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Gamers Of The Apocalypse

The Escapist's theme this week is 'retro-style games', and Russ Pitts (one of the gents behind Gamers With Jobs) has a piece on post-apocalyptic gaming. Entitled 'Duck and Cover', it touches on games with that fallout flavour. From the article: "The desolate imagery and desperate sense of hopelessness in the face of unimaginable tragedy make Fallout a difficult game to finish (especially for a Day After Kid), but it is precisely the ending of this game that makes every moment of pain and frustration worthwhile. Watching the Fallout's ending cut-scene rendered me utterly speechless. I literally could not summon the words or thoughts to describe my emotions."

4 of 54 comments (clear)

  1. He missed two great ones by grumpygrodyguy · · Score: 4, Informative

    1) Wasteland is the godfather of all post-apocalyptic RPGs. If you haven't played it, try giving it a few hours.

    2) Burntime is another people might enjoy, it's a challenging mix of post-apocalyptic RPG and RTS.

    --
    The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
  2. Re:Day after kid by WidescreenFreak · · Score: 2, Informative

    Given the topic, he's probably referring to the made-for-TV movie The Day After , which was directed by Geek movie god, Nicholas Meyer (Star Trek II). It was shown in 1983 on the ABC television network in the U.S. and showed what might happen in small-town Kansas after a nuclear holocaust.

    My guess is that he was a kid when that movie first aired, which had a powerful impact on a lot of viewers back then, thus making him a "Day After" kid.

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    The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
  3. Re:Interesting read, nothing new. by Dehumanizer · · Score: 2, Informative

    Just a correction: pimping your wife (or, indeed, having one) was a Fallout 2-only feature. :)

    --
    The Tlog - a technology blog
  4. Fans have significantly patched Fallout 2 by The+Optimizer · · Score: 2, Informative

    As a game developer, the community following that Fallout and Fallout 2 have sustained to this day totally amazes me. Of course when I've encountered some of the ex-Black Isle guys, I had my moments of being reduced to a fanboy as well. No offence guys :-)

    Anyway, the user community has slowly but surely reverse engineered most of the Fallout games with the intent of making mods and fixing bugs in the games. The release of the Fallout 2 Mapper (thanks to many of the former team, especially Chris A) help accelerate the process.

    One of the great things that came out of their effort has been a few mods that fix most of the gameplay bugs in Fallout 2. Fixed Items, Quests, Dialog options, NPC's, missing encounters, and so on. I personally replayed the game last fall with Seraph's Fallout 2 patch, and _WOW_, what an improvement.

    My recommendation: If this article made you think you would like to replay Fallout or Fallout 2, head on over to http://www.nma-fallout.com/ and dig up one the latest patches and play the game as the designers had intended it to be.