Making A Living In Second Life
Wired has an article looking at folks who have dropped out of the whole 'meatspace moneymaking' thing, and are now making their living in Second Life. From the article: "Within a month, Grinnell was making more in Second Life than in her real-world job as a dispatcher. And after three months she realized she could quit her day job altogether. Now Second Life is her primary source of income, and Grinnell, whose avatar answers to the name Janie Marlowe, claims she earns more than four times her previous salary. Grinnell isn't alone. Artists and designers, landowners and currency speculators, are turning the virtual environment of Second Life into a real-world profit center." Interesting, and with a respectability lacking in gold farming.
Especially in the world's oldest profession.
DN
Well, let me detail my own situation then: I'm an IT engineer in a country where unemployment is in the double digits. In my specific age and education class it's over 25%. I only ever get few-month-long missions for ever-varying employers. I can be laid off in a single day with no compensation, and I know a pay rise won't be happening in years. Social care ensures I get a revenue in between, but only for a few months.
And aside from that, I make about half as much as my salary in Second Life using my programmation and innovation skills. I really consider this additional revenue to be my insurance against misery, should I not manage to get a new job after the current one, mainly because I can work at it from most places in the world, anytime, for almost as long as I want or can afford. That's some significant security in my opinion.
Maybe we deserve this world ?
Just another example of Dick being ahead of his time. What a crazy world we live in.