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Top 10 Worst Game Controllers

Ant writes "IGN has a top ten list that focuses on some of the brilliantly terrible game controllers that shipped for game systems. Many of these were first-party, out-of-the-box concepts, while others were cash-in ideas from engineers that clearly either didn't have a sense in their noggin, or they simply listened too much to their marketing department. Either way, these controllers are a bad bunch."

43 of 263 comments (clear)

  1. Re:Top ten worst controllers? by Eightyford · · Score: 3, Funny

    Anything aside from keyboard/mouse blows.

    Have you ever tried playing Mario 3 with a mouse?

  2. Gamecube? by Cybert14 · · Score: 5, Insightful

    Is that "Z" in the worst position possible or what?

    1. Re:Gamecube? by tukkayoot · · Score: 2, Interesting
      I have to agree that the Z button placement is less than ideal, and I'm an admitted Nintendo fanboy.

      The problem is that your hands naturally settle into the convenient grooves for the L and R buttons when gripping the controller. These buttons almost almost grip your fingers themselves, so they are comfortably settled and you do not want to have to move them while playing the games. There's actually a ridge on the R button that "impedes" your finger's progress towards the Z button if you want to press it. Not that it's difficult to reach the button if you're really want to, but it's not comfortable.

      A better design might have been if they had done something similar to the N64 controller, putting it on the under side of the controller, perhaps between the C-stick and the B/A/Y/X button cluster, or perhaps to the left of the C-stick, though that have proven difficult to reach for kids with tiny hands.

      It's not one of the worst controllers, but it's not one of my favorites either.

    2. Re:Gamecube? by NeoBlazeSJX · · Score: 2, Insightful

      The Z trigger was put "out of place" on purpose. It's supposed to be a 'special' button that's slighly out of the way so it isn't hit accidentally. By requiring you to move your finger to press it makes for a more deliberate action. Same reason why Black and White were placed where they were on the Xbox controllers.

    3. Re:Gamecube? by Captain+Spam · · Score: 2, Interesting

      Z's definitely in an uncomfortable position on the Gamecube controller, but nine times out of ten, Z isn't a button of drastic importance. Still not a good place for it, but at least it's not needed often.

      But, the other eighty replies already said that. So I'll go a different route; Z was kinda crowbarred onto the controller because, if I'm not mistaken, developers complained that it'd be harder to port PSX/PS2 games if the controller only had two shoulder buttons (L/R, as opposed to L1/L2/R1/R2). Thing is, I'm not sure how PSX/PS2 gamers handle four shoulder buttons. I've played a decent number games on the 'Cube, and I don't think I've ever once said to myself, "You know what would make this game a lot better? More shoulder buttons." Not counting games on older systems.

      Maybe it's just the games I play.

      --
      Demanding constant attention will only lead to attention.
    4. Re:Gamecube? by WWWWolf · · Score: 2, Insightful

      Slightly silly placement? Definitely. Worst possible? Hell no.

      At least the games tend to be designed so that you don't need that thing all the time and together with the other shoulder buttons.

      GC controller is still the best controller I've ever had, even with that little silliness.

  3. Roklan's 2600 'trackball' by RobotWisdom · · Score: 4, Interesting

    My nominee was a pseudo-trackball for the Atari 2600, made by Roklan around 1982. Trackballs had been hot for arcade games since Missile Command, but were too expensive for home games. Roklan's 'ball' didn't really roll, though it was designed to look like it did. Instead, it gave the standard 2600 joystick compass-points, via the infinitely non-ergonomic semispherical controller.

    1. Re:Roklan's 2600 'trackball' by east+coast · · Score: 4, Informative

      You can find a picture of it here. Also a few other gems that should have probably made the list if they weren't more than painful memories in a few peoples minds.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
  4. Nice List, But... by FSWKU · · Score: 2, Insightful

    The list is on IGN's XBox 360 section. Any bets on wether or not they're going to come out with a "10 Best Controllers" list, with the 360 controller on top?

    --
    "So after all this, you make my case for me. To end this stalemate, you must die..."
  5. Touchpad by owlman17 · · Score: 5, Insightful

    Well my notebook's touchpad is terrible in quake and RTS games, unless I'm playing against a newbie. Even Minesweeper takes a huge performance hit.

    1. Re:Touchpad by jZnat · · Score: 2, Funny

      Dude, the touchpad gives you bragging rights when playing FPS. "You just got owned by a touchpad mouse!" Extremely humiliating...

      --
      'Yes, firefox is indeed greater than women. Can women block pops up for you? No. Can Firefox show you naked women? Yes.'
  6. Re:Top ten worst controllers? by X0563511 · · Score: 3, Interesting

    What about joysticks? (GOOD ones, like the origional MS Sidewinder Precision Pro)

    Try playing a good flight sim (or space sim) without one. I'm looking in particular at IWar2:EoC and Freespace2.

    But gamePADS? nearly worthless. Only thing better than a mouse/keyboard for gaming (except above exception :) ) is a mouse with a keyboard that has aligned keys (not the funky home-row based staggering)

    --
    For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
  7. Re:Top ten worst controllers? by east+coast · · Score: 3, Interesting

    Try playing a good flight sim (or space sim) without one

    You may not consider it good but I did play Freelancer with KB/M. I liked it just fine.

    If I were to do a real flight sim I'd really be willing to shell out the cash for a proper flight setup. I'm really impressed with how good sims are at this point and I think it would be worth buying the right gear.

    --
    Dedicated Cthulhu Cultist since 4523 BC.
  8. Gyromite by ScaryMonkey · · Score: 3, Informative

    ROB the Family Robot? I think that should have made the cut.

  9. XBOX by ibentmywookie · · Score: 4, Insightful

    I noticed Xbox was listed there, and I will have to agree. But not just because it is big, but because of the buttons! The button layout is awful, and the shape of the buttons hurts my thumb. That, and I can never remember what each button is because they all feel the same. Meh.

    Personally, I like the gamecube controller. The big fat A is easy to find and is the button used most anyway.

    --
    -- The doctor said I wouldn't get so many nose bleeds if I just kept my finger out of there!
    1. Re:XBOX by Elemenope · · Score: 2, Informative

      It's funny, I've noticed a large number of people complain about the XBox 'sattelite' but I find it very comfortable (as do a fair number of my friends). Then again, I have freakishly large hands, and so that might be a factor... (consequently I dislike most other console controllers).

      --
      All the techniques ever used to make men moral have been themselves thoroughly immoral... (Nietzsche)
    2. Re:XBOX by Anonymous Coward · · Score: 2, Informative

      You are correct, sir. The original Xbox controller felt like a big, comfy pillow in my hands after a few hours. Because of the size, it was much easier doing dual analog control on the big guy than any other controller.

      But, damn, those BUTTONS?? I've been a guitar player for over 20 years (finger and hand discomfort is something I have a very high threshold for) and the very thought of those things makes me cringe. It makes you wonder how these things get out of r & d and actually mass produced. I mean, who in their right mind would think that those buttons were not only decent, but a winner?

    3. Re:XBOX by xtieburn · · Score: 2, Informative

      The X-Box controller has to be by far the most overslagged off piece of electronics ever made. (Number 2... of all controllers ever made... absolute rubbish.) Of the people I new that used it (because the majority of the people slagging it off didnt even have an X-Box.) only a few found it too fat. Just about everyone got used to it within a couple of minutes.

      and your right. The worst part of it had nothing to do with its size (which is apparently better for the hands and my brother who has some tendon problems can use it for much longer than any other controller.) it was to do with the buttons. Both with the black and white (which was only really fixed on the 360) and, the bunching up in a diamond shape, colours. It wasnt too bad for a lot of things but I play with my right hand over the top with all fingers on buttons, ala arcade machine play, for some games and it was just made impossible by that arrangement.

      The original X-Box controller was no PS1 pad and the S was definately a big improvement but it just wasnt _that_ bad.

  10. TI-99 by stevesliva · · Score: 2, Insightful

    The controller wasn't bad, actually. Indestructable and not oversensitive. Or maybe it was undersensitive and that's why I always sucked at arcade games. Too much TI-99 time. Alpiner, TI Invaders, great stuff.

    --
    Who do you get to be an expert to tell you something's not obvious? The least insightful person you can find? -J Roberts
  11. PowerGlove only #7?? by DiamondLOD · · Score: 5, Interesting
    The power glove was #7 and the intellivision disc was #4??? The intellivision controller was great for lots of games. I wasted more of my life on Discs Of Tron and Treasure of Tarmin than probably any other games (except maybe MOO2).

    I actually bought that flaming piece of garbage power glove back in the day, and it simply DID NOT WORK. The intellivision disk worked, as did the XBox fat controller (although it stank on ice).

    How about the 2nd generation Thrustmaster joysticks? Remember the ones that needed a driver that soaked up so much high memory that even with memory managers you couldn't possibly run any good games in DOS? That definitely should have made the list.

    I was also hoping that the mouse would make the list. I've always hated using a mouse for game controls.

    So if those are the 10 worst, what are the ten best? The Logitech wireless PS/2 controller? The Microsoft rotating flight stick? Funny enough, I'd say the Intellivision disk...

    1. Re:PowerGlove only #7?? by hal2814 · · Score: 2, Interesting

      I think they got the list backwards. If you reverse the order, you put Power Glove at #4 behind the 5200, the U-Force, and the Turbo Touch. That's about where it belongs. At least the power glove could play its pack-in game decently. The other 3 couldn't play a single game decently.

  12. Nintendo Laserscope by HockeyPuck · · Score: 4, Funny

    I'm sorry any device in which to shoot you had to say "FIRE!" into a microphone was just plain lame. I can't imagine playing Contra or Laser Invasion (the only game to support this contraption) this way..

    http://en.wikipedia.org/wiki/Laserscope

  13. XBox Fat by Braedley · · Score: 3, Insightful

    I actually like the original version over it's smaller sibling. I found it much more comfortable to play Halo with (which is all I ever really played as it was on a friends system). I found the "handles" on the small weren't long enough to fill out my hands. Similarly, I have the same complaints about the PS/PS2 and N64 controlers.

    1. Re:XBox Fat by RexRhino · · Score: 2, Informative

      The fat controllers were actually the selling point on the Xbox for me. Most game controllers are just too small for my hands.

    2. Re:XBox Fat by RESPAWN · · Score: 2, Informative

      I'm with you on that one, man. I just finally bought my own XBox (I always had ready access to others before now, so I had no reason to buy one) and I hate the fact that I cannot seem to find a fat controller. I used to just deal with it, but after about 30 minutes of playing Forza, my hands really start to cramp since the handles don't seem to be long enough for my hands. I always liked the fat controller better, but was able to deal with the small controller until I started playing racing games. I wish MS would re-release the controller in a limited form or something, but that's akin to wishing I would win the lottery. I know it ain't gonna happen.

      --

      If Murphy's Law can go wrong, it will.

  14. Re:Worst two by maddskillz · · Score: 2, Interesting

    The NES one really hurt my hands. Not only the corners of the actual controller, but the square d-pad and the buttons would do a number too. yes, I played way too much...
    The 2600 controller was a classic though

  15. Re:Worst two by Destoo · · Score: 3, Insightful

    Well, my current signature (and the guy I quoted) disagree. ..the bottom line is if a game is fun, you will play it well past the point where it's causing you physical pain. -Chris

    This means that your hands will adapt to the console you grew up with.. Sometimes artificially. (electric tape on the thumb, anyone?)

    And to answer another comment in the same thread.. Yes. The big A. Forcing third parties to use THAT button as primary button is great. Very intuitive and all.

    But Nintendo.. practice what you preach. That might be one of the reasons the Zelda:TTP demo wasn't too well received (when I tried it, anyway) because that big green A button had NOTHING assigned to it when you start the demo. Must have been used for a device you acquire later in the game.

    --
    Nouvelles de jeux et technologies en français. TC
  16. The Jaguar controller? by faedle · · Score: 2, Interesting

    Okay, now there's a lot of things you could have said about the Jaguar, but to dis the controller just seems.. petty.

    First off, the Jaguar controller was the first controller I ever used that was comfortable for me (who has larger hands) to hold. I could grab the controller firmly, and actually play Tempest 2000 for a few hours without having hand cramps.

    And, what the hell is wrong with them just automatically saying "it has a phone keypad, therefore it sucks?" I thought the phone keypad with overlays thing was at least a good idea on paper, and the Jaguar controller was a good effort. Bad Atari for not giving you a place to store the overlays..

    Anyway, they dis this controller, and there's no "hate" for the original Commodore VIC joystick?

  17. The TI/99 is on there! by John+Courtland · · Score: 3, Insightful

    Finally, I find that someone else feels the pain I felt as a child, trying to play "Parsec" and "The Attack" with that junk heap. It got to the point where I would turn the thing upside down and dig the handle into the carpeting. Then, in order to move, I'd put my weight into the direction opposite the one I wanted to go to make it work. Sad. By comparison, the 2600 controller (another shit heap) was a DiVinci masterpiece.

    --
    Slashdot is proof that Sturgeon's Law applies to mankind.
  18. Wavebird is the best... sort of... by wvitXpert · · Score: 2, Insightful

    The Wavebird controller for Gamecube would be my vote for best controller if not for the 'z' button. Other than that it kicks PS, xbox, and N64 controller's butts.

  19. Are you kidding? by Elemenope · · Score: 2, Funny

    If Google made a controller, it would be free, but in China it would have only one (state-approved) button.

    --
    All the techniques ever used to make men moral have been themselves thoroughly immoral... (Nietzsche)
  20. Did he ever use a Jaguar controller? by jvmatthe · · Score: 4, Interesting

    The stuff about the Jaguar controller just smacks of ignorance. It's like a piece of videogame folklore that, true or not, people repeat over and over.

    In particular:
    - Nothing wrong with a numeric keypad or overlays. They were actually helpful, for crying out loud, and allowed for truly complex games like Iron Soldier

    - As a proud Jaguar owner, I never got the impression that Atari was fishing for the Mortal Kombat krowd. They only had *two* fighting games, for crying out loud, and three if you include the Jaguar CD (which came much later).

    - The connectors were not loose. I own one that I stepped on, and even with some of the plastic cuff missing, it still stays in the controller port just fine. I've *never* had one fall out.

    It's just idiotic bashing, and it displays the kind of ignorance that passes muster at places like IGN.

  21. Re:Top ten worst controllers? by maddskillz · · Score: 2, Insightful

    They never even played Mario 3..they wouldn't understand

  22. About the Atari 5200 Controller by Mr_Tricorder · · Score: 4, Informative

    The prototype for the controller contained a washer in the joystick that was necessary for it to center automatically. However, sometime before mass production, someone removed the washer from the prototype and all of the controllers were mass-produced without it.

  23. Re:Original XBox Controller? by cgenman · · Score: 4, Interesting

    They had to have something modern, and the Game Cube would have been a really controversial choice.

    The Xbox launching with that thing was pretty controversial. It was like someone had taken a regular controller and stung it repeatedly by bees, and was taken as a sign that Microsoft didn't know what it was doing. It was also symbolic of how generally huge the Xbox was.

    The bead buttons were also quite uncomfortable for unaccustomed hands. I tested with that thing for a few weeks, and the divot in my right hand was pronounced and painful. They didn't have the tactile feedback, they were too "slick," and they dug into your fingers in odd ways. Thankfully the Type-S controller fixed these problems.

    It also had too much of an inward curve, leading to a slightly ackward arm position, though that could just be from years of practicing on other controllers. Still, it always felt like it was going to slip in towards you.

    The thing about a small controller is that anyone can hold it, and more importantly there are a myriad of subtly different ways that you can hold your hand and still have it be comfortable. You can hold it elbows out, elbows at your side. You can ride your hands up so that you're closer to the top buttons, or you can slide down towards the lower sticks. You can rest so low on a PS2 controller that you can hardly reach the top buttons. You can engulf the thing with your entire hand, wrapping your pointer fingers around it like claws.

    With a large controller, there is only one way to hold it and still have your hands reach the buttons in a usable fashion. Like the Jaguar, if that happens to be the way you hold the controller, then it will work great for you. And if it isn't, you're not going to be able to come to a compromise with the controller. That's why most successful controllers don't have finger grooves... exactly where the player puts their fingers varies by person. It may feel wonderful to the developer, but put it in the hands of someone with a slightly different bone structure and it is downright torture.

    Strangely enough I always found the Jaguar controller just right for my hands, though the buttons needed to be raised from the surface about 2 millimeters and given a smoother activation pressure. But everyone else I've given that thing to was deeply uncomfortable, and could never figure out a way to hold it that was right for them.

  24. Re:Top ten worst controllers? by svip · · Score: 2, Funny

    I play space sims with mouse, X-Wing/TIE Fighter through Freespace 1/2 to Freelancer and countless less famous ones. Wouldn't switch to joystick except when forced to by Lucas.

    --
    This is a sig. There are many others like it, but this one is mine.
  25. Nobody cares about the Dreamcast controller by murderlegendre · · Score: 2, Funny

    Me: Nobody gives a crap about the Dreamcast.

    You: What do you mean?!

    Me: Did you know that in 2002, Sega landfilled six-million Dreamcast controllers, and one penguin?

    You: A PENGUIN?!?!

    Me: I told you nobody gives a crap about the Dreamcast...

    --
    There's a Starman, waiting in the sky / He'd like to come and meet us, but he hasn't got the time.
  26. TI Controller? by Paul+Slocum · · Score: 2, Insightful

    The TI controllers actually work pretty well, and they're really reliable too. Maybe a little awkward to hold, but not nearly as bad as the Colecovision controllers! How did those not make the list?

    1. Re:TI Controller? by phillymjs · · Score: 2, Interesting

      The ColecoVision controller was awesome, what are you talking about?

      I held it in my left hand, my left thumb resting on the left button, my left index finger resting on the right. My right hand used the stick, which I held by wrapping my right thumb and index finger around the circumference of the top. The only part that was a little dodgy was the numeric keypad, because you had to take your hand off the stick for a moment to hit those buttons, or stretch your thumb down awkwardly to hit them. The only problem that I remember was going through quite a few of them because the side buttons would wear out over time.

      I used to play that thing for hours on end when I was a kid (in fact, I still have it and it still works), and my hands never got sore in the least. No, I didn't know gaming-induced pain unil I got Nintendo Thumb in 1988 or so.

      ~Philly

  27. Spot on by dreemernj · · Score: 2, Interesting

    I am saddened by how many of those I owned. Turbo Touch 360 I got for free. Atari 5200 the `rents paid for. U-Force I bought of my own free will -_-, Sega Activator I ended up having, not sure why.

    I was young and inexperienced, I thought "Hey, they're just controllers that are a little different, how bad can they be?" How wrong I was.

    For the record I also had the NeGCon, an NES controller that looked like motorcycle handle bars (that one was actually pretty comfy), a PSX one that looked like a Battarang (best controller ever), the Super Scope (which kind of rocked). Hell, I even had the Odyssey (but not until like 1986 because my uncle was one of the designers and they found a bunch in a closet somewhere). Its controllers were barely classifiable as controllers. I felt like I was sharpening pencils.

    Ahh the memories. I definately learned to stay clear of those oddball controllers. So, anybody heard any news on the Revolution or PS3 o.O?

    --
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  28. Re:Robotic Operating Buddy by Jarlsberg · · Score: 2, Funny
    From the article:
    The R.O.B. functions by recieving commands via optical flashes from a television screen.


    Heh. So that explains the seizure inducing flashes you always see in Pokemon and Anime stuff.
  29. Re:Got it all wrong by Vo0k · · Score: 2, Informative

    Well, I have a "flight grip" joystick, one of multitude of the "multisystem" joysticks for 8-bit computers like Atari and Commodore. It has the D-pad too, but damned thing gets diagonals FAR too easily. All you need is to tilt your thumb a bit up while pressing left, and the hero on screen jumps straight onto a landmine instead of walking up to it to climb a near ladder.

    --
    Anagram("United States of America") == "Dine out, taste a Mac, fries"
  30. Re:N64. by mausmalone · · Score: 2, Informative

    Funny, mine is roughly 10 years old now and still works like a charm.

    My guess is that you played a lot of Mario Party. I say that because the spinning motion required for a lot of minigames really wreaks havok on the analog stick. What happens is the light grey plastic that actually makes up the stick and base rubs against the outer housing, causing it to slowly be shaved away. Those shavings then get in the way and the "grit" makes the analog stick tough to use.

    IIRC, the common remedy for that used to be some light scrubbing with a dry toothbrush. After a while, the plastic will wear down to the point where it no longer grinds and you won't have that issue anymore. Until then, just scrub it out every once in a while.

    I'm not trying to imply that this wasn't a real honest design flaw... but in case you wanted to play your N64 without buying a new controller, the above advice should help.

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