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Moore Calls Game Discs Ridiculous

Gamespot reports on a Churchill Club panel discussion attended by a number of industry heavyweights. They discussed, heavily, the future of gaming online and what it means for the industry as a whole. From the article: "[MS VP Peter] Moore said that the retail landscape is set to undergo a particularly drastic change of face. Even though he made a point that the current retail model was hugely important to Microsoft's plans for the near future, he sees its days as numbered. 'Let's be fair. Whether it's five, 10, 15, 20 years from now, the concept of driving to the store to buy a plastic disc with data on it and driving back and popping it in the drive will be ridiculous,' Moore said. 'We'll tell our grandchildren that and they'll laugh at us.'"

22 of 257 comments (clear)

  1. I hope so by faloi · · Score: 4, Insightful

    I get sick of having my first CD damaged, so I can't play a game without taking extraordinary measures. At the same time, though, I don't want to not be able to play my games locally because my ISP managed to drop the entire block.

    --
    "It is a miracle that curiosity survives formal education." -Albert Einstein
    1. Re:I hope so by Orinthe · · Score: 3, Insightful

      Good luck getting them to reauthorize you to download a new copy in the case of a hard-drive failure. Why do it, when they can just force you to buy a new one? Same story, different method of distribution.

      Also, say good-bye to the days of lending your friend a game, or selling/giving one away second hand.

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    2. Re:I hope so by faloi · · Score: 3, Insightful

      Personally, I like my hard-copies * a) if it's good, the manual is dead handy, and looks prettier than anything I could print off (if I even had a printer a.t.m.) * b) it's a definite proof of purchase, right there, in my hand. Reassuring.

      Don't get me wrong, I like the hard copies too. But I have to admit that the idea of still being able to play my game after my first disk got damaged, the little red piece of paper that had my CD key got thrown away because it's trash on my desk (thanks hon!), or any of the other things that can happen, do.

      Of course, part of it may be me presuming that if game manufacturers do away with game discs, I'd still be able to burn a copy of the download (although not on an Xbox) to save the download time. Plus I'd think they could choose to cut the price to reflect the money they save in shipping, printing manuals and disks, etc. Of course, sometimes I'm too optimistic.

      --
      "It is a miracle that curiosity survives formal education." -Albert Einstein
    3. Re:I hope so by billcopc · · Score: 3, Insightful
      I'd think they could choose to cut the price to reflect the money they save in shipping, printing manuals and disks, etc


      Son, discs cost pennies, manuals a few dollars, and shipping.. well, you toss a few tens of thousands of boxes on a truck. The real cost comes from the classic distribution pyramid, where each level takes a cut, often bigger than the creator's actual profit. It's hardly any different from the music business, except the numbers are bigger. Theoretically, a game that is sold for 49.99$ at JoeRandomGameShop, might make its creator 15$ per copy. If they take full control of the distribution model and go to direct sales over the internet, or even mail-order, they could potentially sell the same product for 24.99$ and make as much "profit", while creating new jobs within the company for in-house fulfillment. The 25$ saved comes from cutting out the middle men, and there are LOTS of them who do little more than store-and-forward boxes.
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      -Billco, Fnarg.com
  2. Ridiculous by Lambticc · · Score: 5, Funny

    Of course our grandparents think it is ridiculous to drive to the store and buy a plastic disc with data on it too.

    1. Re:Ridiculous by mfh · · Score: 5, Funny

      Of course our grandparents think it is ridiculous to drive to the store and buy a plastic disc with data on it too.

      Nobody understands us!!!! Back in the good old days, I used to run to the store and buy a cassette with all the hottest games. Sometimes it came with 99er, sometimes it was stand-alone.

      > You are facing north.
        > Look up.
        > A piano falls on your head. GAME OVER

      --
      The dangers of knowledge trigger emotional distress in human beings.
  3. The alternative? by LordVader717 · · Score: 5, Insightful

    Not much better than paying real money to buy a "licence" to download DRMn'd glory where I've got to register to play, can only play it on a registered System, and only that as long as the publisher doesn't go bankrupt.

  4. Not ridiculous. by Spazntwich · · Score: 3, Insightful

    Back before plumbing, people had to get buckets of water out of wells and bring them inside before they could use water. Would we consider this practice absurd?

    Before the advent of speedy online delivery, we go buy games at a store before we can use it. Same concept.

    Working within the technological limitations of your day is never "ridiculous." I submit that making baseless predictions about the future is ridiculous!

  5. So long as I can burn it to my own disc. by Mike+deVice · · Score: 5, Insightful

    I have zero problem with downloading software, including games. Like most people, I grab shareware and open source software online all the time. But I do want to be sure that I can retain the data I bought a copy of. I don't want to hop on a website and have to prove I bought the damn thing, and download it again if I need to reinstall my OS, or lose the game when the company I downloaded it from goes out of business for whatever reason. Driving to the store can seem like much less of a hassle than DRM locked data. Especially gigs of locked data.

  6. Laughing? I don't think so by cluke · · Score: 5, Insightful

    I don't think they'll be laughing. They'll be more likely in awe of the fact we actually owned a re-usable, permanent physical copy of the media we purchased rather than having to set up a bank order to transfer a monthly licence fee for the right to continue using it.

  7. of course... by solidtransient · · Score: 5, Funny
    the concept of driving to the store to buy a plastic disc with data on it and driving back and popping it in the drive will be ridiculous
    Of course we won't drive to the store... we'll transport there, duh!
    --
    firestream.net
  8. 20 years from now... by iainl · · Score: 5, Insightful

    ...Yes, folks. Back then, I could simply hand over $50 and I had full first-sale rights on the game. It came as an actual physical product that looked nice sitting on the shelf, worked even round at my friend's house for co-op play without us having to buy a license each, and when we were bored of it we could make about half that money back by selling it to someone else.

    I mean, can you imagine it? It's a wonder the global economy didn't crash earlier, really.

    --
    "I Know You Are But What Am I?"
  9. Re:Drive? by voice_of_all_reason · · Score: 4, Funny

    If you're able-bodied and live less than a couple of miles from the town centre, you have no excuse.

    Are you kidding? Every time I get anywhere near the fricking thing, they ring the bell and I have to go inside to help shoot arrows against Huns or Teutons or whoever the fuck's attacking us this week.

  10. Reduce the price by Shivetya · · Score: 3, Insightful

    The big hang up I have with software I get online is that they usually want me to pay the same retail price as if I bought the boxed item. This forms a big disconnect in my head which essentially drives me to buy the box set instead.

    One area that would certainly benefit is the mmog games. There is little real reason to buy the base software but that model is still used regardless. people with slow connections will be at a loss but even after months of release these people who do require boxed versions would be back in the same boat as many game updates easily overwhelm dialup connections. This is what probably holds back consoles with harddrives - how do you deliver games where storage isn't a given?

    If the industry wants to change direction they will need to realize we will not pay the same price. Yes I know that publishers make up their money with new releases but something has got to give.

    what i fear will happen is that we will be paying the box price for over the line delivery and a new upcharge for the box version. the industry will take a grand idea and exploit it in the worst possible method.

    --
    * Winners compare their achievements to their goals, losers compare theirs to that of others.
  11. Re:Drive? by meringuoid · · Score: 5, Funny
    Why not walk to the store and back? If you're able-bodied and live less than a couple of miles from the town centre, you have no excuse.

    Why do you hate America so much?

    --
    Real Daleks don't climb stairs - they level the building.
  12. should this be obvious? by tont0r · · Score: 3, Insightful

    Not to sound trollish, but we can already download many applications, music in mp3 format and movies/shows ALL LEGALLY. Wouldnt it be assumed that major applications and games would follow the same concept? Companies spend a large percentage on packaging and shipping alone. A large amount of money could be saved this way.

  13. People Like to Own Things by ShamusYoung · · Score: 4, Insightful
    As others have said, digital delivery won't happen until some new uber-DRM scheme comes along to thwart piracy, which doesn't seem likely. But if it did, you'd still need a way to get content to laptops and other machines without universal high-speed access.

    But even these other problems are overcome, the process of buying some sort of physical media is NEVER going to go away. When people pay money for something, they like to be able to hold the thing and say "I own this". The same is true of music. People want the jewel case with the nice artwork and a shiney disc. How often have you been in the store and seen people just browsing the shelf, reading the boxes and looking for something new? There is something going on here that is more than just buying data. Something that won't happen if you don't have boxes in stores.

    Even if discs went away, and all content came over the net, you STILL wouldn't be rid of boxes in stores: Those boxes turn into impulse purchases.

    Our grandkids may laugh at us. They will see predictions like the one in this article and laugh in the same way we laugh at the jetpacks-and-flying-cars future of the past.

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    1. Re:People Like to Own Things by asuffield · · Score: 3, Informative
      As others have said, digital delivery won't happen until some new uber-DRM scheme comes along to thwart piracy

      Yeah, everybody knows that you can't do digital delivery. Well, not without strong DRM, anyway.

      From http://totalgaming.stardock.com/about.aspx:


      No "Digital Rights Management" type scheme. Once you download it, it's yours to put on any computer you own.


      Frankly, I expect the grandkids to look back and laugh at the idea that anybody would ever pay for DRMed crippleware. After all, people like to own things - not be told that they're trying to steal the thing they paid for. The "TV prohibition" years should have come and gone by then. And I find it pretty funny that dongles ever existed.

      There will probably still be stores with boxes in them, but internet delivery of games is already here - I haven't bought a PC game on a physical disk in at least a year. Service that good is here to stay.
  14. Multiplayer gaming is overrated (by this guy) by techstar25 · · Score: 4, Insightful

    If you RTFA he basically says single player gaming is like masturbation, which I suppose could mean that it's practiced and loved by EVERYONE ... but that's not what he meant. He meant to say that multi-player gaming is the "wave of the future" and that single player games are dead. Let's think for a moment some of the biggest selling games of all time - which were all single player (not co-op, or p1 vs. p2) - Pac man, Super Mario Bros, Zelda, just to name a few. Even the GTA series are not co-op. I think he overrating the whole online player vs player gaming theory. Multiplayer online gaming can create competition out of the simplest concept, and sometimes make it fun. That doesn't mean that it's good game programming.
    The real challenge in game programming is making a fun challenge that doesn't involve two humans competing against each other. Have they all just given up on AI? Have they all just given up on inventing new challenging puzzles? It's sounds like the easy way out.
    All a game has to do it give two players a gun and let them try to shoot each other, and unfortunately that's what we see all too often.

  15. Opposing Positions by eyepeepackets · · Score: 4, Insightful

    The guys in this article seem to assume the internet as it currently exists will always be there, ripe and ready for their use. How can they be so sure?

    The reality is the telcos in the U.S. are gearing up for a full-court press to get "their share of the pie" and could really mess things up, access-wise. If they succeed, say goodbye to the open internet as you now know it.

    Businesses are furiously clamping down on any type of net access in a futile effort to keep their Microsoft-based PCs working from one hour to the next. Businesses will increasingly move towards closed intranets with extremely limited access to the general net.

    Ma and Pa consumer are out big bucks for a PC which worked good for the first week, okay for the second week, slow for the third week and barely works at all at the end of the first month. They are less and less enthused with this PC/internet thing which keeps sucking money out of their bank accounts. The cure seems as bad as the injury, what will all the additional programs needed just to keep the base functionality of what they bought in the first place.

    The U.S. federal government insists on retaining control of the internet but continues to show an absurd willingness to sacrifice the public good for the benefit of a few "business buddies" who give money to elected officials.

    Will the internet as it currently exists still be functional five, ten years from now? That's a dicey bet at best and any business which bets the farm on internet-only access to their product is not paying attention.

    Ciao.

    --
    Everything in the Universe sucks: It's the law!
  16. Re:Friends by Zebadias · · Score: 3, Funny

    Stop buying lemons!!!

  17. It's about margins.... by HockeyPuck · · Score: 3, Insightful

    By offering direct download of a piece of software, the software creator can *cut out middleman* (e.g. distributor) like Fry's, BestBuy, Egghead... etc and now take on more margin/profitability for itself even though the software is the same price to the consumer.

    If you pay $50 for a game, whether $40 goes to MSFT and $10 goes to cheapsoftware.com or all $50 goes to MSFT, it stills costs YOU, the consumer $50. However, now MSFT financially looks so much better and the distributor, who was counting on you buying the game from them (rather than from another distributor) is the one that's left out in the cold.

    You think MSFT (or any software creator) would actually reduce the price of the software from $50 to $40 and "pass on the savings" doubt it. You'd probably get a 'convenience fee' as well.