HL2 Not Required For Episode 1
Eurogamer reports that Half-Life 2 will not be required to run Episode 1, the first content pack for Valve's hit game. From the article: "Half-Life 2: Episode 1 won't actually require Half-Life 2 to play, Valve's explained, and although the game will be 'four to six hours' long, marketing director Doug Lombardi reckons it's 'markedly richer' in terms of content quality ... The change from Aftermath to Episode 1 was 'simply a name change' he says, when asked about the shift to episodic content - which wasn't a shift at all, he adds, since 'the format of episodic releases was decided before Half-Life 2 was made available'."
That's how it was back in my day, grumblegrumbel go get grampa his pills, Billy....
Actually I do think it's nice to have game series that don't necessarily have to dredge up an old engine, etc. in order to play, allowing a bit more freedom to tweak and optimize code as benchmarks progress.
Slashdot Burying Stories About Slashdot Media Owned
$20 for four hours of gameplay and old crap that I already have (and don't play)? No thanks. Make it $10 if you already have HL2 - then I'll buy it.
Maybe now I can finally use Gary's Mod to recreate the climactic Jar Jar vs. Darth Maul battle that was cut out for the U.S. theatrical release.
Many of you may look at this as I originally did. "So... it's a sequel, right?" Well, yes and no. Since they don't have to design a completely new game from the ground up and already have a working engine in place, it is just as they say, a new episode. And I love it. I think the future of gaming will involve more episodic content. Now just put in a good storyline, and you have a great game that can have episodes put out in short intervals, (much like the 2nd and 3rd Matrix movies), and the decreased cost of development due to a re-used engine lowers the average price of each episode. Can you imagine playing a great game that you bought for $50, and then playing it again and again with completely new levels and storylines for only $20-30? I can. And I hope this is the first step.
If video games are created by teams of designers and artists, how are they not art??? www.skylarscaling.com
YAY! More Breen-casts!!
Seriously, if anything, the final chapters of HL2 left me with more curiosity about the combine. Those container rides were tantalizing. Who are they, what do they want? I'v been looking for sources of info since I finished the damn game and every piece I find serves only to stir my curiosity more.
Lotsa info on Wikipedia. Anybody knows more?
No sig
Put it on Extreme Difficulty and it will be easily a 20-30 hour game. It took me 2 years to finish HL2.
btw. Extreme Difficulty is "Hard" + the following:
1. New house and mortgage
2. 2 young children
3. yard to mow and maintain
4. Wife (nuff said there)
5. 60 hr/week Job
They should give us a new franchise. HL is a great franchise, which is why I want to see others from them. They have the creativity, give us something new!! Break the mold... again.
My name is Wootzor von Leetenhaxor
I don't care if it requires HL2 or not. What I want to know if it's going to act like ET andphone home again.
I've got my firewall to totally lock out Steam. Aftermath will have to give a blowjob and a fridge full of beer to get me to want to unblock the damn thing.
Hopefully others feel the same way as me and Valve will get punished for using such an amusive system. But knowing the mass market as I do, I guess HL's name alone will make it top the charts for a couple of weeks.
I like muppets.
The way I see it, ValVe has two options :
1) Release each episode at $9.95 a pop, making it reasonable for people to purchase them now, as well as future episodes.
2) Stifle the Star Wars-esque episode crap, and just dedicate resources to a full expansion & engine update.
$20 seems a bit excessive for a glorified map pack, and I certainly wouldn't purchase multiple episodes at that price. If I wanted the proverbial carrot on the stick, I would've stuck with WoW.
$20 for 4-6 hours, though... hmm, I it could be worth it, I tend to continue to get entertainment out of a game even once I complete them...
LOL I still play Quake. It's simple, fun, and very playable. Graphics are very dated, but it's a blast to play. I have Quake 2, 3, Doom3, Half-Life, HL2, etc. etc. but there's something about the original Quake that's just fun. Just go and blast that pewp outta some digital monsters!
what do they mean hl2 is not required. That they build an entirely new engine
to run these episodes or that the episodes itself will contain the HL2 engine as well
so i could buy episode 1 and play CSS ?
Surprisingly negative comments about this. It will be great. More shorter cheaper games is better than fewer longer worse games. Plus stand-alone, as has been said above, is an old model that rightly proved very popular.
Considering there's only 744 hours in a 31 day month.
www.EscapeFromWoomera.org has been offering a cost-free game
while Australia was holding asylum-seekers ("boat-people")
- ie, women, children & men - in several detention centers
in several remote Outback Australia.
The game lets the player simulate ESCAPING from Woomera -
one of the detention centers (located in South Australia)
When initially introduced / offered, HL2 was required for
to run it... Is this still a requirement?
TIA
It will likely still be required. I'm assuming this was released as a mod for HL2. Since Valve is selling this Episode 1 they can distribute the Source Engine (HL2's engine). You may be able to get away with purchasing Episode 1 and and playing the mod without owning HL2, but that will remain to be seen until the game is released.
Phew! So I don't need Half Life to watch Anakin turn into Darth Vader! I was about to get worried! </intentionally missing point>
Creative misinterpretation is your friend.
DSLOA was a disappointingly short game that was touted an expansion pack, but did not require the original title to play. The difference of course, is that DSLOA provided a copy of the original game to distract newcomers (including the original singleplayer campaign); HL2: Episode 1 is apparently a 4-6 hour singleplayer game with DeathMatch, but not the original HL2 singleplayer content. The article says this expansion will be $20, which still seems high for a game that is only projected to take 4-6 hours... Valve must be banking on DeathMatch.
100-120 hours a month is probably about right. I know I took a long leisurely 27 days played to 60 with my Druid. But then I also had cooking, fishing at 300 as well as herbs and alchemy.
Not that the game ends at 60. I know I ran at least 50 raids after I turned 60. So count that as 2 hour on average a raid - another 100 hours. Not too mention the hours spent farming to get gold for my epic mount. Throw in about 200 hours spent with alts and let's just call it 1000 hours or so over the course of 9 months. The initial purchase of the game cost me $50 including the first month, plus $15/month for 8 months (actually a bit less, as I was on the 3 month plan). So that's $170 for 1000 hours of play. $.17/hour.
Seeing as I only ever achived 6/8 pieces of my blue tier 0 item set, I can only imagine how much time truly epic players of the game spend.
Sometimes my arms bend back.
'Escape from Woomera'does not need HL2 but HL1
I played it and it is more a documentary film than a game.
You get to listen to the horrors of being a refugee stranded in there.
More education than entertainment. Impressive none the less.
http://www.escapefromwoomera.org/