Slashdot Mirror


1 Millionth Unique User Logs on to Nintendo Wifi

MrJack5304 writes "According to Nintendo's official Press Release, the Nintendo Wifi service has logged it's 1 millionth user. In 5 short months Nintendo has reached 1 million users, and had 27 million total connections." From the release: "Nintendo Wi-Fi Connection lets Nintendo DS owners log on cost-free to compete or interact in a variety of games, from racing in Mario Kart DS to community-building in Animal Crossing: Wild World. The 1 millionth user was a player in Japan, who logged on to play Animal Crossing: Wild World." The release goes on to mention that Tetris DS and Metroid Hunters will also utilize the service.

6 of 76 comments (clear)

  1. Interesting by voice_of_all_reason · · Score: 4, Informative

    So that's why all nintendo products have a hole in the back of the box for the cashier to scan each unique ID at purchase.

    //Did you guys also have to go in the back room and give a dna sample for your DS? 'Cause that wasn't really too pleasant at all...

    1. Re:Interesting by tlhIngan · · Score: 4, Informative

      Actually, there's another reason all consoles have to have the serial number scanned - it's the warranty registration! That serial number goes to Nintendo (or Microsoft, or Sony), and it activates the warranty from the time it was scanned. If you later need service, all you have to do is call them up, give them the serial number, and they'll verify immediately if it needs service.

      If they don't have the registration on file, then they'll ask for you to include your sales receipt to qualify warranty (and they'll register the remaining period in their systems).

      My DS had a dud pixel, and the store I got it from didn't register it, so Nintendo took the original receipt, then created an extension on the replacement unit to the full year from the date I brought it in (not that it extended it much - just a week and a half).

  2. Re:Nintendo WiFi is nice, but... by Lave · · Score: 5, Informative

    >My problem with Mario Kart DS is that there's no ranking/ladder type system... so a first time player can be pitted against someone with 1000 wins and 3 losses.

    Except for the "Rivals" match which searches for people with similar win/loss records.

    --
    http://skeptobot.blogspot.com/ - A site for the Renaissance man and woman
  3. nintendo could get more slashdotters by honold · · Score: 2, Informative

    if they would support wpa on the ^$@#&*$^@# thing

    >:(

  4. Re:Other statistics? by Dance_Dance_Karnov · · Score: 2, Informative

    on this site http://www.nintendowifi.com/gaminghub/Gamehub.jsp you can see the stats of people connecting day to day, currently the 24-hour average seems to be about 200,000 players a day.

  5. Re:1 millionth by suspected · · Score: 2, Informative
    >>It all depends on what you define as 'innovative'. To me, Mario 64 isn't innovative at all.

    If Mario64 was not innovating to you, perhaps you didn't play it until much after its release. Before Mario64, most 3D games were having a very hard time correctly incorporating the 3D aspect of the game. Some of the first few games released for the Nintendo 64 made many grave mistakes. Many of them made jumping from one area to another too difficult while others totally ignored the added dimension provided by a 3-dimentional game.

    That all started to change with the release of Mario 64. They incorporated the 3-dimensional aspect so well, that people such as yourself didn't even give it a second thought. Mario 64 set the standard for 3D and other developers learned from it how to make their own 3-dementional game.

    Mario 64 might not seem like anything special now, but that's only because it raised the bar. You'll have a very hard time finding a true 3D game that was well done and released before Mario 64.