Time To Stop Calling Them Games?
GamePolitics wonders aloud about our use of the term game to describe electronic entertainment. In the author's view, referring to videogames as 'games' is inhibiting their adoption by mainstream society (who relates gaming to children's activities). From the article: "Things have changed, of course. Video game content now runs the gamut from kid-friendly titles like Curious George and LEGO Star Wars to adult-themed offerings such as GTA San Andreas and Black to the highly socialized online communities of World of Warcraft and Second Life or the largely adult-populated casual game scene of Pogo. Over the years, gamers and game designers have recognized the artistic and expressive potential of videogames, along with their power to enlighten and entertain players from four to ninety-four. But there are also millions who missed that particular cultural bus."
We can separate "games" into two categories. The fun stuff that people actually like playing can continue to be called "games". The adult oriented, artistic works of sound and video that are supposed to be admired for the sake of it can then be called "garbage". Sound like a plan? :-P
(Tongue firmly stapled to my cheek.)
Javascript + Nintendo DSi = DSiCade
I think it is time to change the fact we call them games. I personally still deal with the fact that gaming is a waste of time to so many. My parents sit and watch the tv all night after dinner but they can't see that doing that is no different from me playing my games for the same amount of time. Why doing something on a console or computer is so different than sitting in front of a television I will never know.
how about calling them adult entertainment ..oh wait
MikMik Baby Organics Mikkaworks
Do do you call Comic Books "Sequential art"? Me neither, see how well it worked when they tried the name game?
As impatient as well all are to reshape society, the solution isn't to change the name. New names would only get used by academics and the like. You really have to wait for people to gain their own personal respect for games. Yes, it may take multiple generations, or it may happen as more mainstream oriented and casual games increase the audience, it probably won't happen by trying to give games a new name.
A "game of chess"
"Gaming"
"Wargames"
Oh yes, the word "game" has way too much of a childish connotation. :-/
and you can call blogs a "LiveJournal", and it still doesn't change that it's still just a blog filled with yet another silly opinion. :)
This is a sig. Deal with it.
...a GAME of golf today?
Then we can watch the big GAME on TV.
We still on for the poker GAME Thursday night?
The problem isn't the word "game". It's the term "video game". People still associate that with adolescents in dark arcades playing Pac-Man. We need to simply drop "video" when refering to an adult-oriented game and people won't think twice about it.
120 characters for a sig? That's bloody useless.
"Things have changed, of course. Book content now runs the gamut from kid-friendly titles like Curious George and The Ewok Adventure to adult-themed offerings such as Lolita and A Clockwork Orange to the highly socialized plays of Les Miserable and Romeo & Juliet or the largely adult-populated operas of Mozart. Over the years, books and writers have recognized the artistic and expressive potential of the written word, along with their power to enlighten and entertain readers from four to ninety-four. But there are also millions who missed that particular cultural bus."
Books are containers for written content.
Games are containers for interactive content.
I don't see the problem here other than to separate the "good" stuff from the "bad" stuff to help offset political restrictions.
And while 5,000,000 people were buffing their paladins to make the run into Molten Core, I was watching informative TV programs like "Nova." Save your stereotypes for someone else.
For more information, click here.