 rating is used to keep movies with certain content from ever seeing wide theatrical release without being edited.
Except in the case of games, there isn't generally an "unrated director's cut" that comes out later.
Don't know where it was I read it(maybe gamepolitics, but searching it is a pain since they don't list old articles), but apparently "The National Institute for Media and the Family" wants to get into the game/media regulation business and dictate what is/isn't acceptable.
So you can probably see why they need to have such reports, they need the PR in order to damage the ESRB's creditability and make themselves known.
The ESRB does a fine job. It competently rates games on an easy-to-understand scale. The organization provides a guideline--which is what any rating system is--allowing people who are concerned about the nature of content in a game to know more about it. It is not a force for media control or change, which is what this review wants it to be, but merely a tool--one that any individual can choose to follow or ignore. Simply because this reviewer want parents to pay more attention to what their kids are doing doesn't mean the ratings system is failing. Their metrics are nonsense and their grade is meaningless.
And from what I can tell, Gods Of War has "blatant pornography" that isn't hidden.
All their site lists for a "review" is: Description: Players take on the role of a warrior who uses chained blades and a variety of other weapons, meaning the player can create a unique method of vicious attacks. The main character can snap some characters in half and encourages the user find new ways to kill the other characters.
All categories including sex and nudity are rated STOP, yet they say nothing about the nudity and sex. That doesn't seem very informative to me. Not sure if it is another group, but there is one out there I recall seeing that really goes through the games and list lots of stuff.
It is my firm belief that if a kid wants to do something, he's going to do it regardless of what ratings or his parents say about it.
My parents may or may not have been concerned with the video games I grew up with (the 80s and early 90s were different). You could, however, expect some titles to be obviously violent. Robocop, Rampage, anything with "Ninja" in the title, etc. I don't think that parents would expect anything less than Robocop going around shooting baddies and Ninjas cutting stuff up with swords in these cases.
I think the ESRB does a fine job in defining the normally available content in a game. You can't say "this is good enough for every person above 13" definitely. Maturity level matters way more than actual age in years for children. I know full grown adults who are less mature than a 13 year old in many regards...sadly. The politicians and naysayers should just get off their high horses as far as this is concerned. Let the players decide whether a game is right for them.
What else can happen when an unstoppable force collides with an immovable object?
The only thing broken here is The National Institute for Media and the Family itself with it's broken record speaches and utterly useless 'report cards'. The ESRB shot back at these twits a couple times already, and I have to 100% with the ESRB in this case. The Institute has no interest in accuracy of ratings. They are only interested in their sound bites, and frankly they have long since lost any credibility in my book.
They gave Harvest Moon a yellow in illegal/harmful due to : FTFA "Other minor things to watch out for include some alcohol references, and the occasional translation/cultural gap between the U.S. and Japanese version." Having not played the game, I'm curious how intense these alcohol references are. Anyone?
To quote Maddox: "I want to shoot people in the face, bang prostitutes, traffic drugs, steal cars, and terrorize police officers without this filthy smut in my game. Frankly, I'm appalled that Rockstar would allow such wholesale corruption of our youth." I agree with whoever said that it's the parent's job to review the game before allowing their kid to play it. The child who sparked the controversy was waaaay to young to play according to the original rating. Why is it that the conservative elements in this country hate sex as much as they love violence?
Ok, so MediaWise gave them an F. So who the hell is MediaWise, and why should I (or the ESRB) care about what they have to say?
.com or .org", and an F--- for "amount of positive impact on society per dollar".
Anyone can start an organization and give out Fs to everything they hate. It's easy, watch.
The Headcase88 Advisory Group gave MediaWise a D+ for "grading accuracy", a 0/2 for "ability to get to their site by typing the name of their organization and adding
See, it's really not all that hard.
"When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
You're lucky. I can't take an "ethics and censorship" organisation seriously no matter what it's called. (There's sort of this problem with censorship itself being unethical.)
All Hail the Maggott Show
Well there is a bar in the town, but then show me a small town were there ISN'T a bar.