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Nintendo's Busy Week

GameDev.net has a wrap-up from Nintendo's busy week. They touch on the release of development kits, production delays for the DS Lite, and the ongoing DS vs. PSP war. From the article: "It seems Nintendo, who have in the past tended to rely heavily on first-party games, are eager to elicit support from third-party developers. According to some big-name developers who have had their kits for some time there have already been several versions of the kit: the first was just the console and a wired controller, while the second had a few minor tweaks and the third a boost in CPU power."

13 of 59 comments (clear)

  1. All those new and better controllers are nice..... by Kn1nJa · · Score: 5, Informative

    But nothing beats the ol' 8 button NES gamepad! http://www.retrousb.com/

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  2. Somebody never owned a GBA by Anonymous Coward · · Score: 2, Interesting

    who have in the past tended to rely heavily on first-party games, are eager to elicit support from third-party developers

    One consistent problem in video game reporting surrounding Nintendo is that Nintendo acts entirely different in the console and handheld markets.

    Yeah, Nintendo largely shrugs off third party developers for their consoles like the N64 and Gamecube. But third party titles are the lifeblood of the Game Boy Advance, and Nintendo is treating the DS as if it ought to be in the same state.

    1. Re:Somebody never owned a GBA by Zardus · · Score: 2, Interesting

      The summary is a bit confusing. At first I thought that it was the DS Lite development kits they were talking about, but as TFA makes clear, its the revolution development kits that they're selling for cheap to third-parties.

      I don't think I've ever been as excited for a video game system launch, and I was the second person at my local K-Mart to get a Gamecube :-)

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  3. nothing new...... ? by JeanBaptiste · · Score: 2, Insightful

    I remember on my original 8 bit nintendo, most of the games I had were not made by nintendo..... Konami, Data East, Square etc...

  4. xbox sales :) by Anonymous Coward · · Score: 4, Funny

    Maybe I'm just a jerk, but nothing makes me smile more than the Xbox's Japanese sales figures. From TFA:

            * Nintendo DS: 52,099 (403,901)

            * Sony PSP: 27,430 (337,682)

            * Game Boy Advance SP: 5553 (57,890)

            * Game Boy Micro: 2941 (35,529)

            * Game Boy Advance: 105 (1584)

            * PS2: 23,433 (241,273)

            * GC: 1814 (32,392)

            * Xbox 360: 1314 (23,971)

            * Xbox: 92 (762)

  5. Re:All those new and better controllers are nice.. by nmaster64 · · Score: 4, Interesting
    Try turning the Revolution controller on it's side...

    http://www.vidaextra.com/images/revones.jpg

  6. $2000 for a complete SDK? by inio · · Score: 3, Interesting

    Somehow I doubt that $2k figure is for a complete dev kit (including software libraries, compilers, documentation, etc.) considering that DS kits are in the $10k range. More likely that's for a debugging/testing rig that just gives you the ability to run unsigned code (Xbox testing kits are priced similarly).

    1. Re:$2000 for a complete SDK? by Anonymous Coward · · Score: 2, Informative

      "Nintendo itself has not yet commented on a Revolution price point, except to confirm that it would sell for less than $299. However, if the price of Revolution development hardware is any indication, the system could be very cheap indeed. Studios tell IGN that Revolution SDKs sell for about $2,000, which is thousands of dollars cheaper than a PSP SDK, let alone an Xbox 360 or PlayStation 3 one."

      http://revolution.ign.com/articles/690/690730p1.ht ml

  7. Re:Yay by tukkayoot · · Score: 2, Informative
    Not to mention it is going to be released in "crystal white", I really have no idea what that looks like but it sounds HOT!!!

    It pretty much looks like an iPod.

    The only thing holding me back from a definite DS Lite purchase (and preorder when they become available) is the fact that I just don't have much opportunity to game outside the house very often, and I feel a little silly playing a portable game console at home, when I could be playing games on my 21" TV or my 19" LCD monitor.

    Although the unique games on the DS may make it worth it, I almost figure I might as well just hold out for the Revolution (which I am definitely preordering, barring the event that everybody who is privledged with a Revolution preview ending up saying the controller doesn't work well) which will surely offer many unique games of its own.

    That, plus I just got an iPod for my birthday and I'm going to have enough trouble figuring out when I'm going to use it ... I'm not sure I want my DS Lite competing with it for my time! I wish my birthday were several months later, then I could have just asked for the DS Lite (I didn't ask for the iPod). :\

  8. 1985 through 2005 in some form by tepples · · Score: 2, Informative

    When exactly did this monopolistic past happen?

    Nintendo had a monopoly on video game consoles in North America from roughly 1985 (end of the first 8-bit crash and release of NES) through early 1990 (rise of Sega Genesis). Nintendo had a monopoly on video game handhelds in North America from roughly 1989 (Game Boy) through early 2005 (rise of the PSP).

  9. Re:Yay by rohlfinator · · Score: 2, Informative

    For what it's worth, Matt Casamassina from IGN seems to be hearing similar things, as he's posted on his blog. He is a Nintendo-focused journalist, but he's far from a Nintendo fanboy, and IGN has strong ties with the industry. I think it's safe to say that the reports of developer interest are indeed accurate.

  10. Revolution More Powerful than First Thought by Physician · · Score: 5, Interesting

    From TA: "Software houses say that architecturally the system is very similar to the GameCube but roughly twice as powerful. One source elaborates, "At first, we were discouraged that it would be less powerful than Xbox 360, but once we got everything working with the controller, our concerns faded"."

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  11. Re:my love/hate with nintendo and the DS by PhotoBoy · · Score: 2, Insightful

    'If they wanted to say "DS is for DS games and not a replacement, go buy a GBA if you want GBA stuff", why include the support at all?'

    The GBA slot is used as an expansion port for things like rumble packs and game expansion packs (Band Brothers has a GBA cart full of extra songs for example). Since one of the DS' CPUs is the same as the one in the GBA (although it runs double the clock speed in DS mode) it must have been fairly simple to recycle the cartridge port from the GBA and offer simple backwards compatibility. It was more likely a case of "hey we can make GBA games run" than a design goal to make the DS a fully functioning GBA.