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Legend of Zelda Celebrates 20 Years

The Legend of Zelda is one of the most beloved gaming franchises Nintendo has created. It is also celebrating two decades of life this week. 1up has a great feature on the anniversary, exploring the different games in the series with a list of 'stuff to love'. From the article: "Twenty years ago this week -- February 21, 1986 -- thousands of Japanese gamers played The Legend of Zelda for the first time, and their perspective on gaming was forever changed. Here was a huge world, a massive quest, an open-ended odyssey that demanded exploration. When we Americans first placed that golden cartridge in our Nintendo Entertainment Systems a few months later, we learned what our friends overseas had already discovered: Zelda was addictive. It was adventurous. It was ambitious. It was amazing." Four Colour Rebellion also has commentary on this auspicious occasion, with a Happy Birthday look back and some fond remembrances.

42 of 213 comments (clear)

  1. Wow... by JoeLinux · · Score: 3, Interesting

    It seems like only yesterday I got my 8 bit nintendo. One of the friends of the family who worked at Circuit City said, "You should stick to Super Mario Brothers. Zelda is just TOO hard!"

    I was sooo intimidated when I opened that golden cartridge on my birthday.

    But, I beat it in under two weeks after school. Dumb blonde was lying...

    And thus began my addiction...

    *sniff* memories....

    1. Re:Wow... by hotgigs · · Score: 2, Funny

      I got busted for trying to steal Legend of Zelda from a Target store when I was 13. Stupid me... my parents wouldn't buy it for me so I tried to get it free. Got busted and had to do a one day seminar thing for kids who screw up. I learned my lesson... but bought it later on... It is a classic.

      --
      I'm not clever enough for a sig...
  2. The Legend of Zelda was awesome ... by nbvb · · Score: 3, Insightful

    Wow, 20 years ago.

    Man, I feel old.

    This was one of my favorite games many years ago. Who am I kidding? It still is!

    What a BLAST it was. Always something new to find, explore, or otherwise.

    I bet I could still remember which trees to burn so I could buy cheap shields; and which ones took your money. :)

    Fun times; I guess I'm getting old. The new games just don't do it for me anymore. Too complicated.

    I still somewhat regularly plug in my Intellivision and NES, but that's about where I stop. The newer games are all show, no go. There's just no gameplay compared to, say, Astrosmash. Or Super Mario Bros (1, 2 or 3, take your pick!) Or for sports games, try Super Sprint. Or of course, Intellivision Baseball (one of the best games ever written, anywhere, by anyone -- except for that annoying get-the-run-in-before-the-third-out-and-it-still-c ounts bug. :)

    Good stuff; I think the gaming industry today should be locked in a room with these old games to remind them how to make the games FUN!

    1. Re:The Legend of Zelda was awesome ... by Just+Some+Guy · · Score: 3, Interesting
      Good stuff; I think the gaming industry today should be locked in a room with these old games to remind them how to make the games FUN!

      They already did that at Nintendo. I don't think you can honestly say you've tried "Advance Wars: Dual Strike", "Wario Ware, Inc.: Mega Microgame$", "Animal Crossing: Wild World", or even "Nintendogs" and didn't think they were any fun.

      I had totally forgotten that I liked video games until I got a DS for my birthday. About the worst I can say about Nintendo lately is that they really like using colons in their game titles.

      --
      Dewey, what part of this looks like authorities should be involved?
    2. Re:The Legend of Zelda was awesome ... by Gulthek · · Score: 4, Insightful

      Now that's just silly. Are Kirby: Rainbow Run, or Advance Wars: Dual Strike or Trauma Center all about the graphics? How about lumines? How about geometry wars?

      I think your case is hardest to argue when I mention games like the excellent "Spider and Web" or "Photopia."

      Nostalgia is great, but there have always been crap games and good games. Then and now. But you have to admit that in general the ratio of crap to good was much higher in the 80s. Or did you enjoy "endings" that were one sentence long? Or playing Tiger Heli? Or Yo! Noid?

    3. Re:The Legend of Zelda was awesome ... by KDR_11k · · Score: 2, Interesting

      It is mostly nostalgia. Most genres have evolved conventions that make the games a LOT more fun. Compare e.g. Metroid and Super Metroid. SM does things M could have done just as well (e.g. a map, restarting from savepoints instead of the begining of the level at 30 health, diagonal aiming, ducking, including the ability to hit zoomers without using the morph ball) but didn't and that's just one example. Not to mention that increased computing power means increased options for gameplay. Bullet hell shmups weren't possible on the old systems.

      Modern games don't let the player get stuck without killing him unless they are buggy. Modern games don't force you to start with Wily1/Sigma1 again no matter how far you got before you powered down. Modern games don't reuse rooms as much as Zelda 1 did (except maybe for Halo), they don't force you to start again from a far off place each time you die (Zelda 2 anyone?), they don't require the manual to explain every room you come across and what those pixels are supposed to be, they don't require you to find things that are never even alluded to, they rarely expect you to figure out a boss's pattern by trying and dying, they don't have enemies with collision boxes twice as large as their appearance that can kill you with a simple touch, they don't have enemies that are programmed to try and throw you into a pit with your damage recoil, they never expect you to play through the game twice in one sitting to see the ending (Ghosts and Goblins anyone?), etc, etc.

      Nostalgia is blinding. While some of those old titles hold up today, others are just a pain to play and serve as little more than a reminder how far we've come.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:The Legend of Zelda was awesome ... by bombadillo · · Score: 2, Insightful

      Or did you enjoy "endings" that were one sentence long? Or playing Tiger Heli?

      TIger Heli was pretty good in the arcade. Never played the home version...

  3. Short list 'o memories by voice_of_all_reason · · Score: 3, Interesting

    -"Let's play money making game" engrish
    -Farming the graveyeard ghosts for money
    -Checking the white/master sword caves after every dungeon to see if I was "ready"
    -Dying like a million times to those fly-things in Death Mountain
    -Fucking red clouds...
    -GRUMBLE GRUMBLE
    -The "slash-the-old-man-and-dodge-his-fireball-defense- turrets" minigame
    -Being really confused by the dodongo/digdogger name switch in level 5

    1. Re:Short list 'o memories by Nimey · · Score: 3, Informative

      Red clouds? I can't remember what you're talking about.

      Don't forget how tough those Blue Darknuts were. It was a tossup whether a pack of those or of Blue Wizzrobes were nastier.

      I still have my gold cartridge and the battery works (!), but I've taken to emulation because even with a new cartridge connector I still have to fellate my NES carts.

      --
      Hail Eris, full of mischief...

      E pluribus sanguinem
    2. Re:Short list 'o memories by voice_of_all_reason · · Score: 4, Informative

      The white/multicolored sparkly clouds were in 1st quest. They took your sword away for a few seconds. 2nd quest had red clouds (took your sword away permenantly) and blue clouds (which restored it). Problem one, some dungeons had only red clouds, a real pain in the ass :(

  4. Props. They haven't lost it, either. by ianscot · · Score: 3, Insightful
    My two twelve-year-olds are currently eagerly anticipating "Twilight Princess." They've had it on their lists at Amazon for months. They delay in its release gave the two of them fits.

    Maybe Windwaker wasn't to everyone's taste -- it was mine -- but Zelda has to be up there with the best of the best. What other series has lasted nearly as long, producing a mid-arc title (in Ocarina of Time) that's regarded as one of the best games of all time?

    Aside from the various EA sports titles, you don't have anything else with near as much longevity, and Madden and company partly just sell you updated rosters every year.

    --
    "Fundamentalism" isn't about divine morality. It's about human authority.
    1. Re:Props. They haven't lost it, either. by Beetjebrak · · Score: 2, Interesting

      Try the Ultima series for longevity. That started somewhere around 1977 with Akkalabeth but the single player games ended with Ultima 9: Ascension in 1998 I believe it was. These games defined their genre and excelled in it for over two decades. You won't see much action though, and forget playing the first incarnations on any console. These are PC-type computer games (starting on Apple II, going to IBM PC and others along the way). I still have a 486 around here to play Ultima VII, the best of the series IMHO.

      --
      Learn from the mistakes of others. There isn't enough time to make them all yourself.
    2. Re:Props. They haven't lost it, either. by Relic+of+the+Future · · Score: 2, Insightful
      "you don't have anything else with near as much longevity,"

      ::cough::Metroid::cough

      --
      Those who fail to understand communication protocols, are doomed to repeat them over port 80.
  5. You were supposed to call Nintendo when you won... by xxxJonBoyxxx · · Score: 2, Interesting

    I remember there was a Nintendo or Nintendo Power phone number you were supposed to call when you won if you were one of the first. (I wasn't, but I tried anyway.)

    I consoled myself by attacking the "second quest" anyway.

  6. Ahh by pHatidic · · Score: 2, Insightful

    Zelda was good, one of the best even. But it still doesn't hold a candle to NetHack.

  7. My First Love: Legend of Zelda by Avacar · · Score: 2, Insightful

    I won't lie, I love the Legend of Zelda. With each new game that comes out, there always seems to be this 2-4 year waiting period, by the end of which I'm ready to explode with anticipation. Will the next game live up to expectations? Will I find it challenging?

    the answer, again and again, has been 'Yes'. I have yet to play a Legend of Zelda game I don't like. Sure, there have been some games which I liked less than others, but I'd still rather play any Legend of Zelda game over Generic FPS #284. From that point of view, though, each Zelda game has similar themes, weapons and play styles, yet in the twenty years I've been playing it, it has yet to get old.

    Being an '80's child, I feel like I grew up with The Legend of Zelda. As I got older, the games matured too, changing in play style, or gaining new features. While I'm incredibly frustrated at the constant delays of the upcomming Twilight's Princess I will still be lined up the day it comes out, and inevitebly lose a week of productivity as I play through it.

    To all other Zelda fans out there, I hope your memories are as fond. Happy Birthday.

  8. The SAVE feature by steveo777 · · Score: 4, Informative
    What a God-send saving your game was. This was the first savable game we owned. Sure, you had to die, but you could start where you left off. No more overly complex code system. So what if you only had three hearts and was back at the beginning. I've got my sword and blue boomerang, just go up three, over one up three and somewhere around there is a nice fairy who will shower you with love and affection. Beyond any other game, this is what made me love Zelda (in the begining). I was only 6 when it came out and I had a hard time adopting to the controller or learning the map.

    When my parents kicked me off the Nintendo to make me play outside (which was frequent) they understood that they weren't ruining my last 20 minutes of gaming. Heck, my mom or dad would often sit co-pilot with the map helping me find where to go, but I wasn't allowd to play unless weather didn't permit me to go outside. I grew up in Minnesota, so we get a lot of extremes.

    Ah.. memories.

    --
    This sig isn't original enough, it's time to come up with something witty...
    1. Re:The SAVE feature by MeanderingMind · · Score: 2, Informative

      Actually, you didn't have to die to save! If you pressed start on your first controller, you could do something with the second controller to bring up the save menu. I think it was pressing Up and A at the same time.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    2. Re:The SAVE feature by cornjones · · Score: 2, Funny

      as sad as it is, i did eventually get to the point where I could beat it straight through w/out dying. Just quest one though, I never did do it for quest 2.

      Another fun zelda story is that it was the first game that got my father addicted. We would wake up in the morning during that time and he would be asleep on the couch w/ the contine/save/retry screen. The sad thing was that the first time he made it to level nine, I beat the game while he wasn't there. Second time, he worked his way up there, he lost the save game. Third time, my cousin beat it. It took him four times to get to the end until he was finally able to beat it.

  9. Phillips CD-i by RyoShin · · Score: 5, Informative

    Can't read it from work, but I hope the article mentions the miserable Phillips CD-i games in there somewhere.

    If not, here's a brief history:

    Originally, Nintendo worked with Sony to create a CD add-on to its then-successful SNES. Things were going along merrily, but, for some reason, Nintendo cut ties with Sony and changed to working with Phillips- and Sony didn't find out until Nintendo made a public announcement. As part of the agreement for developing a CD attachment for Nintendo, Phillips got to use some of Nintendo's properties for its own ill-fated CD-i game system.

    There were three games in all (Wand of Gamelon or something is the only title I can remember.) One had a cartoon opening scene (dubbed "Gay Link", and you'll know why if you ever see the video), another had live-action scenes (I think it was something like Myst), and another had you messily controlling Zelda on her way to save Link (hey, it had to happen sometime.)

    In the end, Nintendo did away with the whole CD thing anyway. So, out of this entire thing, we got:
    -One (1) ill-fated gaming console by Phillips
    -Three (3) horrible Zelda games which should only be referenced to prove that a good series can go bad
    -No (0) CD add-on for the SNES

    And, as you may have already guessed, Sony didn't stop production after Nintendo cut its ties- the project they were working on? You know it now as the Playstation.

    That's right- Nintendo help create the very gaming console that now overshadows them. This was the first of many stupid decisions that lead up to the Gamecube (where they corrected many of the problems.)

    As an aside, some of the other stupid decisions were: forcing N64 developers to work on the Virtual Boy (we all know how that faired), the Virtual Boy itself, using cartridges over CDs for the N64 (due to, as I understand it, mainly piracy concerns- you can't copy something if you lack the media), and losing Final Fantasy to Sony.

    1. Re:Phillips CD-i by Lifewolf · · Score: 2, Informative
      One had a cartoon opening scene (dubbed "Gay Link", and you'll know why if you ever see the video)...

      One of the screenshots on this page gives an idea of the horror of which you speak.

      --
      "Be Happy or Die." -- AoN
    2. Re:Phillips CD-i by Schnapple · · Score: 2, Informative
      Things were going along merrily, but, for some reason, Nintendo cut ties with Sony and changed to working with Phillips- and Sony didn't find out until Nintendo made a public announcement.
      Wikipedia's PlayStation page has more info but one version of events I've heard went like this: Nintendo wanted the device to be a SNES CD-ROM drive addon, and Sony wanted it to be a from-the-ground-up 32-bit console with a cartridge slot that also allowed SNES games to be played on it - figuring that reverse compatibility with SNES games would be help get it into homes. Sony figures they'll just bully Nintendo into doing the SNES cartridge slot thing, Nintendo says hell no and does the bit with Phillips.
    3. Re:Phillips CD-i by SharpFang · · Score: 2, Informative

      Cartridges were something more than just piracy counter-measure - just note you can pack the cartridge with more than just read-only memory. (NES Doom cartridge was practically a whole computer with RAM, CPU and so on.)

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      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
  10. I shouldn't post this but... by Anonymous Coward · · Score: 5, Funny
    In trouble with the wife for this one, and probably only funny to people that have played it, but...

    Years ago we were flying from London to San Francisco on Virgin, Premium Economy class. In that class you got a SNES built-in to the back of the seat in front of you, and I spent a happy while revisting my Blanka-dominated StreetFighter II past.

    My then-girlfriend-now-wife however, not a gamer normally though certainly not averse to them, picked up Zelda: A Link To The Past. She said she really enjoyed it, but found it incredibly hard to dodge everything and couldn't get the hang of fighting.

    Years go by, and when the Gameboy Advance SP came out I bought her one along with Zelda: Link To The Past. Again, she loved it. But again she complained she just couldn't get the hang of fighting anyone. So I took a look.

    Right at the beginning of the game, you get a lamp. Except my wife didn't think this was a lamp, she thought it was a flamethrower. For several years she'd been going up to guards in the game and just flashing that lamp in their faces, expecting them to die, whilst totally ignoring the perfectly good sword she had as well.

    It's just stuck in my mind since - imagine you really are a guard in that world. Some madman comes up to you, shouts "ha ha varmint, have at you" and quickly flashes a small torch at you, Then looks puzzled and disappears. Then re-appears and does it again. FOR THREE YEARS.

    Well, I think it's funny anyway.

    1. Re:I shouldn't post this but... by Anonymous Coward · · Score: 2, Funny

      Just tried it out with the cop down the street, using a flashlight.

      I plan to keep doing it for the next 3 years, curious to see what happens...

  11. Re:A better sentence in the story by Anonymous Coward · · Score: 2, Informative

    Blowing into an NES cartridge doesn't help it to work. If anything, it makes it worse over time. The source of the problem is the design of the connector inside the NES. Japanese Famicom users didn't have the same problems.

  12. Amazing by mangloid · · Score: 2, Interesting

    I am still amazing at zelda.

    a few days ago, i bought a DS, a few games, and Zelda, the minish cap for GBA.

    Ive played the DS games only a few hours, where as im playing the minish cap non stop.

  13. For those who'd like to give it another go by hairyfeet · · Score: 4, Informative
    http://www.zeldaclassic.com/ it is the complete original game plus gives you the ability to download add-on quests made by the fans.Dozens of quests to feed your zelda addiction!

    And does anyone remember those freaky comercials that came out for it with the guy popping his head up going "zelda?zelda?" I can't believe after all these years I still remember the damn commercial.Got to give credit to Nintendo.They really saved console gaming after the crash of '83.

    --
    ACs don't waste your time replying, your posts are never seen by me.
    1. Re:For those who'd like to give it another go by stateofmind · · Score: 2, Informative

      Was it this one? Zelda Rap Commercial

  14. Today I Turn 29.... by DavidD_CA · · Score: 2, Insightful

    ... and I learn that Zelda turns 20. As if I didn't feel old already!

    On a related note, I was thinking that someone should make a movie based on the Zelda series, in the same light as LoTR.

    And then I watched Doom and thought, "Oh god no. Please don't ruin Zelda by turning it into a movie."

    --
    -David
  15. Innovation by Epyn · · Score: 2, Informative

    At the time I really wasn't a huge fan of the game, being a little bit on the youngin' side of things, but in retrospect it was so nice to play a Nintendo game that wasn't a direct arcade port. Games like Contra where you were supposed to die a bunch and could put in another quarter to get some more lives, didn't work too well when your NES lacked a coin slot.

    As for Zelda, the king and start of a long line or battery backed up save systems, kudos cause they got it right the first time, I could probably go pull my old cartridge and it would still have my save states from a decade ago.

  16. Re:A better sentence in the story by Mercano · · Score: 2, Informative

    Both, really. The NES had an extra lockout chip that the Famicon didn't. It was designed to keep third party developers from publishing games with out going through Nintendo. The chip on the console had to handshake with a chip on the cartridge before it would run. The extra chip also ment that a NES cartdige has a few more pins. To play a Famicon cartrige in a NES, you had to use an adapter which had a lockout chip in them. In some of the very early NES games (I think Kung Fu had this), inside the grey NES cart was a famicom board with a adapter fed through an adaptor. To play an NES cartidge in a famicon, you'd still need an adaptor, but it was just convert connectors.

    --
    #include <signature.h>
  17. The fortune by Eccles · · Score: 2, Funny

    At the moment, it's: divorce, n: A change of wife.

    Wouldn't "A wife-changing experience" have more zing?

    --
    Ooh, a sarcasm detector. Oh, that's a real useful invention.
  18. Time to burn some karma... by Perseid · · Score: 2, Funny

    20 years? Isn't that how long Twilight Princess has been delayed now?

  19. Almost stopped my marriage... by GweeDo · · Score: 4, Funny

    Zelda almost stopped me from getting married. I own a lovely first edition Gold Cart of Ocarina of Time (you know, the one with blood and Muslim chants). In college my now wife (then barely a friend) kidnapped it because my room mate (their good friend) was playing it too much. I thought someone had stole it. Once I found out it was them I was pissed. They had my baby. So...my (now wifes) first real impression of me was that I was some video game luvin' jerk.

    Why she married me I will never know :)

    I still have that cart...and she knows not to touch it...

  20. Oh, memories by vga_init · · Score: 2, Interesting
    I was born in 1986, so I didn't really get into console gaming until a few years after Zelda was popular, but I enjoyed lots of fun RPGs at the time. A friend of mine once brought over Link to the Past, and we sat there all day and beat the game in one sitting together.

    Around when 3D gaming was taking off, there was the N64. Admittedly, the console wasn't that great, but there was a lot of hype behind it and there were a few great titles (mostly overshadowed by the sheer volume of crap). I was foolish in those days and didn't realize that Squaresoft had left me for Sony, but even by the time I found out, I didn't care; Final Fantasy games were going to be released for the PC in the future, and I decided to take my ill-gotten cash (I was too young to work, so it was all bounty from the holidays) and purchase a shiny new N64. The driving force behind my purchasing decision? Ocarina of Time.

    Okay, so I did spend several good hours playing Mario Kart 64 and Star Fox 64, but the vast majority of the time I spent just playing Zelda 64. It's one of the few games I've ever owned that I've played all the way though, and I did it several times. I don't think I've ever enjoyed a game so much since Final Fantasy III/VI back in the day.

    Was it worth it to buy a console just so I could play one game? Absolutely. Will I do it again? Twilight Princess is approaching release, and I've been tempted to drop the cash just to buy a Gamecube. I've never been interested in owning one before, but all it takes is one killer app.

  21. Context by tukkayoot · · Score: 2, Interesting
    Preceding your provided quote were the words "thousands of Japanese gamers". which you cut out. I'm not sure when Japan was introduced to the Ultima series, but I'm pretty sure that CRPGs weren't as popular or common over there as they were in the US. Once Ultima was ported to the NES, it gained a strong following there, as I understand it (after the release of Zelda, I believe).

    It's all about context. Nobody is claiming that Zelda was the first game that featured open-ended exploration, but it was pretty new to the Japanese at the time, and Zelda was one of the first titles to bring such gameplay to the masses (which probably owes as much to the simple pick-up-and-play fun factor of the game as much as it does the fact that it was released on a console instead of a computer).

  22. Zelda 1 2 and 3 rule by CrazyJim1 · · Score: 2, Informative

    I beat Zelda 1 without using the sword until the Gannon Level. I prefer 2d Zelda to 3d Zelda

  23. Re:A better sentence in the story by poot_rootbeer · · Score: 2, Insightful

    The American NES also had extra pins on the cartridge connector to give the cart direct access to the expansion slot on the bottom of the console, which was never used for anything.

  24. Graphics are how they compete with open source by tepples · · Score: 2, Interesting

    Are Kirby: Rainbow Run, or Advance Wars: Dual Strike or Trauma Center all about the graphics? How about lumines?

    Lumines®, published by Bandai, is all about graphics. If it weren't, we'd have more people just downloading open-source Lumines clones or other puzzle games in the spirit of Columns and playing them on a PC or GBA.

  25. Re:The Legend of Zelda IS awesome ... by Chris+Burke · · Score: 4, Interesting

    Once every couple of years, I pull my NES out of the closet and load up The Legend of Zelda. Yes, I get all nostalgic when I hear the intro music, and when I walk into that first cave to get my little wooden sword which Link is so proud to hold above his head. But after playing halfway through the first quest (or using the name ZELDA to skip directly to the second) the nostalgia wears off and I realize... the game is still actually fun. Lots of fun. Decades of playing has made the exploration part not quite so exciting... but navigating the dungeons, beating the bosses, collecting the items... Fantastic. This is truly a game that stands the test of time.

    --

    The enemies of Democracy are
  26. Murphy's law applied. by SharpFang · · Score: 4, Funny

    Zelda: Ocarina of Time. A friend shoulder-looking. Just after racing with the undertaker's ghost. I drop into a tiny room deep under ground surface, a small enclosed cube with no exit in any direction, somewhere at the end of an obscure tomb in the cemetery. Badly hurt, no fairies, no potions, generally screwed up.
    "I don't think it can get any worse" - I say.
    "Maybe try playing some song, the song of time or something" - says the friend.
    So I whip out the ocarina and try playing the song of time, from memory.
    And I play the wrong song. Song of storms.
    It starts raining.

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