Gamers Of The Apocalypse
The Escapist's theme this week is 'retro-style games', and Russ Pitts (one of the gents behind Gamers With Jobs) has a piece on post-apocalyptic gaming. Entitled 'Duck and Cover', it touches on games with that fallout flavour. From the article: "The desolate imagery and desperate sense of hopelessness in the face of unimaginable tragedy make Fallout a difficult game to finish (especially for a Day After Kid), but it is precisely the ending of this game that makes every moment of pain and frustration worthwhile. Watching the Fallout's ending cut-scene rendered me utterly speechless. I literally could not summon the words or thoughts to describe my emotions."
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1) Wasteland is the godfather of all post-apocalyptic RPGs. If you haven't played it, try giving it a few hours.
2) Burntime is another people might enjoy, it's a challenging mix of post-apocalyptic RPG and RTS.
The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
Fallout 2 was one of, if not the, best open ended RPGs out there. I never did finish it though. The farthest I got with with a pugilist (I poured points into Hand to Hand), which while requiring a good deal of reloads when combat didn't go quite right, was in fact the funnest and funniest rpg I ever played. For all the streetfighter II, there was nothing quite like critically kicking an alien in the eyeball, blinding it, knocking it back 100 meters, and ultimately killing it in one cruel blow.
Somehow, with all it's 3d skill/stat/level/3cd/2expansion, Morrowind never could hold a candle to this rpg. I'm now itchin to reinstall it:)
You can get 15 minutes of fame, but you can go down in history for infamy.
but I worry anytime someone buys someone elses baby and tries to run with it.
You said it, brother. I tried that once and it turned out to be an fbi sting operation. Boy, was that ever a mistake.