Gamers Of The Apocalypse
The Escapist's theme this week is 'retro-style games', and Russ Pitts (one of the gents behind Gamers With Jobs) has a piece on post-apocalyptic gaming. Entitled 'Duck and Cover', it touches on games with that fallout flavour. From the article: "The desolate imagery and desperate sense of hopelessness in the face of unimaginable tragedy make Fallout a difficult game to finish (especially for a Day After Kid), but it is precisely the ending of this game that makes every moment of pain and frustration worthwhile. Watching the Fallout's ending cut-scene rendered me utterly speechless. I literally could not summon the words or thoughts to describe my emotions."
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Wait 10 years, and then go outside. It'll be real, though, not a game.
Zhrodague.net - I do projects and stuff too.
1) Wasteland is the godfather of all post-apocalyptic RPGs. If you haven't played it, try giving it a few hours.
2) Burntime is another people might enjoy, it's a challenging mix of post-apocalyptic RPG and RTS.
The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
Fallout 2 was one of, if not the, best open ended RPGs out there. I never did finish it though. The farthest I got with with a pugilist (I poured points into Hand to Hand), which while requiring a good deal of reloads when combat didn't go quite right, was in fact the funnest and funniest rpg I ever played. For all the streetfighter II, there was nothing quite like critically kicking an alien in the eyeball, blinding it, knocking it back 100 meters, and ultimately killing it in one cruel blow.
Somehow, with all it's 3d skill/stat/level/3cd/2expansion, Morrowind never could hold a candle to this rpg. I'm now itchin to reinstall it:)
You can get 15 minutes of fame, but you can go down in history for infamy.
Whoa, looks sweet.
Why does every game like that have to be riddled with scantily clad females? Sheesh. You'd think if you lived in a place with sandstorms and hostile chemicals, you would wear at least a t-shirt that didn't have holes all through it.
Other than that, looks like a good game!
but I worry anytime someone buys someone elses baby and tries to run with it.
You said it, brother. I tried that once and it turned out to be an fbi sting operation. Boy, was that ever a mistake.
Sorry, but WTF is a "Day after kid"?
Fnord.
Okay, will someone explain to me why the parent was slammed as a "troll"? As I replied, the author of the Escapist article is most likely referring to himself in reference to a 1983 movie -- that's 23 years ago, folks -- from a U.S. network. Okay, he could have asked with a bit less attitiude, but there should be no surprise that people would not understand the reference.
Not everyone on Slashdot is from the U.S., and not everyone on Slashdot is old enough to remember some of the events in 1983 that would have such an impact on the TV psyche like "The Day After" did for a lot of people.
I'm from the U.S. and I remember when "The Day After" was shown on ABC. But at least I can give Slashdot users the benefit of the doubt that they're not all American thirty-somethings. Hopefully, metamoderation will slam that knucklehead appropriately.
The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
Just a correction: pimping your wife (or, indeed, having one) was a Fallout 2-only feature. :)
The Tlog - a technology blog
As a game developer, the community following that Fallout and Fallout 2 have sustained to this day totally amazes me. Of course when I've encountered some of the ex-Black Isle guys, I had my moments of being reduced to a fanboy as well. No offence guys :-)
Anyway, the user community has slowly but surely reverse engineered most of the Fallout games with the intent of making mods and fixing bugs in the games. The release of the Fallout 2 Mapper (thanks to many of the former team, especially Chris A) help accelerate the process.
One of the great things that came out of their effort has been a few mods that fix most of the gameplay bugs in Fallout 2. Fixed Items, Quests, Dialog options, NPC's, missing encounters, and so on. I personally replayed the game last fall with Seraph's Fallout 2 patch, and _WOW_, what an improvement.
My recommendation: If this article made you think you would like to replay Fallout or Fallout 2, head on over to http://www.nma-fallout.com/ and dig up one the latest patches and play the game as the designers had intended it to be.