Xbox Arcade Crystal Quest Maker Interviewed
Xbox Live Arcade is, so far, the easiest thing to point to as a complete success for the Xbox 360. The number of excellent games (some of them quite original) released for the service since the system's launch is very impressive. Gamecloud has an interview with Patrick Buckland, founder of Stainless Games. Stainless created Crystal Quest, the most recent addition to the Xbox Live Arcade. From the article: "Gamecloud - How did using the Xbox 360 Live Arcade to distribute the game come about? Patrick Buckland - It's a marriage made in heaven. We are going to do a downloadable PC version as well, but you get into the whole piracy issue again. Xbox 360 Live Arcade is just SO perfect for classic games - and for new games as well, as you'll see in the future from Stainless."
I don't have an Xbox and never will. I never even laid hands on any Xbox controller and never will. So yes, I am very anti-MS. What makes me sick to my stomach is that I was playing Crystal Quest on my Macintosh Classic last week. And now to see it exist on this platform makes me want to hurl!
Q: I am short, useless and provide no value. What am I? A: a sig
I guess this is what you get excited about when the games for your system look no better than average current gen pc games - and quite a few significantly worse.
Wake me up Microsoft when your 'next gen system' has next gen games to play...