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Nintendo's Busy Week

GameDev.net has a wrap-up from Nintendo's busy week. They touch on the release of development kits, production delays for the DS Lite, and the ongoing DS vs. PSP war. From the article: "It seems Nintendo, who have in the past tended to rely heavily on first-party games, are eager to elicit support from third-party developers. According to some big-name developers who have had their kits for some time there have already been several versions of the kit: the first was just the console and a wired controller, while the second had a few minor tweaks and the third a boost in CPU power."

5 of 59 comments (clear)

  1. All those new and better controllers are nice..... by Kn1nJa · · Score: 5, Informative

    But nothing beats the ol' 8 button NES gamepad! http://www.retrousb.com/

    --
    [Insert Witty Sig Here]
  2. Re:$2000 for a complete SDK? by Anonymous Coward · · Score: 2, Informative

    "Nintendo itself has not yet commented on a Revolution price point, except to confirm that it would sell for less than $299. However, if the price of Revolution development hardware is any indication, the system could be very cheap indeed. Studios tell IGN that Revolution SDKs sell for about $2,000, which is thousands of dollars cheaper than a PSP SDK, let alone an Xbox 360 or PlayStation 3 one."

    http://revolution.ign.com/articles/690/690730p1.ht ml

  3. Re:Yay by tukkayoot · · Score: 2, Informative
    Not to mention it is going to be released in "crystal white", I really have no idea what that looks like but it sounds HOT!!!

    It pretty much looks like an iPod.

    The only thing holding me back from a definite DS Lite purchase (and preorder when they become available) is the fact that I just don't have much opportunity to game outside the house very often, and I feel a little silly playing a portable game console at home, when I could be playing games on my 21" TV or my 19" LCD monitor.

    Although the unique games on the DS may make it worth it, I almost figure I might as well just hold out for the Revolution (which I am definitely preordering, barring the event that everybody who is privledged with a Revolution preview ending up saying the controller doesn't work well) which will surely offer many unique games of its own.

    That, plus I just got an iPod for my birthday and I'm going to have enough trouble figuring out when I'm going to use it ... I'm not sure I want my DS Lite competing with it for my time! I wish my birthday were several months later, then I could have just asked for the DS Lite (I didn't ask for the iPod). :\

  4. 1985 through 2005 in some form by tepples · · Score: 2, Informative

    When exactly did this monopolistic past happen?

    Nintendo had a monopoly on video game consoles in North America from roughly 1985 (end of the first 8-bit crash and release of NES) through early 1990 (rise of Sega Genesis). Nintendo had a monopoly on video game handhelds in North America from roughly 1989 (Game Boy) through early 2005 (rise of the PSP).

  5. Re:Yay by rohlfinator · · Score: 2, Informative

    For what it's worth, Matt Casamassina from IGN seems to be hearing similar things, as he's posted on his blog. He is a Nintendo-focused journalist, but he's far from a Nintendo fanboy, and IGN has strong ties with the industry. I think it's safe to say that the reports of developer interest are indeed accurate.